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Messages - Angle

Pages: 1 ... 182 183 [184] 185 186 ... 223
2746
Forum Games and Roleplaying / Re: Build a Colony: An educated adventure.
« on: January 29, 2012, 12:26:02 pm »
We're currently at twice our accommodation capacity, we can hot-bunk though so that doesn't really matter. I agree that we should look into upgrading our defenses. maybe sell some of these clones? and the blueprints to the Minnion to colonytech, like we did last time. Let's not bother with the pink thing as a pet, there are much better ways we could use our time. Maybe design another clone? And look into increasing our defense, we don't have a lot of money though so maybe use clones and buy some more lasers?

2747
Forum Games and Roleplaying / Re: The Firestar
« on: January 29, 2012, 12:09:53 pm »
The cargo and personnel transport are kinda out of the way. Do any of the others overlap? like are the asteroids mentioned in the runaway kid and the prospecting the same asteroids? And can we scan asteroids with the equipment we have? If RPG's have taught me anything, it is that you should always grab every quest, just in case you complete one on accident.

2748
Forum Games and Roleplaying / Re: The Firestar
« on: January 29, 2012, 02:51:51 am »
We should acknowledge the AI's suspiciousness. "Yeah, alright, we're pretty sketchy. But if you change your mind, we'd be happy to have you. and Don't worry about work, I'm sure we could find plenty to keep you busy.

As for tasks, inquire as to the details of all of them but don't accept commisions for any. Catch a sabatour, Search neighbouring uninhabitated systems for pirate base, Find client's son who has run off to become a pirate and convince him to come home, Help survey asteroids, and Catch a spy involved in industrial espionage are all good ones to find the details on. The info for the boy who became a pirate might also give us important clues.

2749
Forum Games and Roleplaying / Re: The Firestar
« on: January 28, 2012, 01:11:28 pm »
He might not be in command of the merchant, just a passenger. But eh, whatever, let's jump.

2750
Bump.

2751
Forum Games and Roleplaying / Re: The Firestar
« on: January 28, 2012, 10:06:21 am »
No, don't. That's a terrible return for the money we'd spend.
Maybe get some unmanned fighter instead? The cargo ship has lot's of space, and with that mainframe, we'd have lot's of computers to run them.

hmm, we could get a knell fighter or two and modify them to be unmanned, It's be even more expensive than the missile tubes, but a better return over all, I think.

Unless maybe we get the missile tubes and use those cluster missiles, that could be a decent return. We'd still only have four shots, which really is not enough to do much of anything with. on the other hand, neither is two knell fighters. Maybe we shouldn't get any of this at all, just have the cargo-ship steer clear of trouble for now.

For those wondering, heres the tabien pricelist as it was last posted, it probably should be posted more frequently.

Spoiler: Tabein Station goods (click to show/hide)

2752
I haev to agree, Laser swarm of jellyfish is much better.

2753
Okay. If enough people show up, We'll turn this into the OOC thread and I'll start an IC thread.

2754
I'm considering trying out my old forum game again. This time would feature a few new rules, a lot of streamlining, some new players, a new campaign, some style changes, and maybe even Pictures! If I figure out this drawing thing. Anyone interested?

2755
Forum Games and Roleplaying / Re: The Conduit Game
« on: January 27, 2012, 09:20:41 pm »
Quote
he bit can move up to three squares a turn.

Derp.

2756
Forum Games and Roleplaying / Re: The Firestar
« on: January 27, 2012, 09:17:21 pm »
Hold up, don;t jump yet. I think our hacker might just be aboard that merchantship.

2757
Forum Games and Roleplaying / Re: The Firestar
« on: January 27, 2012, 04:04:52 pm »
Hey, if we get the crates I'm sure he'll forgive us. Besides, if he knows we're fighting off pirates he knows we've got black market stuff.

2758
Forum Games and Roleplaying / Re: The Firestar
« on: January 27, 2012, 12:33:05 pm »
tether missiles, perhaps?

2759
Forum Games and Roleplaying / Re: The Firestar
« on: January 27, 2012, 10:15:45 am »
See if we can have our fighters catch any of the items.

2760
Forum Games and Roleplaying / Re: The Conduit Game
« on: January 26, 2012, 08:53:12 pm »
so I guess I'll do my five like

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