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Messages - Quarr

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31
Forum Games and Roleplaying / Re: A Village Crumbles...
« on: August 29, 2010, 01:57:44 pm »
See if we can't tie something around our ankle, then get back into the fight. We can't give up yet.

32
"Of course I came here for the Decapathon. Tell me why else I'd be here in this shoddy town. I'd come to kill you to make enough money to enter the damned thing, you fool."
Simon isn't terribly pleased with this answer. You can sense him frowning.
"Are you really so shallow? Do you care not for honor or justice or, well, anything really, beyond gold?"

You stop and think for a moment. Is there anything you really want besides gold? Um. You love swords. You love decapitations. You're fairly sure defenestration would be a fun thing to try too, but you've never had the chance. Then you realize that he's trying to deceive you. You hate it when your conversational partners try to take the moral high ground.

"Well, of course there are other things, beyond gold and decapitations," you respond hastily. What exactly those other things are, you're not terribly sure.
"Ah, as I thought. You aren't simply a callous murderer. I've been looking for an accomplice, you know. Let me tell you a tale of this country, of my exploits, my adventures, how I came to be the way I am today."
Oh gods. He's going into exposition mode again. You're fairly certain you can ignore the next few minutes of his speech without missing anything important.

"As you know, the country we find ourselves in -- Prothemia -- is a nation with a troubled past. Our unique position in the center of the known world is a major part of this. To our East, lands of mystic and wonder, to our North and West, frigid lands of waste and decay. To the South lies a vast desert and countless warring states. Thousands of years ago, a group of people unlike any other emerged. They were, for all purposes, advanced far beyond all other life. They had magic coarsing through their veins, or so say the texts. They say before them, there was no magic in the world."

He pauses for a second, looks to the sky and smiles like a fool. He must really like this next part of the story. You sigh (quietly!) and continue to zone out.

"Now, these supremely advanced beings were much like normal humans, much like you or me, yet they were more remarkable in every way. At that time, Prothemia was not one solid entity but a menagerie of fragmented city-states all vying for control, but thanks to them, they were united. They instated a monarchy and ruled over us all. We flourished for hundreds of years, but slowly the bloodline thinned. Mixing and interbreeding was a common thing amongst royalty of the time, and a thousand years later we're not even sure if our Queen has any of their blood left in her at all. Given how corrupt the bureaucracy's become and how little authority the Crown exercises, any talent for leadership our Majesty's progenitors may have had has long since vanished."

You sigh again. 'Them', 'they', 'their', why doesn't he refer to the bloody Liegable by their proper names? Beyond that, he's acting as if you don't know any of this, but you do. You were educated at a fine institution and are quite knowledgeable about the history of this land. You'd consider speaking up, but he's so engrossed in his own tale that you've been collecting a large group of sharp bandit weaponry in a pile behind him, completely unnoticed.

"Of course, there's some folk who believe that those with even a hint of their blood in them excel at everything. Magic, combat, even scholarly deeds all benefit. It's a great belief to hold, sure, and it works wonderfully for explaining away your own inadequacies, but it's utter folly to put stock in such an idea. There's no evidence of it! While without a doubt they were strong in their day, a few drops of their blood can't have such a profound effect on a human being. Enough of that tangent, though. I'm sure you know about telekinetics -- you're one of us, after all. In the past three decades, there are those of us who've been born with innate power not unlike that of, well, them. Be it superior strength or intelligence or speed, we're special. Most peculiarly however, we all are capable of manipulating the world at a distance, with our minds. It's distinct from magic; it requires no spiritual focus or energy, and it is both mentally and physically draining. Only a few dozen telekinetics have been born to date that the government is aware of. After our 'discovery' they were quick to implement a series of tests, all conducted at birth, to determine whether or not a newborn child was one of these telekinetics."

Yes, you know this. You're a telekinetic yourself! You wish someone would just shut him up already. The pile of sharp objects behind Simon continues to grow -- this time if push comes to shove, you'll force them through his telekinetic barrier. You will hold your ground and refuse to give up. While he may be better trained, you're really started to get annoyed by his long-winded explanations.

"Some progressive scholars have compared us to them directly. These scholars have a tendency to go missing. If we really were at all related, we'd represent a threat to the monarchy, to the bureaucracy, to Our Grace, and as such we've been getting the short end of the stick quite a lot recently. As I said before, I'd tell you about myself. I was an ordinary lad, born telekinetic, subject to a battery of government tests and much of my childhood was fraught with suffering. Not unlike yours, I suspect. Well, one day I said 'No more' and ran away and that's that. I've been living as an outlaw ever since. What's with this army of bandits I've been raising that you've so handily slaughtered? I intended to become a King of Thieves, amassing a vast criminal network stretching across the entire country. I'd have informants in every shop, every merchant would know my name. I'd find telekinetics before even the royalty, I'd kidnap them as raise them as my own. I'd train them from birth to use their abilities, and together we'd topple this corrupt regime and build a new one in its place. The time for change has come, and the people are suffering!"

