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Messages - adwarf

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421
Forum Games and Roleplaying / Re: Arms Race, Moskurg: 1912 Design
« on: July 23, 2015, 05:31:27 pm »
Im still all for a flamer, would let us hold out taking on the plains and in the trenches, and would give us a great advantage in the jungle.
I believe this is actually a good idea as well, and then we use our revision phase to squash any problems that come up with the flamethrower or revise the horsekiller for improved accuracy.

Spoiler: MK. 1 Flamethrower (click to show/hide)

422
Forum Games and Roleplaying / Re: Arms Race, Moskurg: 1911 Revision
« on: July 23, 2015, 03:47:59 pm »
For our revision I saw we

Fix the current flaws in the steam engine.

423
Forum Games and Roleplaying / Re: Arms Race, Moskurg: 1911 Design
« on: July 23, 2015, 02:49:17 pm »
Trying to take rifle ammo, carried in single bullets, and loading it into a machine gun would never work.
Twas one of those things called jokes. :v

424
Forum Games and Roleplaying / Re: Arms Race, Moskurg: 1911 Design
« on: July 23, 2015, 01:37:05 pm »
.60 caliber rifles are unneeded. Too much recoil, too heavy, and the stopping power isn't really needed when a 30 will kill a soldier anyway. Again, as for artillery, we should design something we can actually use. A small howitzer isn't worth much if you only have a couple per battle.
True, think of the morale impact of seeing your buddy hit by a .60 though
Not just that but keeping our main weapon at .60 caliber makes our logistics far simpler since both the Horse Killer and Horsekiller Carbine, and the Stallion all use .60 caliber ammo. Running low on ammo for the main rifle? Shift over some rounds from the Stallion. Running low on the Stallion? Shift rounds from the infantrymen over.

425
Forum Games and Roleplaying / Re: Arms Race, Moskurg: 1911 Design
« on: July 23, 2015, 12:51:54 pm »
We shouldn't make artillery yet. We don't have the ore, so it'll almost certainly be Very Expensive, and it would be much more useful to replace the outdated, inaccurate rifles we're using.
In my opinion artillery is a better option than making a rifle that is going to have far less firepower than our current ones. We'd be better served creating a new version of the Horsekiller that's more accurate than creating an entirely new 30 caliber rifle if you want to make a rifle. However in terms of the use of artillery one front heavily involves trenches, and now we've been pushed to buildings. Artillery helps make short work of people hiding in both of those.

426
Forum Games and Roleplaying / Re: Arms Race, Moskurg: 1911 Design
« on: July 23, 2015, 12:48:03 pm »
Okay, given the current circumstances, I think we may need to hold back on the car/truck idea until we regain the lost territory in the open fields, for that I propose that we start developing artillery.

Bombardier: a 3.6 Calibre howitzer generally designed as the 'workhorse' of our artillery. Whilst horse-drawn the range of the guns should render any mobility issues irrelevant as dirty arstotzkans are blown to smithereens. The gun itself shouldn't be too complex, given that it's basically a rifled tube on a gun carriage that shoots really large shells with lots of explosives to kill cowardly arstotzkans hiding in ditches.
+1

427
For the revision phase I shall propose that we begin to improve our steam engine.

Improve the efficiency, and reliability of the steam engine's boilers.

428
Roll To Dodge / Re: Arcana of Magic
« on: July 22, 2015, 09:16:33 pm »
Lefs Guamentre
You give the ritual supply storage a quick once over, and find four crystal cornerstones and a bag of ritual chalk powder. Just as you turn to walk away you notice a hidden drawer at the very bottom of the wall hanging open just slightly. Curious you pull the drawer open, and find a book contained within with the title An Entry Guide to the Creation of Ritual Circles.

Spoiler: Items (click to show/hide)

Formido
You bring the items from the storage room into the main room, and place them with the rest before sifting through the books to grab one titled The Basics, and Fundamentals of Pyromancy that appears to be an overview on the art. When you open the book you find a page with only a few words written on it,

'I put these pages first not to scare away practitioners of Pyromancy, but to show that the art we follow is a dangerous one.'

Flipping the page you find the next one records an old tale told in a time before the Mana Cascade.

----

There once was a King who ruled a prosperous land that was the envy of all other rulers. It was a peaceful land, and the people loved their young King - who governed them with wisdom and kindness, no matter their standing. Peace is a fragile thing, however. A foreign Emperor turned his sight to this prosperous kingdom, and sent his armies forth to conquer it for him at all costs. The young King was desperate as he saw his people slaughtered by these invaders.

He turned to the mysteries of the Flame - seeking to gain a power that would let him protect these people he had ruled over for so long. In his studies of the Flame he was proven to be an unrivalled genius, and soon fire bent to his will as if it was his servant.

With this new power, the young King marched to war at the head of his armies. Countless foes fell before the flames he commanded, but in the end it was truly worthless - for what good is a single, mortal man against an army of thousands? Though the Emperor's soldiers could not slay the young King, his soldiers still fell, one by one, until he alone remained amidst of field of ashen corpses.

