1666
Forum Games and Roleplaying / Re: Dwarf Fortress: Cobalt Edition: Prologue: Orngim Trail
« on: November 16, 2010, 12:40:46 am »
I have suggestions, but I need a map I can work with more easily.
April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
Meh, I only wanted to make the beard shorter. No real reason.
dragonshardz: I don't know, but you're not getting it anyway, so why are you asking?
Gar: "How do you make sure you don't ruin the rock - or the ore - that you're mining?"
I'll shave my beard with whatever sort of shaving implement is available to me. I'll also give the goblin corpse to whoever wants it. Excluding Shem.
To Shem: "Do you think you could help me with learning how to properly mine? As a broker, I won't have too much use once we first get to our destination, so I figure I'd help with the digging."
Gar: now on the wagon, will strike up conversations with those who have been familiarising themselves with mining. He seems to have gained a sudden interest, and would like to know what they managed to learn.
Converse with Shem about his reasons for joining the embark.
After this, make a recommendation to Litast that Tholtig be punished by being forced to live as a sufacer for a period no shorter than one year.
"What the?! Who are you?!"
Help the caravan crew load my supplies onto the wagons, namely by getting it all over to them. With that finished, head to the most likely place for a dwarf to be: the tavern. If they're not there, ask around town, starting with the local temple.