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DF Gameplay Questions / Population cap not functioning (And military not equipping armour)
« on: January 03, 2013, 03:50:08 pm »
At the start of the game, I set my population cap at 35.
About a year later, I reach 38; thinking that was the final migration wave. But lo and behold, next season, another wave comes. And then again the next season. And then AGAIN. What's going on here? Why isn't the pop cap taking effect? I'm looking at the d_init.txt at this very moment. [POPULATION_CAP:35]
I've heard that the liason needs to have their meeting before it works. Well, they've met twice so far. In the first year and then again in this year.
I'm also having trouble withmy military. They don't seem to equip certain items. They'll be walking around, some with helmets, but no breastplate. Some with boots and chainmail, but no greaves or helmets. The stockpiles are practically overflowing with armour, so there's no shortage. I've tried forbidding and unforbidding unused items. I've put the uniform settings to replace clothing instead of over clothing.
What the hell.
About a year later, I reach 38; thinking that was the final migration wave. But lo and behold, next season, another wave comes. And then again the next season. And then AGAIN. What's going on here? Why isn't the pop cap taking effect? I'm looking at the d_init.txt at this very moment. [POPULATION_CAP:35]
I've heard that the liason needs to have their meeting before it works. Well, they've met twice so far. In the first year and then again in this year.
I'm also having trouble withmy military. They don't seem to equip certain items. They'll be walking around, some with helmets, but no breastplate. Some with boots and chainmail, but no greaves or helmets. The stockpiles are practically overflowing with armour, so there's no shortage. I've tried forbidding and unforbidding unused items. I've put the uniform settings to replace clothing instead of over clothing.
What the hell.