It was then that a gnarled old man, cloaked in black, appeared before the young King. He spoke poison - that lit the flame of hope in the King once more. The old man promised the King power, and held out his hand - causing a white flame to appear that gave off a feeling that it could devour the world. Without hesitation the young King reached out and took this Divine Flame as his own, and as he touched it he felt a power far surpassing what any mortal could wield.

In a rage, the young King turned this all-consuming flame on the Emperor's armies. It flourished among the invaders as it spread outwards, turning all to ash. It was then the young King realized his mistake - for the Divine Flame did not stop. It continued to rage through his kingdom, devouring everything to leave behind nothing but more ash and embers. As the young King fell to his knees in horror, the old man cackled and spoke.

"Oh, Mighty Lord of Embers, look upon your lands, look upon your Kingdom of Ashes. You felt the will of the Divine Flame just as I did. You knew that it could consume the world if it wished, and yet you still reached out and took it. So tell me, Lord of Embers, is the price of the Flame to your liking?"


Sail
You pick up an iron bar with your left hand as the grimoire in your right bursts open, and begins to flick through the pages by itself. Within moments it stops, and a faint light appears above the book before spiraling its way into the metal until the mana contained within radiates through the entire bar. With a flash the mana dissipates, and what remains is a bar of steel.

Hoisk Thegan
You pick up Falgrim's Guide, and immediately begin to flick through its pages. Skimming through the early sections of the book you find that these early sections are mainly an in depth explanation of what exactly the Magic Language is, and how it is that Rune Mages are capable of using it to gain power. From what little you do manage to read you find that granting the power of the Magic Language onto an item is in fact the incomplete form of Runic Magic.

Jasper Dome
You spend a decent amount of time skimming through the early segments of the book, but it ends up being stuff you already knew about the basics of conjuration.

Celia Godfrey
You pick up the book on Magic Theory, and begin to delve into whatever secrets it holds. As you read the first handful of pages the book explains that all magic, excluding Runic Magic, follows the same principles in their creation and inner workings. Essentially a spell made by a pyromancer could also be used by a conjurer if they could either gain enough proficiency with pyromancy, or somehow adapt the spell to their form of magic thus creating the ability to say summon fireballs into existence. While its not common for a mage to have adapted a spell from another school to their own it is also not that rare of a thing due to the seeming brilliance behind those who can truly comprehend magical arts.

Spoiler: Items (click to show/hide)

Spoiler: Sail, Egan_BW (click to show/hide)
Spoiler: Lefs Guamentre, ATHATH (click to show/hide)
Spoiler: Formido, F.O.E. (click to show/hide)
Spoiler: Hoisk Thegan, NAV (click to show/hide)
Spoiler: Celia Godfrey, Sinvara (click to show/hide)

429
Roll To Dodge / Re: Arcana of Magic
« on: July 22, 2015, 08:23:40 pm »
Transmute the iron in Lef's blood AHAHAHAHAHAHAHAAHAAAA.

Spoiler: Disclaimer (click to show/hide)
[1] Your head explodes as a perfect steel ingot forms in its place.

((Did you actually make this happen or are you messing with us?))
I'm joking of course.

430
Roll To Dodge / Re: Arcana of Magic
« on: July 22, 2015, 08:11:17 pm »
Transmute the iron in Lef's blood AHAHAHAHAHAHAHAAHAAAA.

Spoiler: Disclaimer (click to show/hide)
[1] Your head explodes as a perfect steel ingot forms in its place.

431
"Don't you fucking punch anyone," Ryan broadcasts publicly, staring at ((adwarf)).

Wait for command.
over the radio, quietly: "If it's the police, don't attack. remember, Steve said getting arrested is possible, and we'd likely be put in a sweatshop as illegal immigrants. The plan will not be seriously compromised. If we attack the police, we're gonna either die or put a big target on our heads. The plan will be severely compromised.

Same goes for organized crime, come to think of it, unless they are already hostile. As in, threatening immediate death, not as in 'don't like us very much.'"

"Okay, okay fine. I'll look first, if its the police then I won't punch them ... probably."

432
+1 to the M1 Stallion.
+1 from me for the M1 Stallion as well. Though I'd have preferred to design it in 30 caliber size... oh well.
All for making it .30 NOW, but would want another vote
.30 caliber HMG is for babies :v .60 caliber for great glory so that we turn our would-be foes into tiny bits.

433
Einsteinian Roulette / Re: The Doctor's Cipher.
« on: July 22, 2015, 03:45:26 pm »
Doing some research...

I think it's a vigenere cypher. Fuck me.
Major things of import related to the Doctor: The 'Coordinates', 'Phobetor' who I must add was the reason the Doc got executed in the first place, and 'VonNost'.

Maybe one of them is (Or several) are a key word.

434
Creative Projects / Re: ___/The Writer's Apprenticeship\___
« on: July 22, 2015, 03:31:42 pm »
I ended up writing this when I was writing lore for a setting I'm working on, and figured I'd share it.

Spoiler (click to show/hide)

435
"What if the guy opening the box has a gun? I say we punch whoever opens the box."

Look around this damn metal box for something to use as a weapon. A pipe, a pan, anything.

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