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Messages - Fniff

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11236
Forum Games and Roleplaying / Re: Evolution: Jethro is back! [SPACE]
« on: December 03, 2010, 01:43:18 pm »
@Fliff: We cover entire planets now. Think along the lines of the zerg creep, except with more green and various squishy bits.

That is amazingly creepy.

One living biomass...Covering everything...

Thanks for the nightmares.

Anyway, what would happen if the notblobs took a closer look at the planet and saw that the planet was covered in a weird greeny thing that is certainly not grass? They would get suspicious. Worrying.

11237
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 01:38:55 pm »
You kill several spidasps as you plough through the motorway at 100 MPH.

You arrive, skidding, at the settlement. It's less of a settlement and more of a collection of trucks and cars converted into shops and homes. The trucks form a circle around the smaller cars, thus making it hard to plough through. You ask to be let in, and one of the trucks turn on and opens up the circle. You go in.

There is a Scavenger Shop (A shop that buys scavenged items), a weapons shop and the "Trucker Bar", a truck turned into a bar.

11238
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 01:34:34 pm »
Equip Protective Clothig and Gas Mask. Refill our tank from one of the cars. Scavenge around for valauble items. Look for a four wheel drive offroad car, fill it with gas and hotwire it. Proceed to the settlement at maximum speed in your new car.

You wear the clothing and gas mask. You look rather spiffy.

Anyway, you refill the gas can and look around for a 4 wheel drive. You find one that is mostly intact (The windshield wipers are gone, something died in the back of it and the locking doesn't work.) and hotwire it. It drives, it drives! You refill it with gas and drive at max speed towards the settlement.

However, you run over something by accident. Luckily, it was a mutant. Unluckily, it was part of a pack. The mutants look like spiders and wasps crossed together, except motorbike sized and very very bloodthirsty.

11239
Forum Games and Roleplaying / Re: You Are the Zombie Apocalypse! - Outbreak
« on: December 03, 2010, 01:26:06 pm »
Original post updated with new factors to keep in mind. There's a stat there you should probably be worrying about. ;P

Fniff, if you want to do the update, that's fine. I'm handling the one involving Jose in the other thread. ;)
For results: She attempts to infect two, her rebellious nature succeeds in prevent her from infecting one of them. She lives, but is in bad condition at the end.

That's cool. I was thinking of the explanation of the source, but nevermind.

11240
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 01:22:54 pm »
Inventory update please? I forget all the stuf we have.

"I'll trade you the gas for protective clothing and some water, how does that sound? Also, we'll trade you a book about birds for a gasmask."

OOC: What are the face masks for?

OCC: You know those masks doctors wear? Yeah, those. It's a cheaper substitute to the gasmask.

Inventory:

Spoiler (click to show/hide)

"Alright mate! Just come on out!" You get out.

You see a very happy man wearing a makeshift face mask (It is made out of tunic and covers his mouth) with a helicopter like machine behind him that has a bag strapped to it.

"OK, mate. Just gotta get your stuff." He searches through the bag, and pulls out two bottles of water and a reinforced coat and trousers, gasmask included.

"Well, I'll be on my way. Give me the gas, please." You hand him the gas, and he fills up the helicopter thingy. When he gives it back to you, it's half full.

"See you then" He flies off into the north, and the forests and swamps beyond that.

You have gained PROTECTIVE CLOTHING! DUM DUM DUM DAH DAH!

You throw away your vomit, blood and water stained clothes away. No use for them now.


11241
Forum Games and Roleplaying / Re: You Are the Zombie Apocalypse! - Outbreak
« on: December 03, 2010, 01:15:23 pm »
Does anyone want me to do the update, or shall I just let Gylph do his much better magic?

11242
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 01:12:19 pm »
"Only the best things for the traveling wastelander gentlemen like yourself! I've got gasmasks, face masks, books on survival, maps of all the region, water, tools for repairing cars and even protective clothing!" He says, happily.

Hmm. He seems like a nice bloke.

11243
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 01:06:07 pm »
"Well, I was wondering if you had any gasoline. I am from the badlands down south, and I just finished trading with the settlement, so I flew over here in my gyrocopter when it ran out of gas! I'll let you tag along to the swamps up north or you can have any of my fine trades for free if you give me a bit of gas!"

Hmm. Sounds like an alright deal. You ready your gun and Boomfernator just in case.

11244
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 12:58:41 pm »
After a hard day's work, you lock yourself into a van and get some sleep. You are awoken by someone banging on the wall.

"OI! Anyone in there? Hello?" You hear someone shouting.

11245
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 12:46:52 pm »
Also look for some rope. If we find some, tie the gas can upside down on our back with the hose attached to the bottom. The plan is that if we find something we want to burn, we open the hose, spray the offending object with fuel and throw a match at it. BOOMFERNO!

You manage to find some rope too! Awesome. You tie the gascan to your back and attach the hose to the opening. You feel so cool.

Anyway, you can continue along the exit or maybe even go to settlement. You also remember you haven't gotten any sleep in 24 hours.

11246
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 12:38:45 pm »

EDIT: NO REMORSE. NO MERCY.

I am really sorry about that, I will attempt not to make things like the forest again.

11247
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 12:36:30 pm »
>:D

If there are still abandonend cars around, search for a large container for liquid, like some sort of barrel, though a bit smaller than that will do. Then fill this with fuel form the cars. If we get some bottles and thing as well that cool, fill them with water. Also look for matches and a hose.

There are a few. You manage to find a gas can and you manage to fill up the tank with gas. No water, though. That stuff's radioactive. You do find a pack of  matchs and a hose.

11248
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 12:28:25 pm »
YES! They've pissed me off. After killing the tribal go back outside and set the house on fire. Strip some branches from nearby trees, also set them on fire and set the rest of the forest on fire, then run for the freeway.

You come to a decision.

Fuck. This. SHIT.

You came here to scavenge for stuff, and you got nothing! NOTHING! Fuck this forest, fuck these tribals, fuck these idiots and fuck EVERYTHING THAT EXISTS IN THIS FOREST!

You shoot the tribal in the head.

You light a fire in the house, and you light a fire in the forest. When you get out onto the exit, the sun is rising and that damn forest is burnt. You hope every damn thing burns alive slowly in there.

Well, that's dealt with. You have a new gun and you are free of that strange business. You are back on the road, baby!

11249
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 12:18:46 pm »
Throw some oil from the lantern that we stole earlier on to it. Set it on fire.

With some oil and a shot from your lucky (Piece of crap) pistol, the horrifying creature goes up in flames. Someone goes down the stairs.

"GIVVVVA! NOOO! GIVVA GONE!" A tribal yells. You wonder if you should continue with the genocide or what.

11250
Forum Games and Roleplaying / Re: Scavenger Tale
« on: December 03, 2010, 12:12:02 pm »
...dude! Railroad!  >:( Anyway, throw our cards at it's eyes as they are the obvious weakspot.

Sorry, but I am really sorry but I planned it a bit too stiffly. I don't have any plans for the future, so yeah. Knock yourself out. Just bear with this little bit of railroading for now.

You throw the cards at it's eyes, hoping the rule of Chekhov's gun saves you. It certainly buys you time, but it doesn't kill it.

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