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« on: September 13, 2013, 04:15:52 pm »
For actual fighting, you want to have decent levels of Dodge skill, as that makes you dodge even bullets at higher levels (better odds against weaker enemies, worse odds against high skill enemies). If you've got plenty of moeny, you could even just train it at the university. Other than that, as has been said, First Aid is important as you can stop bleeding during your attacks if someone in you party has sufficient skill in it (also trainable at university). Remember that raising juice means raising stats; someone with 250 juice will always been vastly superior stat-wise to someone else with the same profession, but low juice. And higher stats means higher dodge chance, taking more shots, etc. Armor never hurts either, tailors can make heavier body armor, or you can grab some by killing soldiers at the army base or killing cops for theirs (army is better). It's also very advantageous to take large parties rather than small ones when you're not worried about stealth; a couple bad rolls with a small squad can prove deadly if they're not strong enough. Like if there's 2 soldiers and you have 3 liberals but you get some misses or only kill 1 soldier in the first round, you could potentially lose someone to a lucky headshot or if they're unarmored then just being shot in the chest. Keep in mind that M4 rifles do the most damage, while M16s have the best accuracy, so it's best to train your guys with M16s until they have good enough accuracy that the bonus isn't really helping (at that point you swap to M4s for more damage since they hit all their attacks anyway).
For kidnapping, it's kind of an elaborate setup, so check the wiki. Main things you'll want are the correct clothing pieces (different clothes help interrogations more) and very high psychology skill (and charisma, its related attribute).