DF Gameplay Questions / Will literally any channeled tiles on the same level as a river be flowing?
« on: October 12, 2012, 12:50:12 pm »Is the game currently set up so that any channeled tiles on the same Z-level as a river will have flow?
I could theoretically channel out a quarter of the world, connect it to the river with a 1 tile stream, and once filled the whole thing would operate water wheels just fine?
I ask because I need water wheel power way across the map from my stream. Is it better to take the stream to the machinery, or run power all the way over there, using up 200 power just to get there?
Which solution would be worse for my frame rate? I've seen warnings against this kind of thing.
Is making a larger stream really much more complicated than the stream I started with? The game shouldn't be all that taxed as long as I'm not emptying the water somewhere, right?
