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Messages - Darkmere

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3826
Other Games / Re: X-Com:Ufo Defense/Enemy Unkown question
« on: July 17, 2011, 01:09:52 pm »
Two 3-man teams and a sniper/Psi/blaster launcher, backed by two HWP's should be all you need. More rookies can be added for training if you wish, but if you don't let soldiers die or try something like a high psi-rated anti-etheral squad, less is better. Once you get an avenger you can add a few more trainees if you like. Don't bother with Lightnings.

3827
Other Games / Re: Spiral Knights - Phantasy Star Four Swords Online
« on: July 15, 2011, 01:10:32 pm »
I'd say wait a few more hours til the event starts, if you can. Would have been a lot better if I'd had time to stock up, but I'm still a hopeless noob, and thus, poor.

3828
Other Games / Re: Spiral Knights - Phantasy Star Four Swords Online
« on: July 15, 2011, 01:39:19 am »
Well if you know whatequipment you want to craft and sell all the other materials, once you hit T2 you can make enough money to buy CE with crowns and still turn a profit, plus you'll eventually need it to craft gear anyway.

I do expect the market to plummet after the weekend's over, hopefully back under 6k. Either way I just sold 1500 cr in mats for an extra 100 CE while it's cheap. Maybe if inflation hasn't hit too bad tomorrow I can do 400 energy-worth of farming and stock up more.

3829
Other Games / Re: Spiral Knights - Phantasy Star Four Swords Online
« on: July 15, 2011, 12:41:41 am »
Yeah I can't wait to watch the Crystal Energy price go to 13k per 100.

I guess I should stockpile crowns and buy CE when the market crashes on Tuesday eh?

3830
Other Games / Re: Spiral Knights - Phantasy Star Four Swords Online
« on: July 14, 2011, 07:53:52 pm »
The equipment I understand, that section behaves as expected. It's just bizarre seeing 0-star and 4 or 5-star materials sell for the same amounts. I was looking at light shards and saw prices anywhere from 1.5 cr each (buyout) to 45 each, in under an hour.

I used to play WoW, prices would eventually reach equilibrium, you could count on a certain price for most goods. I think that's what confuses me.

3831
Other Games / Re: Spiral Knights - Phantasy Star Four Swords Online
« on: July 14, 2011, 07:41:26 pm »
So I've been looking at the auction house and... as far as I can tell any item of note is sold at a loss. Do that many people buy CE (for real money, not crowns) that the crown equivalent is basically meaningless?

Also, I'm up for T2 stuff if anyone wants to friend me. Name's... oddly enough, Darkmere. Just put Bay12 or something in the invite so I don't assume you're a crazy stalker who wants to stroke my wolf helm, please. :)

3832
Other Games / Re: Steam Sales
« on: July 13, 2011, 01:34:50 am »
Mmmmm derail. Now that I've played multi a bit, it seems like just about all the bugs in Magicka crop up in online play.

I can say that apart from the odd unreal engine oddity I don't recall problems with either mass effect game, except one time where an event failed to trigger, but I can't remember what event or where it was. I played through 5 times, could never make myself go tech in either game.

3833
Other Games / Re: Steam Sales
« on: July 12, 2011, 05:06:25 pm »
You shoulda been there for release....buggy barely even begins to describe the game then.

We still have some people who randomly crash/lock with Magicka. Fun, when you don't have problems.

I'm really hesitant to buy brand new games for that reason. After watching the train wreck that was Fallout 3, I didn't buy New Vegas for several months, til I could see the patch reports. Much as it pains me to admit, I do like some console ports (Mass Effect comes to mind) because they actually release bug free.

Jeez, ninja'd!

Of all those, Magicka was the biggest pleasant surprise. Lots of folks said it's been really buggy, but I haven't run into any show-stoppers. I'm sure multi-player would be fantastic.

you wanna play? I just got the game too....

Seems like that's a plan. Anyone else is welcome to add me, if they are so inclined.

