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Messages - Malakai Makaisson

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1
Wow, this is absolutely brilliant. 

2
I had a dream that someone somewhat resembling G-Man was trying to strangle me. For some strange reason the kitchen knife which happened to be in my hand didn't seem to really hurt him, though upon waking I realised I should have aimed for the throat.   

3
DF Dwarf Mode Discussion / Re: Beware the Giant Sponge
« on: February 17, 2012, 07:01:57 am »
You could try a cave-in.

4
DF Modding / Re: Dwarf Therapist (LATEST 0.6.10 3/15/11 see first post)
« on: February 14, 2012, 11:34:54 am »
So DwarfEngineer has gone AWOL? That's bad. This tool basically takes the game from being a mess to being somewhat playable.

I can only hope to god that a new maintainer materialises, or I'm going to be stuck playing adventure mode.

Someone claiming to be him posted on reddit (http://www.reddit.com/r/dwarffortress/comments/pnink/dwarf_therapist_in_the_post2012_release_period/c3qxczh):

Quote
Hi, DwarfEngineer here. I'm not the original author, but I'm currently the maintainer (or as close as there is.)

While I haven't had much free time for features or linux builds, I have been watching for the 2012 release and will try to get DT working with it. If anyone else gets to it before me and has questions, please send me a PM, I'm usually on reddit at least some the time of most days.

Also if anyone is interested in taking up maintenance full time, I'm more than willing to help them get to know the ropes. In fact it wouldn't hurt to have a few more people familiar with the program.

5
DF Dwarf Mode Discussion / Re: Inconceivable Forgotten Beast
« on: February 10, 2012, 04:36:36 pm »
Perhaps it's some sort of creature, made of water, which would normally have only four legs but this has an extra two.

6
Since the justice system is being revamped somewhat I'm going to make a prison fortress. It's probably going to be mainly underground apart from a small entrance area above and perhaps a courtyard where the prisoners can visit occasionally. Nothing that special, but it will be quite different which is nice.

7
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: January 30, 2012, 12:56:40 pm »
No. It is impossible to do what you requested, as labors are hard-coded, in a sense that you can't modify the actions of a labor.

You can assign labor types to reactions, but this is irrelevant to your question.

Ok, thanks!

8
DF Modding / Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« on: January 30, 2012, 12:41:59 pm »
Is it at all possible to either modify Mining or create a custom labour so that it is only possible for a certain race to dig through stone and soil?

I'm foraying into modding and I'm attempting to make a custom race and would like for them to only be able to get metal through trading.

9
DF Dwarf Mode Discussion / Re: Are we there yet...?
« on: January 29, 2012, 08:20:32 am »
I think I'm going to build a large prison fortress to truly try out the changes to the justice system.

10
Other Games / Re: Dwarfs!? - New casual indie game on Steam
« on: July 30, 2011, 03:46:26 pm »
Just to let you know nomet, I bought the game at release on Steam and I've really enjoyed it, so thanks.

Free updates are always awesome, so that's great to hear.

11
DF Dwarf Mode Discussion / Re: Where do we stand on nobles?
« on: March 07, 2011, 07:20:49 pm »
I've only ever got up to a mayor and he was annoying enough.

About as useful as a catflap in an elephant house.

12
DF Dwarf Mode Discussion / Re: Confessions of a DF player.
« on: February 25, 2011, 07:59:18 pm »
In over 6 months of playing I've only seen magma once. And that was an accident.

I also refuse to use cage traps as I see them as undwarflike.

13
DF Dwarf Mode Discussion / Re: My Daughter's Name For Dwarf Fortress
« on: February 23, 2011, 05:45:37 pm »
My Dad refers to it as 'that dwarf game' which is rather suprising since he grew up playing games that looked rather similar.

14
A pet flying Dragon.

15
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: February 04, 2011, 10:41:46 am »
I accidentally set one of my bridges to retract rather than raise, so a Goblin ambush ran in and killed everyone bar the expedition leader who is tantruming whilst resting his broken hand.

Oh, and a kitty is still alive.

Edit: Kitty's now dead. :(

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