Bay 12 Games Forum
- April 06, 2024, 05:47:51 am
- Welcome, Guest
News:
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
Show Posts
DF Gameplay Questions / Re: Switching games
« on: August 30, 2006, 07:45:00 pm »DF Gameplay Questions / Re: Switching games
« on: August 30, 2006, 03:33:00 pm »DF Bug Reports / Re: Dwarves ignore their own skills when picking jobs
« on: September 04, 2006, 10:02:00 am »Naturally, if two dwarves are idle at the same time you'd want it to pick the one with higher skill, which it may or may not do currently. However a lot of the time you don't have more than one dwarf idle at a time. If the legendary guy is busy eating or placing furniture and the workshop asks for an idle dwarf, it's not going to reject one just because a legendary guy is out there somewhere. Then when the legendary is no longer busy, his job is already filled so he does the next thing on the list.
It sounds like you'd want the suggestion that others have come up with: workshops built specifically for legendaries or just plain assigned to one guy.
DF Bug Reports / Re: What's happening to my lye?
« on: September 03, 2006, 04:14:00 pm »DF Bug Reports / Re: "rotten water"
« on: September 04, 2006, 10:04:00 am »DF Bug Reports / Re: Can't rebuild broken doors?
« on: September 01, 2006, 08:11:00 am »DF Bug Reports / Re: Now, I'm no doctor.. (seven hand bug)
« on: August 29, 2006, 07:38:00 pm »DF Bug Reports / Re: Flooding the river
« on: August 29, 2006, 08:53:00 am »The moral: Don't cross the streams.[
DF Bug Reports / Adventurer mode: shop generated with coins all over the
« on: August 29, 2006, 07:29:00 am »I can provide a save from before it was generated and after if you'd like.
EDIT: Hmm, I think one of my former corpses is in the shop, but I don't remember scattering coins all over the floor...
EDIT2: Ok, I did exploit the throwing trick (grab a shopkeeper's money and throw it repeatedly until you become legendary). But I threw them all in the same place, so someone else must have spread them all over the floor. Weird.
[ August 29, 2006: Message edited by: UncleSporky ]
DF Bug Reports / Re: Butchering cats causes trouble.
« on: August 30, 2006, 07:50:00 pm »DF Bug Reports / Re: Butchering cats causes trouble.
« on: August 29, 2006, 07:26:00 am »[ August 29, 2006: Message edited by: UncleSporky ]
DF Bug Reports / Re: Mixed gender animals on newest release
« on: August 27, 2006, 10:22:00 pm »DF Suggestions / Re: Using Pause to Your Advantage
« on: August 31, 2006, 09:33:00 pm »DF Suggestions / Re: Risk vs reward with more dangerous areas
« on: August 30, 2006, 11:39:00 pm »And yeah, I like your idea, though a lot of people are treating the different zones like difficulty levels...even I'm starting to find calm areas pretty dull. Spice things up with some zombies and such. :p