271
Bay 12 Games Forum
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272
Other Games / Re: What makes a good MMO?
« on: September 17, 2011, 06:12:04 pm »
In China (and possibly starting to happen in the U.S too), programmers and companies are starting to make way too many cheap, low quality, and unoriginal mmorpgs. They make me want to pull out my hair whenever I try to get any further than 5 minutes into the horrifically designed tutorials.
Judging from the posts above, it seems almost as if going the path of the mmo just isn't worth it anymore.
Indie games and smaller scale entertainment (ipod games) seem to be taking hold quite nicely though.
I wonder what the future of entertainment will be.
Judging from the posts above, it seems almost as if going the path of the mmo just isn't worth it anymore.
Indie games and smaller scale entertainment (ipod games) seem to be taking hold quite nicely though.
I wonder what the future of entertainment will be.
273
DF Community Games & Stories / Re: The Eternal Halls - An Endless Succession Game
« on: September 17, 2011, 05:57:17 pm »
Well you just brought it back from the grave, even if only to crumble back to dust again.
274
Other Games / What makes a good MMO?
« on: September 17, 2011, 10:43:40 am »
So I've been looking at quite a few MMO's lately and I've been thinking quite a bit about what formula or element makes the successful ones successful.
World of Warcraft - Not first of its kind, but was the first big and properly done MMO. Nice set of class options, many skills, famous company ect.
Maplestory - I believe it was was the first mmo to properly do the F2P style. Simple graphics also made it quick and easy to update and expand.
Eve Online - Never saw it played before, but from what I hear, it's the depth and complexity which draws players to the game.
Perfect World - Maybe not as well played, but its nice graphics did catch the interest of quite a few players.
RIFT - Don't know much information about this one, but judging from the reviews, it seems to be the fact that it's really well polished overall that just makes it a good game.
So I'm trying to figure out what are all the elements that constitute a good game?
Graphics?
Gameplay?
Quests?
Battle/combat/interaction mechanics?
Player interaction? (guilds and the like)
The amount of grind involved? (less = better?)
Or some magical combination of them all?
Maybe what I'm really trying to figure out is what is it that makes a game "fun" to play?
Discuss.
World of Warcraft - Not first of its kind, but was the first big and properly done MMO. Nice set of class options, many skills, famous company ect.
Maplestory - I believe it was was the first mmo to properly do the F2P style. Simple graphics also made it quick and easy to update and expand.
Eve Online - Never saw it played before, but from what I hear, it's the depth and complexity which draws players to the game.
Perfect World - Maybe not as well played, but its nice graphics did catch the interest of quite a few players.
RIFT - Don't know much information about this one, but judging from the reviews, it seems to be the fact that it's really well polished overall that just makes it a good game.
So I'm trying to figure out what are all the elements that constitute a good game?
Graphics?
Gameplay?
Quests?
Battle/combat/interaction mechanics?
Player interaction? (guilds and the like)
The amount of grind involved? (less = better?)
Or some magical combination of them all?
Maybe what I'm really trying to figure out is what is it that makes a game "fun" to play?
Spoiler (click to show/hide)
Discuss.
275
DF General Discussion / Re: Your best militia name.
« on: September 17, 2011, 10:29:23 am »
had a squad once with a name that was something like The Tower of Tickling.
Squad didn't last long
Squad didn't last long
276
DF Suggestions / Re: Designation: Sleeping Quarters
« on: September 17, 2011, 12:07:06 am »
As an in-game feature, no.
Toady has plenty of other things to do, plus doing things easily and automatically with a push of a button just isn't in the spirit of DF.
But as a mod...
It could work.
Toady has plenty of other things to do, plus doing things easily and automatically with a push of a button just isn't in the spirit of DF.
But as a mod...
It could work.
277
General Discussion / Re: The most idiotic, retarded acts you have witnessed.
« on: September 16, 2011, 09:46:41 pm »
Happened several years ago.
Can't really say it was something stupid, but while I was on vacation at some random place, I saw one of those roadside food stalls selling some kind of roast BBQ like meat.
The interesting thing (that was also really really dangerous) was that the cook apparently had no idea how to control the gas burner, and every few seconds the stove would blast out a thick puff of fire 5 feet into the middle of the street.
If it wasn't for the fact that the road beneath the burner was already burnt dark as a warning, I think that the stove might've ended up killing quite a few children and unaware nearby pedestrians every day that cook was there.
Can't really say it was something stupid, but while I was on vacation at some random place, I saw one of those roadside food stalls selling some kind of roast BBQ like meat.
The interesting thing (that was also really really dangerous) was that the cook apparently had no idea how to control the gas burner, and every few seconds the stove would blast out a thick puff of fire 5 feet into the middle of the street.
If it wasn't for the fact that the road beneath the burner was already burnt dark as a warning, I think that the stove might've ended up killing quite a few children and unaware nearby pedestrians every day that cook was there.
278
General Discussion / Re: ♪ The Great Music Thread ♫
« on: September 16, 2011, 09:37:38 pm »
Dark Violin
http://www.youtube.com/watch?v=IazLexjFpsQ
One of the few pieces that I truly find amazing.
http://www.youtube.com/watch?v=IazLexjFpsQ
One of the few pieces that I truly find amazing.
279
DF Community Games & Stories / Re: The Hall of Legends
« on: September 16, 2011, 08:43:09 pm »
but its stickied...
280
DF Community Games & Stories / Re: How it All Began...
« on: September 16, 2011, 06:27:41 am »
This I like.
281
DF Community Games & Stories / Re: The Hall of Legends
« on: September 15, 2011, 08:36:27 am »Told ya adding the giant demon skull in the front page was worth itI looked at the thread, saw the title, the achievement, and the first image, and am voting for it.
Oh yeah!
282
DF Community Games & Stories / Re: Deathgate - Successful Hell Colonization! (Succession Game)
« on: September 13, 2011, 09:03:08 pm »
Anyone wanna post an update on what the current fort in hell looks like?
283
DF Community Games & Stories / Re: Screw the Next Player Over! A Succession Game
« on: September 13, 2011, 08:46:29 pm »
If yo want protection from air attacks, you're going to have to seal up the opening from the volcano.
284
DF Community Games & Stories / Re: Deathgate - Successful Hell Colonization! (Succession Game)
« on: September 13, 2011, 12:57:57 am »
Except that deathgate survived the demons while boatmurdered didn't...
Spoiler (click to show/hide)
285
DF Community Games & Stories / Re: In Memory of DF
« on: September 12, 2011, 10:24:46 am »
The story was simple, fairly basic, and didn't really get deep or anything,
yet there's something about it which seems to capture the very spirit of DF itself.
In other words, I love it.
yet there's something about it which seems to capture the very spirit of DF itself.
In other words, I love it.