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Masterwork DF / Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.4 - Playable Orc Race Plugin
« on: July 25, 2012, 09:35:56 am »You can even add evil elves - those will definately fight you:) About traps - many creatures have TRAPAVOID - meaning they are not affected by traps... ever. So army is what you need:) Or just get inside fortress and close thedoor until you got enough skillfull soldiers... and some golems.. and maybe a guardian of armok and mountainking. Then open up and make a gory mess of enemies:)My caged armies of trolls... noooooooooooo!
One question though, does mines count as traps in that sense? Do the mines get triggered by caravans or my own dwarves?
Sounds like that... cheesing it the way to do it :<.
oh and just one more idea to your list: make a bridge, fill the area below it with magma. Make them walk it. Close the bridge (or pull the lever to the trapdoors). Let them burn (or turn them into a target practice for your marksmen).
. To answer your question, you can either designate an area for dumping inside the fortress and then press "k>d" when you're on the designated items. That's weird cause they should pick it up irregardless of where it is. Have you designated specific stockpiles for the items you want to pick up? If not, that's the problem. I don't have the game open right now but I believe it's either O or I, there should be an option for enabling or disabling picking up stuff outside.
. I just tried these, and the dwarves hate it. Atleast it's not that important.. (got a whole pile for armor/ammo/weapons). Strange thing is, I just created a new pile for metal ores and bars, but they seem to ignore it... kinda strange.