3834
Other Games / Re: Steam Sales
« on: July 12, 2011, 04:47:16 pm »
Alien Breed 2 (tickets cashed)
Audiosurf
Bioshock 2
Defense Grid (it's pretty decent for TD)
Half-Life pack
Magicka complete (hilariously violent, great deal for $8)
Sanctum (wtfHard...)
Solar 2

Of all those, Magicka was the biggest pleasant surprise. Lots of folks said it's been really buggy, but I haven't run into any show-stoppers. I'm sure multi-player would be fantastic.

3835
Other Games / Re: Spiral Knights - Phantasy Star Four Swords Online
« on: July 12, 2011, 02:17:50 pm »
What gates would you suggest for my gear? Jelly and lichens maybe?

I got most of those items after getting T2 clearance... I ran T1 solo for a long time to get those. When I just got T2 clearance it's just defender, wolver coat, jelly helm and calibur.

Tonight I solo'ed Snarlborax using a level 1 flourish and level 1 freezing vaporizer without dying once (though killing gun puppies were painful), and then got killed 4 times in the first level of T2. That's a big difficulty spike there...

Yeah jelly and lichens sound like a good plan. Keep in mind I've played all of 9 hours so I'm not really... okay I'm a noob. I have found that shooting and moving helps greatly if you can time it right, just takes a bit of horrendous death practice.

3836
Other Games / Re: Spiral Knights - Phantasy Star Four Swords Online
« on: July 12, 2011, 09:44:35 am »
I got T2 clearance in worse gear than you have. Maybe you just picked an inopportune gate for your setup? Or your group was bad, I got lucky enough to find two guilded guys doing a run who knew what they were doing.

3837
Other Games / Re: Diablo 2 Median XL
« on: July 11, 2011, 07:57:57 pm »
Tell that to the original Diablo, which wasn't grindy at all. In that game, you can basically rely on the Kings sword of Haste, Godly Plate of the Whale, Obsidian/Zodiac jewelry without trying very hard, as well as getting Adria to recharge your staff of Apocalypse. The genre does not necessitate grinding.

FTFY
There was only one set of gear. Once you found it, you had basically completed the game. It was good for the time, but so simplistic there was zero replayability. I don't think I've played it a single time since D2 came out.

3838
Other Games / Re: Diablo 2 Median XL
« on: July 11, 2011, 07:41:21 pm »
Yeah... I personally wish there were a mod for D2 that nixed the drawbacks I mentioned earlier, particularly the loot-grinding, hideously item-oriented tedium, and the reliance on knowing exactly where to go and what to get and how to get it and the probability of doing so.

Isn't item-chasing and aoe-grinding thousands of mobs basically all there IS to the game? I mean... it's not like there's plot rattling around in there somewhere.

3839
Other Games / Re: Diablo 2 Median XL
« on: July 11, 2011, 02:13:58 pm »
(note to self: loot grinding makes the game more boring).

In a couple months when you're desperately trying to find Griswold's heart, remember this.
You'll know when you get there.

3840
Other Games / Re: Steam Sales
« on: July 10, 2011, 02:56:20 am »
I was under the impression before that Valve would have to buy X copies of a game at whatever price the developer sold it to them at, and then sell it themselves for whatever price they thought they could get the best profit (including rate of sales) at. Which, I think, is the same way an actual store would do it.

Still makes sense to me, considering how they seem to over-sell and give out bad keys to some games during these sales, but I don't actually know how they actually do it, so yeah. Are we all speculating or does someone actually have accurate information?

Wild guessing on my part, though none of my steam games actually have CD keys, save Arkham Asylum which uses GFWL (it was a gift). I hadn't taken that into consideration, I just assumed there weren't "copies" per se and you just authenticated on a valve server that checked your login against the list of games you own and cleared you to run it. Digital distribution removes the need for copy protection, so it would be more economical for both parties to just give steam the master data files for the current release to distribute, and charge money to have that game linked to your "authentication approved game list."

Man, it's getting late and I'm babbling. Sorry.

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