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Messages - wolfchild

Pages: 1 ... 562 563 [564] 565 566 ... 579
8446
Roll To Dodge / Re: The Rising Empire
« on: June 14, 2010, 02:11:14 am »
Well i would like to join the waiting list if i could, or better yet the game

Name: Lyndis

Sex: because the only female in the party was killed, Female
Age: ? ? ?
Apearance: Varies, but at the moment, short, slim with overly llong, lavener hair, and slit pupiled lavender eyes
Skill: Transmogrification
Bio: Lyndis is not bound by her form, unlike everyone else, this makes her feel pity for them, i also makes her effectivley ageless.

8447
Roll To Dodge / Re: Lost Works RTD
« on: June 14, 2010, 12:58:36 am »
cool thanks

8448
You guys did really well that turn, well compared to the other ones

Statuses:

Spoiler: sargoth(paranatural) (click to show/hide)

Spoiler: Flintus(Flintus10) (click to show/hide)

Spoiler: Adelle(RNG) (click to show/hide)

Spoiler: Damaig(SMJ) (click to show/hide)

Spoiler: Kilakan(kilakan) (click to show/hide)

Spoiler: Ramiel(RAM) (click to show/hide)


Ambushers: Half thier number are dead or down, they are starting to re-think atacking you

8449
Just a forward saying, im gonna post statuses as a seperate post to make em easier to coppy each turn, PLEASE don't post between turn and stats:

Also i want to do a quick and dirty map showing big fights, but i don't know how to get it onto the post

Turn 20

Quote from: smj
Ramiel should be seeing 6 (5 people plus Altos) people facing off at 8, not 5 against 8. Just letting ya know, not trying to be a nitpicker or anything.

Stand your ground with my shield in a defensive position. Lets see what they want first. Use body magic to heighten the senses and quicken my reflexes.


{6} As you ready you're shield (going total defence is a free action and you gain a bonus to all dodge, block and parry rolls), you improve you're reflexes and senses, but you loose controll of the magic {luck 3} It burns up the rest of you're energy, you're modifications are done, but they are also visible.

You're Eyes mutate, improving thier perceptiveness and allowing them to see better in the dark, but the pupils are now reptilian slits

Gained Enhanced Eyes, Slit Pupiled Eyes

You're legs change, the muscles reconfigure and rewire, you are forced into a walking on you're toes style of movement, still it improves you're leg agility.

Gained: Enhanced Legs and Altered Legs

You have also drained all you're body energy

Quote from: kilakan
Grin, showing all my teeth, and ask them kindly what they want, an if they believe they are strong enough to get it.  If any moves agressively towards us, implant a dagger in his neck.

{3} You attemp't to intimidate you're foes, but they don't react, you ready to strike, gaining a +1 bonusto reaction attacks this round, you make a free throwing reaction attack against the firs foe to make a move.

Quote from: RNG
Aim my crossbow at one of the ambushers chest, but don't fire unless they move to attack.

{5} You ready you're crossbow, you will automaticaly attack the first foe to move, with a +2 bonus, no overshoots, 6 still autocrit

Quote from: Flintus
Good god I have been unlucky... :(

Use my body magic to increase my strength and speed and draw one of my short swords ready to counter attack.

Well, you would alter yourself but you have almostno body energy {3} you draw you're shorsword and ready you'reself, you get a +1 bonus to all reaction attacks this round, and the first enemy to miss you gets attacked, with no dodge allowed.

Quote from: Paranatural
Keep my orc axe out, and bellow at them, "You want a fight, you sons of bitches? I have had a bad fucking day. I don't know where I am, some yahoo froze my goddamn foot, and we've already killed a couple of motherfuckers and we were not even pissed off. So if you want a peice of this, come on! I need to fucking hit something, and your blood will taste good on my lips!"

If they attack, charge them.


{4} You intimidate them, but only so much that they gain a -1 penalty to all attacks this turn, you will automatically charge the first one to move

Quote from: RAM
Hide and watch. I am in no state to blindly confront people...

{4} you think they can't see you

Altos: Ready a concusive wave
{3} Altos draws a small amount of world energy, coalecing into his hands as a ball of compressed air

Ambushers: ATTACK
{5} Yep they attack allright
The two to the back draw what you think are bows, and let loose
{4+1/3+1} target {1/1}(target roll 1-5 being players in order of posting, 6 being altos RAM being safe) Both shooting towards SMJ Roll to dodge {1+1(defensive)+1(ready)-1(perfet shot)/2+1+1} He dodges one, but the other is too quick, roll to blocl {1+1(defensive)+1(Shield rather than buckler)+1(Total defence)} and just gets his shield in place.

