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DF Gameplay Questions / Embark without goblins as neighbors
« on: November 24, 2014, 01:35:58 am »
I've found an awesome embark site, but gobbos aren't listed as neighbors! Does that mean I'd get no goblin ambushes or goblin sieges if I embarked there? The wiki seems to imply that but isn't entirely clear.
If not, is there any simple hack or mod that would re-enable goblins?
Also, I've had this problem in a few created worlds. I've been creating medium regions with mostly default stats, stopping at year 600. Is that too early, so goblins haven't spread throughout the world yet? Are there parameters I could tweak to improve the coverage of goblins over the world?
If not, is there any simple hack or mod that would re-enable goblins?
Also, I've had this problem in a few created worlds. I've been creating medium regions with mostly default stats, stopping at year 600. Is that too early, so goblins haven't spread throughout the world yet? Are there parameters I could tweak to improve the coverage of goblins over the world?