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Messages - nbonaparte

Pages: 1 ... 85 86 [87] 88 89 ... 101
1291
DF General Discussion / Re: Fan art competition!
« on: August 01, 2010, 10:56:08 pm »
He looks, um... well endowed.

1292
DF Dwarf Mode Discussion / Re: The Citadel of Steel
« on: August 01, 2010, 10:09:26 pm »
That will work, or you can reclaim.

1293
Forum Games and Roleplaying / Re: Picture Fight
« on: August 01, 2010, 08:30:36 pm »
It's not that dangerous to someone wearing the glasses, but looking at the dot alone can hurt your eyes. It's other people I'm worried about.

1294
Forum Games and Roleplaying / Re: Picture Fight
« on: August 01, 2010, 08:28:41 pm »
Spoiler: crappy hammers (click to show/hide)

Also, I want one of those lasers.

1295
Forum Games and Roleplaying / Re: Picture Fight
« on: August 01, 2010, 07:47:08 pm »
Spoiler (click to show/hide)

1296
Rafal, nice door. It's better than mine, for sure.

Next thing. On chairs, do you want actual chairs or stools? Or I can make both for quality levels.

1297
Forum Games and Roleplaying / Re: Picture Fight
« on: August 01, 2010, 04:28:19 pm »
If the next person can find something better than a plane impact, I'd be very happy.

1298
DF General Discussion / Re: You grab the amazon fighter by the....
« on: August 01, 2010, 02:31:33 am »
at this rate im surprised this thread hasn't Godwin'd itself
Hitler would say that.

1299
DF General Discussion / Re: You grab the amazon fighter by the....
« on: July 31, 2010, 11:50:12 pm »
Unless there's gameplay related to it, adding naughty bits would have no benefit other than the opportunity to bruise, break, dent and sever them.  It would be funny, no doubt, but without functionality associated with them it would be fluff, meaningless injuries that are already covered by upper and lower torso injuries.  If you can't get a status ailment by damaging it or a foodstuff by butchering it, why include it in the anatomy instead of a more generalized body region?  For my part, I'd rather see kneecaps added in.  Have the Hammerer aim for them.
I think it would be good because if a dwarf was to have his balls smashed with a hammer,he wouldn't be able to breed which means it would make the game a bit more realistic.
Ergo we can neuter our cats.

1300
DF Suggestions / Re: Encrust with...
« on: July 31, 2010, 10:56:31 pm »
I still don't understand why the option to encrust ammo was included in the first place. When has anybody ever made jewel-decorated ammunition in real life, where bugged value multipliers don't work?

Unless ammo is due to be made into a major trade good for some reason, that really ought to be removed when encrusting gets its upgrade.
Eventually I can see super sharp gem-tipped bolts.

1301
Okay, I whipped up some simple tables and doors. I also included a revolving door. I'd suggest using textures to modify quality, you don't want an enormous polycount from a legendary dining room.
Spoiler: regular door (click to show/hide)
Spoiler: revolving door (click to show/hide)

These are very simple. I'd like to know what exactly you want. What kind of detail do you want?

1302
DF General Discussion / Re: You grab the amazon fighter by the....
« on: July 31, 2010, 06:06:51 pm »
If adventurers could chop off genetalia, you know SOMEONE would go and pick up the severed "limb", and start bludgeoning or throwing it at other creatures, potentially killing large swaths of the game's population in a rampaging genetalia-frenzy.

A bronze colossus "longsword"?

1303
Forum Games and Roleplaying / Re: Dwarven ABC's
« on: July 30, 2010, 10:25:32 pm »
W is for winning, something you'll never do!

1304
Forum Games and Roleplaying / Re: Psychopompos
« on: July 30, 2010, 10:14:47 pm »
Hades sounds good. Just don't try and make friends with Demeter afterwards...

1305
Forum Games and Roleplaying / Re: Dwarven ABC's
« on: July 30, 2010, 08:19:31 pm »
E is for elephant, great beasts of lore.

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