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DF Modding / Re: «JOLLY BASTION» + ascii tileset + vibrant colours + osx .app
« on: March 11, 2012, 09:33:58 am »
Wow, this is absolutely brilliant.
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So DwarfEngineer has gone AWOL? That's bad. This tool basically takes the game from being a mess to being somewhat playable.
I can only hope to god that a new maintainer materialises, or I'm going to be stuck playing adventure mode.
Hi, DwarfEngineer here. I'm not the original author, but I'm currently the maintainer (or as close as there is.)
While I haven't had much free time for features or linux builds, I have been watching for the 2012 release and will try to get DT working with it. If anyone else gets to it before me and has questions, please send me a PM, I'm usually on reddit at least some the time of most days.
Also if anyone is interested in taking up maintenance full time, I'm more than willing to help them get to know the ropes. In fact it wouldn't hurt to have a few more people familiar with the program.
No. It is impossible to do what you requested, as labors are hard-coded, in a sense that you can't modify the actions of a labor.
You can assign labor types to reactions, but this is irrelevant to your question.