1
DF Dwarf Mode Discussion / Re: Community Archive of Evil Rain/Mist Conditions
« on: February 18, 2012, 08:06:19 pm »
I think he means share the most Fun evil mist/rain you've encountered.
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
I guess I should have started with a fresh fort.I would use fluid numbers to indicate empty cells as fluid levels show from the cell above a pit, easy to read and no chance of it starving, running away, etc. Also, rather than connecting the "mine" levers to hatches I would connect them to the doomsday device trigger and connect the mine-hatches to a different lever than deconstructing it. You wouldn't be able to tell the difference with out checking the lever to see what it can/can't connect to.
Of course, if you were as unlucky as me you would pull the mined lever first...Spoiler: example (click to show/hide)
Man I gota' say I was looking forward to see a minesweeper game in Dwarf Fortress. But more to the point I just never really use the stuff to much work when iron and steel works fine in my military with legendary dwarves.
Aren't these the kinds of stories that result in the maimed/trapped creature developing psychic powers?