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Messages - Expurgate

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16
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: June 21, 2010, 11:01:37 pm »
Slowly working through my stockpile of goblin prisoners by feeding them to my champion squad, in single combat.  Also, has anyone else found the regular (read:killable) FBs to be ridiculously easy?  My 16 soldiers (admittedly most Legendary, although none with better than iron weapons) just killed 3 FBs in a row; literally one after the other ran in through the just-breached cave entrance.  Not a single injury was sustained.

17
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: June 16, 2010, 03:37:04 am »
This happened probably thirty seconds ago.

I decide to hook up a couple tunnels to a nearby murky pool for irrigating my underground farm.  Grates and floodgates, the whole shebang, making sure everything works fine.  I attach the lever to the floodgates and decide to just go for it.  I pop the lever and am immediately perplexed as only one 'gate opens.  While the rooms slowly fill with water, I go poking around the fortress to figure out what's wrong...

And almost immediately notice the open access tunnel to the gorilla pit.  Apparently it has the exact same type of floodgate.  The gorillas are greatly enjoying their vacation and happily beating the f*ck out of Urist McFishCleaner, who dies a sad death before they can be recaged.

18
DF Gameplay Questions / Re: Contain Dangerous Creatures for Breeding
« on: June 15, 2010, 11:20:02 am »
I just modded the Gorillas to have a regular [PET] tag, so I'll tame them and let you all know if the breeding program has any success.  Just caught a giant eagle too...  Hoping for a pair of those!

19
DF Gameplay Questions / Re: Contain Dangerous Creatures for Breeding
« on: June 14, 2010, 04:56:15 pm »
Yeah, I just read the Dungeon Master thing.  That's pretty demoralizing, especially given I just put in some work to capturing a bunch of gorillas too.  I really hope it's fixed very soon.

EDIT: Followup question.  Assuming I change the raws, what would happen if I change it back to an exotic pet later?  Just makes it untameable again?

20
DF Gameplay Questions / Re: Contain Dangerous Creatures for Breeding
« on: June 14, 2010, 02:05:11 pm »
Thanks for the speedy reply!  I'll probably pre-build the recapture line and seal it with a floodgate attached to a lever. 

21
DF Gameplay Questions / Contain Dangerous Creatures for Breeding
« on: June 14, 2010, 01:18:45 pm »
Hi there everyone!  I've been playing DF for about two years now without ever getting good at it, but I love the game quite a bit.  I'm currently on my most successful fortress to date on DF2010.  I recently captured a breeding pair of alligators using cage traps and would like to get lots of little alligators to fill my moat with.  How do I combine the cages on the two alligators without them getting nasty, or more primarily, how could I build a pit/pond in which to dump them, where they won't get out any time someone needs to enter the room?  Any help is appreciated.  Thanks!

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