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« on: August 15, 2014, 04:37:56 pm »
After finding out about this functionality, The Bureau: XCOM Declassified first made it to this list, a game that shit on the XCOM franchise with a Mass Effect style cover based shooter ripoff. Wonky controls, moronic AI that was useless without you telling it what to do, and a storyline that was more generic than most.
Deus Ex: Invisible War, which was received in a bundle, and showed off the series' low point with a more or less generic first person shooter, taking away the open world and multiple choice feel of the original game.
Fate of the World, which I could never get to run more than once, and haven't bothered trying after that.
From Dust, which I played through once, and have no urge to play through again, partially due to the uPlay crap that has to install to make it work.
Ghost Master, which I thought was going to be a good remake of the Haunting Starring Polterguy game on the Sega Genesis, but somehow falls flat as a fun game.
Infestation: Survival Stories, for obvious reasons. A shitty game from the start, and it still hadn't gotten any better. Freemium to the max, if you die your respawn timer can be bought out, and all the best items are behind a pay wall, making it a superb example of Bribing Your Way to Victory.
Krater, which was fun in a futuristic Diablo-esque top down action-RPG sort of way, but the problems I had with it were shallow gameplay and little things that never seemed to smooth out with the rare patches.
Mount & Blade: With Fire and Sword, which lacked the large modder support and never really felt as balanced or fun as Warband.
Orion: Dino Horde, which was fun for about an hour, and then just became more of the same thing with a little bit of difference in a persistent skill tree. I got it for less than a dollar, so not much wasted there.
Solar 2, another game from a bundle, which had some interesting concepts but never really delivered on them. The only point in that game is to get to a black hole and devour the universe, which then restarts.
Supreme Commander 2, which didn't feel as good as the first one. Not much more to say about it.
Universe Sandbox, a fun physics tool to screw around in for a bit, but it's exactly what it says on the tin: a sandbox, with no goal other than to play with different possibilities in a gravity simulator, and was never updated more than a few times.