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DF Dwarf Mode Discussion / Re: Roadsaviors (31.08, year 25 after embark)
« on: August 26, 2010, 02:53:22 pm »
I assume this world was generated with custom parameters. What settings did you use for caverns?
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And in reply to the topic, I run my dwarves with [SPEED:0], but that is the only thing I change. I know that it is cheating, but running them at normal speed gets boring fast and I probably wouldn't play if I could not speed them up, I really hate waiting forever for my dwarves to do anything.
But... starvation is such a mundane way to die...
I punish dwarves in the most ironic way possible.
You have to go and visit them before they come to experience your hosting.
Susceptible to disease. It should all be over in about two months.
One of my early migrants got his right foot wounded somehow about 2 seasons after embark. It was treated by my doctors but got infected due to his susceptiblity to disease. He volunteered for military duty shortly thereafter. He is currently one of my uber-champions, maxed-out attributes, legendary in a multitude of military skills and weapons, with about 100 notable and 200 regular kills to his name. He's still alive, it's been 10 years, and his foot is still infected.Crutches are currently bugged, so if a dwarf loses the use of one or both of his legs, then he will be bedridden forever. You can appoint them to useless positions like "militia commander" or "captain of the guard," or you can flood the hospital and put them out of their misery.