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Topics - Javarock

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31
DF Modding / Metal Human
« on: December 17, 2010, 11:15:25 pm »
I had an urge to make this... So I attempted to do so... Yet Im sure somethings not right... Iron Is not deflected by the skin even though I think his skin is right... If anyone would mind to look through these and tell me what I did wrong and how to fix it or if I did it correctly?

Race:
Spoiler (click to show/hide)

Templates:
Spoiler (click to show/hide)

Metal Template (skin):
Spoiler (click to show/hide)

32
Other Games / A Good Online Fantasy RTS?
« on: December 03, 2010, 10:56:50 pm »
Sorry, But im looknig for one, Graphics don't have to be to detailed at the least 2.5D?, And I can't go out and buy the new star craft beacuse I spent all my money on gifts for the family.

It also needs to have a decent number of races (5-8+)

And again online.

(This is the right topic for this correct?)

33
General Discussion / Music.
« on: December 02, 2010, 06:31:14 pm »
Im sorry but im just curious, Im not exactly intrested in music, Not to the point where I absulutly hate it... But I just don't like it... The ironic part is I play an instrument.

Could it be possilbe this stems from the fact I hate IPODs and things such as that. (Who needs 40 damn applications and 20 giga byte drive for a thing that was origannly made to just hold music?)

I would like your opinions on music or if its normal to not really care about it?

34
I was on a quest in gensis mod, (After editing in two spells ) Anywase, Thinking it to be the base of the night creature I entered... only to see much object thinking "Oh so she must be old" I then encounter kobolds... Useing my flameing dagger ((Modded in spell)) To diasterous effects....

Is this a normal thing... Or is it a rare occurence.....

35
DF Adventure Mode Discussion / Named Weapons.
« on: November 24, 2010, 05:33:58 pm »
I kinda wish that our weapons would be named after a certain number of named kills (15 or so?) Any chance of this ever becomeing a feature in adventure mode?

36
DF Modding / Gun Sword
« on: November 23, 2010, 08:42:15 pm »
Im new to modding and im not exactly how this works and was wondering for help or advice on how to fix it
The problem is that while the gunswords in the game for some reason when I go to fire it says "You have nothing left to fire!" But I have the bullet withen my pack (Tested in arena)

EDIT:And for the heck of it ill share my tower shield as well :P

Weapon:
Code: [Select]
[ITEM_WEAPON:ITEM_WEAPON_GUNSWORD]
[NAME:gun sword:gun swords]
[SIZE:450]
[SKILL:SWORD]
[RANGED:BOW:BULLET]
[SHOOT_FORCE:5000]
[SHOOT_MAXVEL:3000]
[TWO_HANDED:0]
[MINIMUM_SIZE:12500]
[CAN_STONE]
[MATERIAL_SIZE:3]
[ATTACK:EDGE:20000:4000:slash:slashes:NO_SUB:2500]
[ATTACK:BLUNT:10:500:bash:bashes:NO_SUB:1250]
Bullets:
Code: [Select]
[ITEM_AMMO:ITEM_AMMO_BULLET]
[NAME:bullet:bullets]
[CLASS:BULLET]
[SIZE:15]
[ATTACK:EDGE:3:4000:pierce:pierces:NO_SUB:1000]

Tower Shield:
Code: [Select]
[ITEM_SHIELD:ITEM_SHIELD_TOWERSHIELD]
[NAME:tower shield:tower shields]
[ARMORLEVEL:4]
[BLOCKCHANCE:35]
[UPSTEP:3]
[MATERIAL_SIZE:7]

37
DF Adventure Mode Discussion / Caravan arc, "Eliminating the competition"
« on: November 22, 2010, 08:05:53 pm »
Will it be possbile to hire a band of mercinaries to go over and attack our rivals caravan therefor we get more profits due to less items being in the market?

38
DF Adventure Mode Discussion / Aimmed attack bug?
« on: November 21, 2010, 02:51:59 pm »
Alright... So Playing in arena mode, I created a maxed out minotaur. I then preceded to create a goblin, Now thinking of createing as much pain as possible for it I Choked it untill it passed out. I then preceded to tear out its eyes, teeth and ruined its cheeks. So Now I moved down to the fingers to make him experince them all being gone... So while doing so I took his axe and cut at his thumb. Now heres where the strange part came in, The thumb only got tore and broken and I know he was useing the blade of his axe, So thinking it to be unlucky I kept attacking the thumb, Same results. But a few times it did get stuck in the thumb... My question is, Aren't the thumbs of the enemys or any other digit spoused to be able to be sliced off?, Or is this only in arena mode?

39
DF Adventure Mode Discussion / Underground?
« on: November 21, 2010, 01:37:12 am »
How do you easily get into the complex cave systems?, Hell I have yet to find a single entrence for my crazy underground adventure with insane creatures. Any tips to help me find the entrences?

40
DF Adventure Mode Discussion / Kinesthetic sense?
« on: November 20, 2010, 01:19:25 pm »
I never found out, What exactly does it do.. And if possible can I be supplyed with a link to find out what all of the attributes do?, Some are self explaintory... Take for example empathy.. If you have low empathy that means you have no regard for life correct?

41
DF Adventure Mode Discussion / Demi-Gods and Gods.
« on: November 19, 2010, 08:20:32 pm »
Well, I haven't encountered a priest on my travels yet so Im first courious about that, Were priests removed and to be re-added again later?

My second question is while normal people in .12 couldn't talk to the gods and they remained silent, What I wish to know is if demi gods talk to a god will they respond and is it possible for a demi-god to know whitch god his mother or father was. If that is the case should he not start out on his adventures with his mother or father being his god? Or would they also respond to him and sometimes answer questions or send him on conquests in there name.

Im not sure... Any opinions?

42
DF Suggestions / Abilty to outfit our companions.
« on: November 18, 2010, 09:08:17 pm »
I would like to see this feture added, How when we press c It brings up there names but I would like the choice to not only examine but also gain the option to change what there wearing with wearable objects we have. Im not sure if this has already been requested nor if its going to be a feature.

43
DF Adventure Mode Discussion / Abilty to outfit our Companions?
« on: November 18, 2010, 08:37:17 pm »
Just courious if thats going to be added soon?, I would like to refit people or is it possible to do now?

44
DF Adventure Mode Discussion / 31.18 Playable?
« on: November 17, 2010, 08:05:14 pm »
I still have .12, But I wish to know if the version realsed is playable in adventure mode.

45
Would it seems as a possibilty, I would love to carve my adventurer a little nook in a mountain and go out hunting, Killing small children from the village nearby every few days.

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