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Messages - noodle0117

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136
Yay its progressing again!

137
Oh darn...
Guess I shouldn't have made that little shortcut out of the fort with nothing but a honeybadger and some puppies guarding the entrance.
But at least the river trap works nicely right?

138
DF Dwarf Mode Discussion / Re: Underground geyser
« on: December 02, 2011, 05:55:10 am »
So... you dig out a damp stone and your fort gets flooded.

What exactly is the mystery here?

139
So um... hoping this game's still progressing, cuz I want to see how you handle the first siege.

140
Other Games / Finally found some of my favorite oldie games!
« on: November 30, 2011, 08:15:24 pm »
Game is called Lockdown, flash rpg game that used to be hosted on cartoon network several years ago.

Link to game here

I remember playing this game when I was 8 and it was one of my favorite RPGs back then.
After they took toonami down from the website, I couldn't find the game anymore (forgot its name), but today I finally found a website that hosted all of these "lost" games which brings to me a great deal of nostalgia.

The graphic sprites might seem meh nowadays, but when the game first came out I thought it was awesome.
A lot of detail was also put into the game so I think its still worth a try.
Thought some of you bay12ers might remember some of these games from nearly a decade ago, so just sharing my find.

141
I don't see anything wrong?

142
I purposely placed the cat there as a sentry watchout for goblin thieves and ambushers.
It can't be touched by goblins unless they manage to get a lucky shot via crossbow.

The levers should be all Noted.

But for better clarification, the 7 levers at the far left of the fort near the water draining place are used to turn on and off the river draining device.


Already mentioned this in my last fort update post, but in the screenshot below:

the left lever in the red/blue/yellow room opens the bridges that keep the river held back, and the right lever in the room open the bridges to the right which are used to drain water from the middle of the river.

143
if fps is a problem, you could start dumping stuff into the magma.
There's way too much junk on the surface if you ask me

144
There's dragon, Dwarf, !!DWARF!!, and Dwarfy, but it appears you are missing one very important thing which all of these words have in common,

"Death"

145
And my turn is over.
Nothing of interest happened in the winter, so I'm just uploading the save here and now.
Twas a pain to upload without a proper proxy on this computer. China doesn't like foreign websites.
save here

146
Diary of Noodle0117

Winter is approaching, although I doubt it will really get cold enough to be called an actual winter.
The fort is certainly in much better shape than it was when I first came, although it still needs a bit touching up in terms of decoration and wealth.
The river damming project went along a lot more smoothly than I expected, good thing too especially since we lack the numbers to make up for any mistakes that could have happened.

I think it would only be suitable if I record how I managed to carry out this task in case anyone else in the future might want to do the same.

First, I gave orders to dig a sizable trench beneath the source side of the river.

Second, I ordered the engravers to smooth out some water passing fortifications at the edge of the territory.
Spoiler (click to show/hide)
How these fortifications enable an infinite amount of water to drain out is beyond my comprehension, but all I need to know is that it works.

Third, I order a row of floodgates built so that we can control when we want the river to drain or not.

Fourth, for faster draining, I've ordered a trench to be dug out from beneath the middle of the river. This trench is then diverted to the original draining device so that it doesn't flood up right away.
Spoiler (click to show/hide)

Fifth, I've ordered the masons to construct a thin stone pathway right over the trenches that were dug out earlier. These will later be linked up to supports and levers and will eventually be used to punch out holes in the river that will allow the water to drain.

Sixth, I pull the lever.


And watch the show
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)



The ghosts seemed a tad bit disturbed that I washed their former bodies off the face of the map, but I'll just engrave a few slabs to satisfy them.

All the future overseers need to do is to pull that left lever in the multicolored room to unleash the river's fury.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

It's getting late and I should rest.

147
Mid Autumn

“So uh sir, you want this rock right here?”

“yes”

“And this mechanism right here?”

“uh huh”

“And this lever linked to that spindly support holding up 20 metric tons of constructed rock over there?”

“Absolutely.”

“If I didn’t know any better sir, I’d say that this was a ceiling bomb rigged to cave-in through several floors worth of dug out construction material in an effort to blast a river-draining hole into that area of the fortress you just dug out.”

...

“Just pull the damn lever.”

A slight tremor was felt through the earth before two massive columns of stone come crashing down into the river. Two large holes appeared on the points of impact which promptly began to suck in all nearby water into a seemingly bottomless abyss. The river, great as its reservoirs of water were, slowly began to sink as the newly formed drains sucked in water faster than it could be replenished.



The dwarves rejoiced when the once great river became nothing more than a mere valley of puddles.



Dwarven engineering has once again proven that it is truly the master of all of nature's forces.

edit: note to dhokarena,
in order to complete the river project, I had to disassemble part of your trap. Someone else can try putting it back together again, although I don't think that will be necessary anymore.

148
Before I continue, I'd just like to know how many non-military things in this game have actually been weaponized (successfully) before.

149
Late Spring

Today, I have begun work on a new secret project of mine.
I've also managed to get some of the basic life necessities set up such as a simple but proper dining room, some offices, and a few extra workshops.
I might need a few more beds though, since some of the dwarves are still sleeping outside


But apart from that, all is well, especially now that I've expanded the agriculture section of the fort.

--》

Early Summer

--> --> -->






...

150
Since the number one rule for this succession was no military or single tile traps, I saw no reason to keep all that armor and weaponry.
Spoiler (click to show/hide)

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