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Messages - a1s

Pages: 1 ... 586 587 [588]
8806
DF General Discussion / Re: Future of the Fortress
« on: August 27, 2007, 05:17:00 pm »
quote:
Originally posted by Greiger:
<STRONG>Just a goat? </STRONG>

a real-life goat. well actually more of a real-life-figure-of-speech goat, but still...

8807
DF General Discussion / Re: Future of the Fortress
« on: July 12, 2007, 01:29:00 pm »
quote:
Originally posted by Rictus:
<STRONG>
Quote
Originally posted by Wood Gnome:
perhaps once the apropriate noble arrives you would receive a report in spring informing you what immigrants are petitioning to move into your fortress and you could either accept or refuse them individually.

"sorry, don't need any more jewelers, but i'll take that farmer and the three forgeworkers, thanks..." [\QUOTE]

Hmm...too open to abuse I reckon.  If there is a method for refusing immigrants then it should be an all or nothing option, with declining immigrants if there are constant refusals.</STRONG>


how about this: have the immigrants come with some friendships developed. you don't know about them, so each time you refuse o accept someones friend or spouse or child they don't come. so by refusing that farmer you could end up with less forge workers then you needed. it's a risk.

[ July 12, 2007: Message edited by: a1s ]


8808
DF General Discussion / Re: bloodline adventuring?
« on: January 13, 2008, 03:31:00 pm »
strangely I can't find any of them. (I think I only saw one, anyway...)

as for ammunition, you get it from dead kobolds and goblins. humans will pretend to make them (and even outfit their bowmen with some), but they steal them form kobolds too (probably).


8809
DF General Discussion / Re: bloodline adventuring?
« on: January 13, 2008, 03:16:00 pm »
yeah, it's been done. not sure if with these precise rules, but very similar for sure.

8810
DF General Discussion / Re: Fortress Mode: The RPG
« on: November 28, 2007, 07:11:00 am »
I'll take miner.
1 backpack (borrowed from a neighbor)
1 copper pick (old, but very well mended. repeatedly.)
1 set of peasant clothes (new, if a little dusty)
1 set of rags (worn)
1 week worth of hardtack.
other stuff borrowed long ago: 2 spoons, a metal cup, a piece of flint, and a worn towel with the words '..mpa..am ..lath' barely visible, he claims it to be his grandfathers name.
1 cat (wanted to take 255, upon finding out they were free, but decided against it- they take up space  :( )

Ked came from around the nearest corner carrying a collection of items better described as "a pile of stuff".
'ah, good'- he said - ' I see you haven't left yet.'
dumping his stuff in a pile on the ground so now it fully resemblied it's description, he continued his questions.
'so, old ... man, you know about this place? are there gems? lots and lot of them right? - now turning to the administartor - we won't be shoveling sand for 9 moths like last time, right?'


8811
DF General Discussion / Re: Engraving Game
« on: March 13, 2008, 09:04:00 pm »
Alien legacy?

on the wall is an engraving of a wall, a ball and blocks. the wall is traveling. the ball is striking down the blocks.

[ March 13, 2008: Message edited by: a1s ]


8812
DF General Discussion / Re: Performance increase
« on: February 17, 2008, 10:28:00 am »
making something that uses dual core is not too hard. However making something that was optimized for single core run dual (or, god forbid, multi-core) can be a big pain in the behind.

8813
DF General Discussion / Re: Gods - Hall of Fame
« on: February 05, 2008, 03:27:00 pm »
zedot paddlesea the lobster-crab of death was most often depicted as a female dwarf[/].

8814
Slaves to Armok: God of Blood / Re: Confusion
« on: March 16, 2008, 02:05:00 am »
Not anymore. Towns were buggy, so they were "temporarily" removed. However considering that the development has stopped, it's a safe bet you won't see them again.

8815
Slaves to Armok: God of Blood / Re: LSTAR's Spring Cleaning
« on: March 15, 2008, 11:31:00 am »
yeah, it's a bit of a stretch. the idea is that all the gods are sth_ok's and you are sth_ak. perhaps it should go like this:

Arm_ok: god of arms and blood
Leg_ok: god of legs and football
Tor_ak: god of torsos and misspeling


8816
Slaves to Armok: God of Blood / Re: LSTAR's Spring Cleaning
« on: March 13, 2008, 09:11:00 pm »
quote:
Originally posted by Nite/m4re:
<STRONG>No, that would be Tor_Ok   :mad:</STRONG>

exactly.

Tor_ok- god of torsos.
Tar_ok - god of tar pits
Tor_ak -god of misspelling.


8817
Slaves to Armok: God of Blood / Re: LSTAR's Spring Cleaning
« on: March 10, 2008, 09:23:00 pm »
Tor_ak: god of misspelling.

P.S. why is Armok god of blood? shouldn't he be god of [severed] arms?


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