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« on: March 14, 2011, 10:57:05 pm »
Doesn't higher farming make more crops and high plant gathering increase the chance of finding plants?
Cooking and Brewing produce quality, but for booze it isn't shown.
I do like the idea for wood burning, since we don't do much wood burning let alone lye and potash making.
We should have quality levels for cheese in my opinion, so that should be different. Maybe milking and cheese making could be combined.
Dying and tanning should have quality levels too.
I do support milling and plant processing being together, but pressing is also used for honey production.
Fish dissecting is one of the skills that hasn't really been implemented yet and is just sitting there, so is animal caretaker and small animal dissection.
The two siege skills should be different though, as operating things and making things are 2 very different skills.
Pump operating is also a bit of a white elephant. IMO, it should be tied to strength, so that the stronger you are, the more you can pump and maybe endurance would increase duration you can pump for. These attributes would go up as you operated pumps. But pump operating would still be needed to choose who to operate pumps. I do agree with moving it to misc. as well.