196
DF Dwarf Mode Discussion / Re: can't figure this mood out, lil help?
« on: April 28, 2011, 08:33:08 am »
He wants magma
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
Designations are a separate 16x16 array per mapblock from the pathfinding data, they are for... designations like digging or channeling and suchIf it was up to me, that data would be replaced with a designation list but whatever hehe.
Right here I mean, it looks like traffic is stored as part of the designation data: https://github.com/peterix/dfhack/blob/master/library/include/dfhack/modules/Maps.h#L300
Or maybe I'm misreading.
If it was up to me, that data would be replaced with a designation list but whatever hehe.
That looks like a call stack or something - look kinda blurry. I admit I have no Idea what's killing my CPU. If it's the dwarfs looking for items, thiefs looking for stuff to steal or 200 cats looking for who know what. All I know is that more Mobs = less fps which probably translate to pathfinding. I know that turning off temperatures boosts FPS I haven't checked fluids flow. Maybe its the magma?!
This is why I like path finding optimization approach and you don't really have to add much . It's a classic divide and conquer approach that every CS major should knows by heart .
I have read the wiki, and my marksdwarves have EVERYTHING they should need! A barracks to sleep (but not train) in, quivers, bows, ammo, SO MUCH AMMO D8>, and archery range, the works! And I ask them to train, but it just says Soldier Unable to follow orders whenever I activate them, why? DX
Why do all the threads that involve the discussion of women on these forums turn into a bitchfest about sexism?

I don't think I'll take any part of *that* . I'm here to suggest stuff not to "fix" the code through hacks. Controlling the game with external apps is one thing, changing the game engine is borderline copyright infringement ~ .
I'm not sure why devek is so resistant to any path-finding related suggestions. He might be right that path finding improvements would be a waste of time because it might not take as many CPU resources as we think. My limited test didn't suggest memory thrashing .
It still seems logical that path finding improvements would lead to FPS improvement because that what all creatures do most of the time.