Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - GuudeSpelur

Pages: [1]
1
I genned a new world in .31.19 and decided to check out legends mode.  I saw a dragon that had been killed in year 23, but when I looked at his page it listed him attacking and killing people well after his "death."  I checked some other megabeasts that had died- about half of them were like this as well.  Both conclusions are horrifying.  Either megabeasts aren't registered as dead after they die and can just keep killing, or they can come back as undead and keep killing.  I'll have to go find one in Adventurer mode to check...

2
DF Dwarf Mode Discussion / Most valuable non-artifact item you've made?
« on: September 06, 2010, 10:26:45 am »
So, recently a legendary blacksmith (and a legendary gem setter) made a gold statue that was worth (far more than) OVER 9000! dwarf bucks.  I've had legendary lavish meals come pretty close to it, too.  What's the most valuable "mundane" item you've ever created in fortress mode?

3
DF Gameplay Questions / Most valuable non-artifact item you've made?
« on: September 06, 2010, 10:16:22 am »
Well, I recently had a legendary blacksmith make a masterwork gold statue (worth 9000) that I decorated with gems just so I could say that my statue was worth OVER 9000! dwarfbucks.  I'd try again with an aluminum statue, but I'm saving my few ores of that for later.  How valuable is the most valuable "mundane" thing in your fort?

EDIT: wait, how did I end up posting this here? I was just on the fortress mode discussions forum... How do you move topics?

4
So yeah, I'm playing as a human swordsman and I just sold all of my loot and bought a new sword, shield, and higher-quality bronze armor.  I was able to equip almost everything successfully.  However, I can equip either my bronze mail shirt or my bronze breastplate.  If I put on my mail shirt, it says I have nothing left to wear and removing the breastplate from my backpack leaves it in my hands.  Ditto for equipping the breastplate first.  How exactly do I wear both at the same time?

5
I'm having trouble getting my dwarves to equip themselves properly in my current fortress.  It all started when a goat got past my cage traps and interrupted my armorsmith in the middle of a marathon forging session without me noticing.  Thus he only produced one and a half sets of armor for my fledgling military instead of the three I needed.  So, my arsenal dwarf "upgraded squad equipment," and my commander grabbed the full set, and my other two guys split the rest between them.  After a little while I noticed, checked the announcement logs, facepalmed, and finished producing the armor.  Then... nothing.  They didn't pick anything else up.  I tried removing their uniform so that they'd drop it all and start over.  The arsenal dwarf "upgraded squad equipment." My militia commander then threw his breastplate on the floor, waited for someone to take it to the armor stockpile... and then went to the stockpile, picked it up, put it on, walked to the barracks, threw it on the floor, waited for someone to take it to the armor stockpile,  went and put it back on, etc.  I said "screw this" and disbanded the squad.  The commander went over to the armor stockpile... and picked up another mail shirt and battle axe.  Now he's back in the drop-and-pick-up loop again while the other guys continue to do "individual combat drills" despite not being part of the military.

Someone please help me, I just want them to not get fatally stabbed by angry green midget things!

6
Oh, what fun it caused!  No, magma did not flood my fortress, but it did set off a chain of events that ended in its abandonment.  This was in 40d, by the way.

It was a pretty average fortress for me, meaning it did fine until the goblins started ambushing.  Then, my newly-legendary glassmaker decided to go outside, got four red injuries, but got miraculously rescued.  He was then recovering for an indefinite period of time.  Then I got a legendary Leatherworker from anther mood- who promptly discovered a goblin thief and got an injured spine, leaving him in the same state as my glassmaker.  My next mood was a possession.  Those three details are important.  Anyway, after the first ambush I made a death corridor of traps that held them off pretty well and had a three-dwarf squad of 2 axedwarves and one hammerdwarf that could be stationed around a corner to get anyone that got through.  That also worked pretty well for a while.  Then my magma finally reached the pit underneath my smelters and forges, and I started having some REAL fun.  First, my four of my dwarves decided to run down the stair that I just realized I never deconstructed into the magma pit to "Clean" up the molten rock.  Three ran into the magma and burned to death.  The fourth, my bookeeper (remember, legendary ones are ultra-mighty and superdwarvenly tough) got out.  His wife was one of the ones that burned to death, and not even my legendary dining hall could placate him.  He threw a tantrum, and managed to beat a peasant to death in a fistfight in about three seconds.  That peasant, who had refused to do any labor I assigned him, had become very popular among my population.  This set off a MASSIVE tantrum spiral.  Within one dwarf month, half of my population of 70 was dead.  Of course it was the essential half.  My growers, miners, craftsdwarves, masons, metalworkers, etc. were the casualties.  All that was left were woodworkers, dyers/herbalists/millers/etc., mechanics (useless because I'd made a huge stockpile of mechanisms already) peasants, a siege engineer, children/babies, my military, and a few other things I'm forgetting.  Then, because apparently the goblins were content to watch my dwarves kill each other instead of invading, the first wave of migrants since the goblin ambushes started a year and a half ago showed up (with a dungeon keeper).  This promptly brought my population back up around 85 (it was a huge migrant wave).  There were some useful people in that wave- another glassmaker to replace the one that had been in a coma for almost two years, more stonecrafters/masons/etc.  In fact, the new glassmaker immediately went fey.  I started feeling optimistic- my fortress was reviving!

Yeah, fat chance.  The migrants got ambushed by fire imps and lava men.  Half of them immediately were blasted with flames and/or died in the massive forest fire that started.  The glassmaker made it to the fortress with a broken toe, and immediately started making his artifact.  He churned out a WTFvaluable glass sarcophagus.  It was worth somewhere in the 70,000's.  Yay! A new legendary glassmaker!  Only, he decided to go rest to recover his toe.  Wow, thanks.  This game seems hell-bent on denying me any dwarves with legendary skills.  Anyway, another tantrum spiral started, and it started effecting my military.  I stationed the most stable one to defend the workshops, and that worked for a while.  I locked a bunch of the berserkers and tantrumers in the dining hall while everyone else was ordered to go dump stuff.  They ended up killing each other very efficiently, and then my war dog pack tore apart the survivors that broke the doors.  Then my original legendary glassmaker woke up, just in time for the magma glass furnace to power up.  I sent him over to start making glass stuff to get some valuable furniture for my replacement mayor and dungeon master, when the workshop guard when berserk and slaughtered him.  I didn't see how it could get any worse, when...

"A vile force of darkness has arrived!"

esc -> Succumb to the Invasion

When I named it "Anguishedhalls" I had no idea how appropriate the name would be.  It was almost as appropriate than my fortress "Metalbane" in .31. That time, a "goblin ambush" (it was one goblin and five humans) broke into my fortress and killed a bunch of dorfs.  This started a tantrum spiral, so I started digging down so I could breach a cavern to send everyone that wasn't insane so they'd be safe.  While that was happening, one of my axedwarves hulked out and killed all of the berserkers and especially destructive tantrumers so quickly that it wasn't a problem any more.  Just before he became an axe lord, I beached the cavern.  Yay!  Then, a forgotten beast that was a flying glob of molten metal flew out and killed everyone.  I'm not sure how it stayed together...

I hate tantrum spirals.  Why can't I just run out of food or lose to a massive siege for once?

Pages: [1]