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DF Dwarf Mode Discussion / Re: Crundlesplosion
« on: October 07, 2010, 07:51:34 am »
Vermin may behave differently from large creatures. Seeing as they're spontaneously generated and seem to pop in and out of existence, I could see the game checking their temperature more often.
Also I'm not even getting new crundles bursting into flames with that. And when I put it on salmon, they aren't boiling water. Or burning. So yeah, not quite sure whether I'm doing something wrong, or temperature handling has changed. ...I'm suspicious its the later; we have evidence of thermonuclear catsplosions not working back in 40d, and temperature has clearly been adjusted a couple times, as the melting-in-the-rain bug suggests. Which version did you manage to do this on?
Plus I think temperature is a bit screwy right now anyway, pour lava on your dwarves and they seem to bleed to death before catching fire. Maybe that's supposed to happen.
(For other screwy things, my crundlebombs seem to, strangely enough, be cold explosions. They'll freeze bloodspatters on the dwarves clothing.)
Also I'm not even getting new crundles bursting into flames with that. And when I put it on salmon, they aren't boiling water. Or burning. So yeah, not quite sure whether I'm doing something wrong, or temperature handling has changed. ...I'm suspicious its the later; we have evidence of thermonuclear catsplosions not working back in 40d, and temperature has clearly been adjusted a couple times, as the melting-in-the-rain bug suggests. Which version did you manage to do this on?
Plus I think temperature is a bit screwy right now anyway, pour lava on your dwarves and they seem to bleed to death before catching fire. Maybe that's supposed to happen.
(For other screwy things, my crundlebombs seem to, strangely enough, be cold explosions. They'll freeze bloodspatters on the dwarves clothing.)
