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DF Gameplay Questions / Re: DF 2012v0.34 question and answer thread
« on: October 13, 2012, 03:29:06 pm »
Is there any reason not to put a well above a swimming pool? Will the dwarves contaminate it or something?
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Is making a larger stream really much more complicated than the stream I started with? The game shouldn't be all that taxed as long as I'm not emptying the water somewhere, right?You need to empty the water off the map for the game to make it flow along its length in the same way as the mostly 7/7 rivers do, but then you can use a raising bridge to stop the flow off the map while retaining the water's ability to power a waterwheel.
I think stairs collapse completely when dropped, so you can just dig your entire hollow area out of up-down stairs and build a support to hold up the main mass, channel out the edges, then collapse it all at once. Less risk of single floors collapsing before you're ready, as stairs support the level above them.
I'd hollow out a natural-looking bowl for the lake, leaving a solid cube for the fortress proper. Collapse the hollow area, then dig out the river diversion and just dig your fort-cube while the lake fills.
You'll want an exit of some type for emergencies, though. Maybe link an airlock to the surface outside the lakeshore. Something like this:
Can't animals eat the moss that grows everywhere once you get to the caverns?
Won't work unfortunately. The game allows you to designate constructions attached to bridges, hatches, etc, but as soon as they've been built they immediately fall off. Not sure if it's a bug that you're allowed to designate them there, or a bug that they don't count as supported, but either way it's broken.
I just breach the caverns and then hollow out the entire soil layer. Free rainbow logs and pasture!
Read this thread/post: http://www.bay12forums.com/smf/index.php?topic=108068.msg3221672#msg3221672
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Also, is there a way to set what color blood your race will have? I've noticed trolls have blue blood.
Now I have another question. One time when I was wrestling just now, my guy tore out an enemy's eye all by himself. Is there a way to try to do this manually?
Basically, how do I do the cool stuff? What part do I grab with what part? Can I grab a dog by the tail and swing him around? :p
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