Seeing this, Kilakan throws at one of the archers {6+1} it flies end over end, uneringly {5+1} the archer dodges out of the way, but falls over as he does so, kilacan does a somersult propelled by the might of his throw {3} Landing on his ass but not taking any damage.

Addele Shoots the other victim {3+1+2} the shot is perfectly aimed {2+1-1} The target is not so fast on his feet as he is with his bow Critical dodge {4+1} it does not hit a vulnerable spot however, {3} it thunks into his torso, missing anything important and not doing any real damage. {1} The target is paralyzed instantly. {2} addele is too gobsmacked at her shot to reload her crossbow

{2} the next closest foe gestures his hands like Altos, but fails {5}altos reacts, launching his concusive wave at the world mage, {3-1} the other mage is hit smack on by the small concusive wave {1} Critical Dodge{1}, He is turned into a red smear over the landscape

{3}{6target} Altos reacts to a sudden intursion into his mind (mind magic on a mind mage is very risky, ANY fail allows retaliation {6} the other mind mage screams {2} Failing to force back altos, he turns into a gibbering wreck

The four in the front charge, one, with a greatblade charges sargoth, and is charged in turn {1} he trips over a rock as he nears sargoth, {2+1+1} Sargoth Swings his axe at the downed man {2-1} Critical dodge {4} damage {4+1} Tearing into his back, not Quite killing him, but he is bleeding hard and hes back is a  mangled wreck

The next one attacks Flintus {4} his club is on a good trajectory, {3+1+1} but it is still dodged effortlessly. {6+1+1} a quick stabbing blow from dlintus's short sword strikes the man, critcal dodge {2-1} {1} (means back to normal damage) {2} but he glances off a ribcage, causing nothing but pain.
he other two stand back, affraid to get too close.

8450
Roll To Dodge / Re: Repeated Omnicide RTD (Turn 1: Dust and Echoes)
« on: June 14, 2010, 12:09:07 am »
i insist on doing a systems check on my incinceration gear, being a BURN IT WITH FIRE, character

8451
i didnt think so, it was a hope, still watchin the trhead though

8452
Roll To Dodge / Re: Lost Works RTD
« on: June 13, 2010, 11:36:09 pm »
Im thinkin i should include maps in my rtd ehen large scale combat occurs, how would i get them onto the sight though?

8453
Roll To Dodge / Re: Lost Works RTD
« on: June 13, 2010, 11:01:24 pm »
First off, in the map you left 2 E stars, i assume the real one is the one next to the B diamond,

I shout out a warning to the liason "i am about to fire this thing at the deamon, duck and cover!"
I then shoot the ballista at the daemon

8454
Awesome thread, posting to keep track, or maby join if its ok

8455
Roll To Dodge / Re: Lost Works RTD
« on: June 13, 2010, 10:24:49 pm »
HMM, Mechanical weapons use INT right?, I attempt to fire the ballista at the daemon

8456
THIS MUST SUCCEDE, but you have to say "For Aier" whenever you attack with them

8457
Roll To Dodge / Re: Lost Works RTD
« on: June 13, 2010, 09:35:27 pm »
Fnish finishing off the goblins, then grab all the hatchets i have thrown, plus anything else that looks like it could be thrown to effect

8458
Roll To Dodge / Re: Wheel of time RTD - Turn 1
« on: June 13, 2010, 08:48:20 pm »
There is an error, either in this one orthe first one, in the first one you had the female aes seddai doing fireball as fire 1 and in my statuses its fire 2.

Eat the food, then try to remember why i am here

8459
Roll To Dodge / Re: Lost Works RTD
« on: June 13, 2010, 08:30:56 pm »
Retrieve my hatcheds and perform a COup de Grace(pronounced coo de gra, meaning stroke of grace, also meaning a finishing blow) on the disabled goblin on my half of the eastern flank (so the picture is upside down and east is left?)

8460
Roll To Dodge / Re: RTDramatic Superhero Action! Turn 10: JUSTIIIIICE
« on: June 13, 2010, 07:55:31 pm »
I Sit where i am, play around with my flail, and generaly dick around, using vidogame logic agian, i rest untill fully healed

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