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Topics - captduck

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DF Gameplay Questions / Random sand piles
« on: August 20, 2010, 07:52:11 pm »
So I built a cistern in my fortress with a couple wells over it.  Recently I've been finding small piles of white sand near my wells.  I've had worker's collecting sand(not from near the wells) to make glass with, and I have a bunch of bags of sand around my fortress.  The floor around the wells is natural smoothed stone.  Do workers get sand splattered on their clothes in a similar fashion to blood?  In the past I've had blood puddles near my wells after dwarves clean themselves off, is this the same thing?

2
DF Gameplay Questions / "complained about the draft"
« on: August 13, 2010, 01:39:07 am »
What does it mean when I look at a dwarf's thoughts and see that he's complained about the draft lately?  Is he talking about a draft like a cold breeze through the fort?  Or is he upset about being in the military?  In either case what can I do to make him happier?  He's just been steadily getting more and more unhappy.  I'm worried he's going to throw a tantrum or something.

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DF Gameplay Questions / Friendly fire with marksdwarves?
« on: August 11, 2010, 09:51:44 pm »
So I've only just started using marksdwarves and I was wondering if friendly fire is possible and likely.  So far I've had my melee dwarves run at goblins while my marksdwarves are firing at them without incident and I'm worried that maybe I've just been lucky so far.  Am I likely to have my marksdwarves miss and injure my hammerdwarves if I let them engage the same targets?

4
DF Gameplay Questions / Hiding miasma?
« on: August 11, 2010, 06:52:33 pm »
Is there a way to turn off the display of miasma temporarily?  I have a big ass siege going on and I'm letting the goblins come in maybe a dozen at a time by raising and lowering the bridge to my fortress.  I'm trying to determine when is the best time to send my soldiers into the trap hallway to mop up survivors, but I can't see anything but purple left over from the previous wave.  Is it possible to turn it off so I can easily tell how many goblins are left in the hallway?

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DF Gameplay Questions / Limited outside garbage collection?
« on: August 10, 2010, 09:13:29 pm »
Is there a way to have limited outside garbage collection?  I don't want to enable outside garbage collection and have my dwarves go half way across the map to grab a butterfly corpse a cat killed and then be murdered by a goblin ambush.  In particular I'd like to clear out an area that's inside my fortress but has no ceiling.  Is there any way to do that without just sealing everybody in the fortress and enabling global outside garbage collection?

6
DF Gameplay Questions / Display cases?
« on: August 08, 2010, 05:43:43 am »
Is there some way to build a display case or display stand so I can put my random artifacts to good use?  I'd love to be able to put an artifact crown on display in my dining hall, or maybe put an artifact mitten on display in a noble's room.  Is there anyway to do this?  Or is it only possible with buildable artifacts like cabinets?

7
DF Gameplay Questions / Strange mood problem
« on: August 04, 2010, 06:53:49 pm »
So I have a metalsmith who's claimed a magma forge to make an artifact, but I can't figure out what he needs to begin construction.  When I 'q'uery the magma forge he says he must have body parts, rock, silk cloth, pig iron bars, cut gems, and plant cloth.  All of which seems like it should be available to him already.  I slaughtered a bull just for him so there are cow bones available, I have a small stockpile containing turtle shells and a couple mussel shells already, I made 8 pig iron bars, I have bins and bins of rope reed fiber cloth, I have one or two bins of cave spider silk cloth I traded for, tons of cut gems of various types, and thousands of stone lying around.  I have stone in both block and raw form.

If I use 't' to look inside the magma forge I can see several items already there listed as task items.  He's already gathered a steel helmet, a single pig iron bars, a stray bull bone, and two topazolites.  Is it possible he needs a specific type of stone or something?  If I 'v'iew him and check his thoughts and preferences it says that he likes lignite, pig iron, tanzanite, and green glass.  I have lignite but it's currently configured as an economic stone and  it may also be the case that all the unused lignite is currently forbidden.  I don't think I have any tanzanite.  I do have raw green glass.  Is it possible he needs unforbidden lignite or cut green glass?  Can strange mood demands be that specific?  Is there something else I might be missing?

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DF Gameplay Questions / [solved]"Edanmor Ast Usan"?
« on: July 27, 2010, 06:10:31 pm »
So my militia commander got possessed and claimed a craftsdwarf shop.  Fair enough, I figure I have enough supplies laying around for him to make his legendary tea cozy or whatever useless thing he has in his head.  He doesn't start construction though, and when I query the workshop it says "Urist Militia Commander keeps muttering Edanmor Ast Usan".

Does anybody know what that means?  Every other time a strange mood has a caused a dwarf to want something it's either been easy to figure out or I could check the wiki.  This one has me stumped though and the wiki page on strange moods doesn't seem to mention this case.

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