Wow, that sure turned political fast. You almost scoff at his ridiculous scheme but manage to hold it in. Simon seems to have huge, overarching plans, but he's completely ignoring the part where you single-handedly exterminated his entire force. You're ready to attack him at any time, now.

"While you've destroyed the foundation of my rebellion, there was a silver lining to it all. You see, I need someone like you to rule with. I need someone like you to help me build an army, to help me with the legwork around here. I need you if I'm ever to stand a chance! If two ascend a mountain, one can aid the other if they slip!"

What? Oh gods. He actually thinks you give a damn about any of this. What are you going to do?


Status: Soaked again, coated in mud. And blind. Have a 'thing for swords'. Bandaged?
Abilities: Telekinetic. Can lift small objects and also swords. Swordsmage. Can hear the whispers of the blades and maybe cast some magic. You think you've forgotten most of the magic you learned, though. Telekinetic Sight level 2, you're always aware of what's going on around you.
Inventory: Two swords are next to you, on the ground. Your third is still missing. You've assembled a handy pile of sharp weapons behind Simon, ready to fly at a moment's notice, though.

((This is what happens when you guys don't give me enough to work with! I toss exposition at you like it's no one's business. I can't make an entire update out of 'I came here for the decapathon!' I need actions, people!))

33
Roll To Dodge / Re: CSI RTD-Case 1 is GO
« on: August 29, 2010, 06:16:35 am »
Do some hardcore profiling. Does what we know about this Carolyn woman fit the profile of a murderer?

34
DF General Discussion / Re: You have struck Olivine.... for kids!
« on: August 29, 2010, 04:20:19 am »
Naw the colors arn't appropriate either. Well unless your a steriotypical man (according to evil sexist statistics)

Basically the person took an ordinary pair of markers and then pasted a lable on them to change the name

For example if Air (Dioxygen) was included they would pick blue. Despite the fact that I believe Oxygen isn't a flat blue.

If they HAVE to do this I'd want the color to be as appropriate as possible!
I'm pretty sure air isn't just 'dioxygen'. From what we've seen anyway, the colors match up pretty well. Copper sulfate, for example, is blue. They likely just avoid colorless chemicals altogether. The entire point of it is to have the colors match up.

And you're wrong, oxygen is a 'flat blue'... when liquid.

Unless you're actually being sarcastic which seems pretty likely in hindsight! Oh well.

35
General Discussion / Re: [:3] Things that made you HAPPY today thread.
« on: August 29, 2010, 04:05:57 am »
I'm reading 1984. I'm probably not going to gain much from it, by I'm enjoying reading it.
I've always preferred Brave New World. If you haven't read it yet, I'd recommend it once you finish 1984.

36
General Discussion / Re: Troll brains
« on: August 29, 2010, 04:01:50 am »
One thing that's kinda irksome: If he was trying to draw attention to it or you know, make it as outrageous as possible, he would've included sexual crimes from the get-go. Oh, and against children, too, HellMOO style. Instead he went with a sort of passive "No, I don't think I'd be comfortable with that in my game," sort of answer.

37
As far as I can tell, there's no connection between the murders. No clear pattern yet. A moderately successful 26 year old with embezzlement charges, an almost-40 mom and pop business owner, a 22 year old security guard.

The first victim was lured into a trap set by our killer. Likely blackmailed (you don't leave your cell phone at your work unless you're explicitly told to do so) but we can't know for sure.

The second victim was armed. Here's what I'm guessing: the killer wasn't expecting him to have an SMG but when he 'beat' him anyway, when he 'won', he found the thrill exciting. He liked going against someone who was armed better than himself. In the excitement, he lets off a few extra shots, he's loose on the trigger. He picks up the SMG and shoots it around the house, then carefully places it back down and flees the scene.

The fourth murder was committed in an attempt to recapture the feeling he experienced during the second. He shot at the security guard, let him know he was being attacked, missing on purpose. He lured the guard into a close-combat encounter where he shot him dead. The victim's blood leaked onto his clothes and dripped off as he made his escape.

Our perp wants to feel threatened. He wants to be in dangerous situations and get himself out of them. I think he pictures himself as an action hero or movie protagonist.

38
Forum Games and Roleplaying / Re: A Village Crumbles...
« on: August 28, 2010, 10:46:29 pm »
Yeah, the tournament seems like a good idea. I wonder how our skills with katana will transfer over to the inevitable practice swords they'll force us to use?

