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Messages - MrNuke

Pages: 1 ... 10 11 [12] 13 14 ... 20
166
DF Dwarf Mode Discussion / Re: In Dwarf Fortress...
« on: December 02, 2010, 09:42:35 pm »
Have a new one.

In Dwarf Fortress, the circus really is full of clowns.

167
Forum Games and Roleplaying / Re: Countries at War: Hyper Edition: Turn 7!
« on: December 02, 2010, 05:43:54 pm »
...

I am lost for words....

Who is a player, that isnt russian, that is in killing range then.

168
Forum Games and Roleplaying / Re: Countries at War: Hyper Edition: Turn 7!
« on: December 02, 2010, 05:28:25 pm »
 >:(  >:(   >:(   >:(

People like you make me a sad panda.

What about Brazil? I mean, a whole bunch of wooden boats made to Australia from England, so im sure jet fighters will to.

169
DF Dwarf Mode Discussion / In Dwarf Fortress...
« on: December 02, 2010, 05:17:32 pm »
What it says, i guess...Finish the Sentance!

I might as well start.

In Dwarf Fortress, a kitten roast is the right thing to do.

170
Forum Games and Roleplaying / Re: Countries at War: Hyper Edition: Turn 7!
« on: December 02, 2010, 05:09:13 pm »
@MrNuke: You can't attack the Vacitcan from Malaysia. Sorry buddy.

Turn will be soon, after MrNuke edits his turn.

Damn...is Egypt a viable target?

171
Forum Games and Roleplaying / You choose my next forum game!
« on: December 02, 2010, 09:52:17 am »
I had no idea if this was meant to go here or not, so please dont rage me.

Basically, I REALLY want to do another forum game, and i have a few ideas in mind, and i don't know which one to pick, so you people of Bay land shall pick!

The Ideas!

The Outcasts: Siberia - I survival game in, well, SIBERIA! Players will do things such as gather resourses, build shelters, and try to survive the bitter cold of this snowy wasteland.  Many different skills shall be involved, such as Hunting, Carpentary, Metalworking, Cooking etc. However, not all skills are told at the begining of the game, so players will need to do a action to unlock it. Death will be common, almost as common as the arguements that im sure will ensue.

Horde - A monster survival game which will keep on going until the death. Players will choose starting skills and will have to protect themselves and others of the waves of increasingly difficult monsters. Traps, buildings and trenches can be built by people with the appropriate skills, aswell as "Special moves" that come equiped with the players speciality e.g. a sniper can do an instant kill. Game will keep on going until everyone dies.

Lost Colony: 2341 - A small squads tactics game in which players are all part of a squad. Every player controls are single soldier with individual skills and abilities e.g. Medic, Sniper, Flamer etc. and are given objectives to complete by the GM (me). As the title suggests, players will be on a shattered colony located on a moon base, so yes, this is set in space. Everyone will need to work together in order to complete the task at hand, and not be brutaly murdered by whatever is out there.

Pink Onion Unicorn Bread RTD - An attempt at trying to make the worlds most random RTD ever, or prehaps most random forum game ever. Players do whatever they want from there first post onwards, and those are the rules.  There are no character sheets, just names, location, inventory and status. Death will be common, most likely because someone killed someone else with their invisible cow.

Poll up top, and give suggestions, thanks.

172
Forum Games and Roleplaying / Re: Countries at War: Hyper Edition: Turn 7!
« on: December 02, 2010, 09:05:37 am »
Yeah, i feel like an arsehole saying Egypt...

 ::)...  :-\... :(... :'(

What teh hell, wight? Lets go back to The Vatican....
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU

That made me LOL so hard!

173
DF Community Games & Stories / Re: Keeperlanced - Genesis Succesion
« on: December 02, 2010, 09:01:51 am »
Teh Save, in which there is food and dining room

Teh Save of Epicness

One day, i will rejoin this succession

174
DF Community Games & Stories / Re: Keeperlanced - Genesis Succesion
« on: December 02, 2010, 08:48:14 am »
Yes, skip me by this point...

I have absolutly no time on my hands for DF...

I can still go on the forums, but there will be no Dwarf Fortress, will upload the life saving changes i have done in a minute

175
Forum Games and Roleplaying / Re: Countries at War: Hyper Edition: Turn 7!
« on: December 02, 2010, 08:43:08 am »
Yeah, i feel like an arsehole saying Egypt...

 ::)...  :-\... :(... :'(

What teh hell, wight? Lets go back to The Vatican....

176
Forum Games and Roleplaying / Re: Countries at War: Hyper Edition: Turn 7!
« on: December 02, 2010, 08:38:51 am »
Oh, woops, well, if you read my last post, im kinda gona almost say no, maybe...

177
Forum Games and Roleplaying / Re: Countries at War: Hyper Edition: Turn 7!
« on: December 02, 2010, 08:33:18 am »
Nerve Gas...Sweet...mwhahaha, AHAHAHAHA, HAHAHAHAHAHAHA
*Ahem* (ProTip - Dont piss me off)
Oh and guess what, im going to build more fighters, whoda thunk, eh?

Money, Construction and Tech
Starting Money:$188,000
Build four fighters in Australia (Cost: $80,000)
Spend Remaining funds on Paratroopers - Can instantly build and launch units out of transport planes (Cost: $108,000)

Movement and attack
Send the 3 fighters from Malaysia and 4 fighters from loas out to The Vatican! Be prepared, your Swiss Gaurd cant stop my nerve gas and fighter force, BECAUSE THEY DONT EXIST YET! HAHAHAHAHA!

The Emperor has started operation: Urist McFighter - Objective: Kill everyone in The Vatican, if fighters fail, distribute nerve gas!

(Sorry if i pissed you off, but your country was argueably the less Egypty of the lot, if you dont get it, talk to Mr.Spoon)

178
Forum Games and Roleplaying / Re: Welcome to The Zombie Apocalypse!
« on: December 01, 2010, 12:40:20 am »
Quote
Prisoner 0001934: Escaped Pyromaniac, 27 years of age (1 point).
Knowledge: Location of Prison, Location of fire department, Location of Military base
Items: Orange Jumpsuit, Face mask, Lead pipe
Tainted Mind (3 points): Has no sense of morale, and is unnafected by the horrors of reality.
Epic Pyro (3 points): Can set fire to almost anything in the world
Drawback: Pyschopath (-3 points): If made mad by anything, has the chance go berserk and murder anyone nearby.
Total Cost: 4

We'll see about this one... but no, not as an initial player character. :P

I HATE YOU! Give me a couple hours, I'll make a new character

179
DF Community Games & Stories / Re: Paperscale II - Community Fortress
« on: November 30, 2010, 06:24:16 pm »
Something EPIC must be done with that volcano...and since we have two military dorfs, we should hit the first cavern as quick as possible (Tress, muddy ground etc).

I know. Im itching to play right now, but I onlyhave a finite amount of free time. Im at work right now, hoping no one notices I am using my phone to talk to my fellow nerds about a fantasy fortress simulator. Im hoping to get a  few months of DF-time done tomorrow, if the world allows it.

And don't tell any normals about Dwarf Fortress, they will think you are on shrooms.

180
DF Dwarf Mode Discussion / Re: Whats your tunneling system?
« on: November 30, 2010, 07:48:48 am »
I try my very hardest to keep everything in order, but sometimes, it just doesnt work out...like my bedrooms being in the way of my 100 z lvl pump stack.

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