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DF Dwarf Mode Discussion / Re: 31.13: I've 320 z-levels. Wtf?
« on: September 24, 2010, 01:12:32 am »
A steel core and shaft, with a cotton candy tip to handle all the strain from high torque
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leave the food industry and TTWV to me
But if you want an overly complicated trap, im your dorf!
does anybody know if linking multiple pressure plates to a single hatch will trigger the hatch if only 1 plate is activated?It should have that effect. AFAIK
I've got another fort going with this trap setup again, with a few refinements.That seems like it could work, but is there any way a building destroyer can destroy those grates? And if you wanted to use magma then that would require using all magma safe grates, which is more work.
My passages are laid out like this:
TTTTTTT
GGHPHGG
TTTTTTT
Where T is wall, G is grate, H is hatch, and P is pressure plate.
Underneath all that its just a big open pit for 15 levels, then 10x menacing spikes under each hatch, along with some more grating. There are a few more z-levels below this, and then some grating covering up a drop into a cavern system.
Haven't had a goblin attack yet, so I don't know for sure how the new system will work, but the grates should help with the drainage.
So the idea is to force something onto a pressure plate which opens up a liquid gate, 'washing' them down a 'drain'...
TOO DOCILE!
Instead, how about forcing them into a one-tile wide area and onto a pressure plate which activates the legendary dwarven MAGMA CANNON. The magma cannon's mouth is also one tile wide but extends a ways back to build up more pressure. The magma, upon its release, BLASTS whatever was standing on the plate at point-blank range, launching them into a 'drain', where the magma exits and re-enters the loading chamber for the cannon. With such horrible burns, whatever is down in that grate will either be dead immediately or dead within a matter of seconds. Extremely painful and also extremely awesome/effective. Could probably be used againstsince it's magma too.Spoiler (click to show/hide)


im new here, and i dunno if this will look as i intended, but this may work?
T = wall
G = refuse
S = empty space
TTTTTTTTTTTTT
TGTGTGTGTGTGT
TTSTSTSTSTSTS <---- entrace
TGTGTGTGTGTGT
TTTTTTTTTTTTT
And my computer's cores dont like HFS so...yeah. we will be sticking to fall/stab/burn
you can set orders for them to remain in uniform when off duty. or is it bugged?
This is a useful feature.. and this is DF.. so im gonna assume its bugged