39
Roll To Dodge / Re: Criminal RTD Turn 11: Bloodbath!
« on: August 28, 2010, 11:38:30 am »
Spoiler: Rolls (click to show/hide)
Turn 12: Carmageddon?

There's a brief hiatus. The gunshots have stopped completely. Some of the wounded men struggle for their guns, trying in vain to continue the firefight, but the pain's kicked in and they can do little more than groan in pain. Johnny prepares to sprint off and grab the cases -- only two men remain standing, the rest on the ground in varying states of health.

Alexander sees that it's not fully clear -- he jams down the accelerator, prepared to take out the remaining stragglers. Henry, who's riding shotgun, is quick to act.
"What the fuck! Don't run them over in my goddamn car!"
He desperately grasps for the steering wheel, pulling it to the right. The car careens from side to side as the both of them struggle to maintain control. They nearly crash into a shipping crate but Alexander's quick on the brake pedal.
"Shit! Are you trying to kill us?"
"I'm making sure we don't leave any tracks. Christ, driving away from the scene of a shootout with a hood covered in blood?"

Howard and Dan have their attention focused on their objective.
"Someone needs to take out the two guys still standing if we want to grab those cases. I'll take the one on the left, you take the one on the right."
Four shots. Howard's slam into his target's head, tearing it apart. Dan's rip into his enemy's stomach but aren't enough to bring him down. Rolf picks up the slack, loosing 3 quick shots in succession, one of which nails the man in the kneecap. Bleeding profusely from the stomach and knee, he collapses.

Just as Johnny sprints out to nab the cases, Cyrus plows through in his heavily modified Altima. He peels off, fishtailing into the center of the deal, the tires crushing countless bodies. He spins doughnuts, wheels obliterating many a head like a watermelon underfoot, evacuating a slurry of goo and fluids onto the tire. Only two men escape without any serious wounds; Cyrus backs out of the enclosure and back onto the road, leaving a streak of blood.

The area clear of enemies, Johnny runs and grabs the cases. They're heavier than he thought, but still nothing he can't handle. He's out of there as fast as he got in. The men whose brains aren't splattered onto the ground and suitcases are rather indisposed at the moment, but he's not taking any chances.

Perception roll: {4} You see headlights in the distance! They could be cops or even other thugs, come to crash the deal.
Spoiler: Locations (click to show/hide)
Spoiler: Contacts (click to show/hide)

Spoiler: Group possessions (click to show/hide)

Spoiler:  Rolf Gramerie (click to show/hide)
Spoiler: Henry Dezrick (click to show/hide)
Spoiler: Dan McCoy (click to show/hide)
Spoiler: Cyrus Wolfe (click to show/hide)
Spoiler: Howard Finley (click to show/hide)
Spoiler: Johnny Bison (click to show/hide)
Spoiler: Alexander Erikson (click to show/hide)


Map updated. I'm also disappointed none of you got shot. Would've been the perfect way to introduce Zako's character!

40
Forum Games and Roleplaying / Re: A Village Crumbles...
« on: August 28, 2010, 02:23:11 am »
We can probably hop from rooftop to rooftop and get back to the merchants quickly. Chainmail might be nice but the army might provide us with a set. I suggest searching for some light replacement clothing. A proper sash/obi would be nice so we're not just using a rope.

41
General Discussion / Re: I like anime, do you like anime?
« on: August 27, 2010, 03:07:31 pm »
Is the anime Gungrave worth watching??? I just finished Brotherhood and am looking for something new
I thought it was terrible. It might pick up eventually but the beginning is so droll.

Dude, droll means "funny".
I'm going to pretend I meant "it is a dramatic series but the beginning winds up being so over the top and overdramatic that it becomes an entirely whimsical affair with characters that act stupidly and exposition leaking from every corner" to save face.

42
Forum Games and Roleplaying / Re: A Village Crumbles...
« on: August 27, 2010, 02:59:25 pm »
The robed figure may or may not be associated with Neptune's army. I suggest we corner him and interrogate.

43
General Discussion / Re: I like anime, do you like anime?
« on: August 27, 2010, 11:43:23 am »
Is the anime Gungrave worth watching??? I just finished Brotherhood and am looking for something new
I thought it was terrible. It might pick up eventually but the beginning is so droll.

44
Life Advice / Re: Student Council
« on: August 27, 2010, 03:57:07 am »
I can tell you with 90% certainty that it is more difficult in your head than in reality. Anyone can talk for 2 minutes.
This is completely true, especially if it's a prepared speech. I might be in a unique circumstance -- the elementary school I went to forced us to make four 2-minute long impromptu speeches a year from grades 4-6. We also drew the topics from a hat which meant that the speeches varied wildly, from 12 year olds trying to explain heterodox economics to each other to 10 year olds rambling on about smelly socks (they were the lucky ones).

Just last year I wrote a speech for a friend who was running for president1. My advice: snoop around and try to figure out what your opponent's speeches are going to consist of. If possible, find the winning and losing speeches from last year. Try to make your speech in response to the other ones and say what makes you different from them.

Sentences like, "While everyone says they're going to campaign for more school dances or more extracurricular funding, they don't specify how they're going to do this. Meanwhile, I plan on doing <x>" (where <x> is a discrete example of changes you're going to make) work wonderfully. It makes it sound like you've actually thought about what you're going to do.


1- He won, but I'm not going to try to fool myself into thinking it was because of my speech. Rather, the only other person running for office ended their speech with, "I may have lost the battle, but I can still win The Game."

45
You continue to lie on your back, still. You hear a rhythmic pounding, the sound of someone struggling. Then you hear chopping. What is it? Sounds like steel cleaving through flesh and bone. You stay still, focused, only to find that you're aware of what's going on around you, your perception drastically improved. Why? Better not to question such things. It's almost like you can see.

Right. Swords. That's your first order of business. You search around, finding several in a pile. Most are crushed or bent, their tips broken off. What about your swords? You continue searching, but to your surprise find two of them lying next to you. The third's location still eludes you -- you can't even feel the slight tug of its tether. Now that you have a weapon, your attention changes to Simon. What's he doing?

He was the one responsible for the cleaving of flesh and the cutting of bone -- it's as if he's dismembering the bodies of his comrades and then...? A nauseating smell floods your nostrils and you hear the familiar sound of a crackling fire. Of course. He's burning them. 'Of course'? Why would you think that? What kind of bandit leader burns his followers? Is he trying to destroy evidence? That's ridiculous, he's probably wanted in half of the cities of this country.

The struggling earlier, what was it? Oh. Looks like he's piling the bodies on top of each other before chopping them up, to get the job done faster. Again, it seems like needless effort. He might have a reason, but whatever it is, you can't figure it out. Just from watching Simon, you wouldn't be able to tell that he's a telekinetic. He's doing the hacking and slashing with his own two hands. You wonder why. Your telekinetic powers are your greatest advantage over normal humans -- without them, you're little more than a blind girl who likes swords.

Half an hour later, he's done. The fires are still raging, the blood still covers the ground, soaking into the soil, but for the most part, the camp's been cleaned up. Might be a little harder to get the splatter out of the wood. Simon sits down on a bench, none the worse for wear. He stares up at the sky -- is it nighttime already? How long were you out?

With a sigh, he stands and walks over to you.
"I know you've been awake. How're my bandages holding up? It's been a while since I've left anyone alive."
His gruff voice is completely without compassion. You're fairly sure he's planning on using you for something.
"I don't buy your story about the bounty. You don't seem like the kind of girl who'd murder for pocket change."
It was hardly pocket change, you think, but remain silent. Besides, it's not murder if you're murdering a murderer.

"What brought you to this town? Don't tell me you were one of the pathetic fellows suckered in by the Decapathon. That disgusting event is sponsored by the merchants and backed by the city council. They're rounding up the undesirables -- petty thieves, beggars -- collecting them and caging them. Then they give them knives and dump them into the arena, and anyone with a sack of gold can have a go, see how long they can last against a horde of 100 ruffians."
Wait, beggars and petty thieves? You're fairly sure the pamphlet said that only the most violent of criminals were forced to partake in the event.
"It attracted a lot more attention than either group thought it would. Hundreds of adventurers surging into the town, buying weapons and armor. And if they happen to perish in the event? Their equipment's forfeit, sold back to the merchants who sell it to the adventurers who fight and die, the cycle repeats. The bourgeoisie's rolling in gold now. They ran out of violent criminals a few months ago and tried shipping some in from other cities. Too expensive, of course... so they started using citizens and villagers."
What's he still rambling on about? This exposition's really annoying you.

"They shifted the Decapathon from a weekly event to a monthly one, in the off weeks the town's almost completely empty," he says, nearly finished.
"But like I said, you don't seem like the kind of girl who'd kill a hundred innocents for a nice house and more gold than you could ever use. What brings you here?"

Status: Soaked again, coated in mud. And blind. Have a 'thing for swords'. Bandaged?
Abilities: Telekinetic. Can lift small objects and also swords. Swordsmage. Can hear the whispers of the blades and maybe cast some magic. You think you've forgotten most of the magic you learned, though. Telekinetic Sight level 2, you're always aware of what's going on around you.
Inventory: Two swords are next to you, on the ground. Your third is still missing.

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