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Messages - Stargazer

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16
it seems to spawn magma on the square that the spawn location itself was on, as well as on any surrounding squares that have floors but not walls.  so spawn location in 3x3 hole then drop something (e.g. a floor tile) onto it, might work better than spawn location on a pillar that is surrounded by air.

Hm. I have magma-safe flasks. I have magma smelters and such. But I still don't get an option to fill a magma bottle. If I use the manager, the order just sits there, verified.

17
yeah but you said you linked stockpiles, did you link your fuel?

sometimes custom reactions go red, it happens in all mods (and modable vanilla buildings for that matter), if you're sure you have everything and haven't made a mistake with burrows or stockpile links then try the manager, he'll (a) fix it or (b) tell you what you're missing

Searching for: PRODUCT:100:1:TOOL:ITEM_TOOL_BOTTLE_MAGMA
reaction_masterwork.txt(6870):
reaction_masterwork.txt(9616):
reaction_orcfort.txt(3042):
Found 3 occurrence(s) in 2 file(s)

[REACTION:FILL_MAGMATANKER_ALCHEMY]
   [NAME:Fill magmabottle (blood of armok)]
   [BUILDING:ALCHEMISTS_CHAMBERS:CUSTOM_SHIFT_B]
   [REAGENT:A:1:ROUGH:NONE:INORGANIC:BLOOD_OF_ARMOK][PRESERVE_REAGENT]
   [REAGENT:B:1:FLASK:NONE:NONE:NONE]
   [PRODUCT:100:1:TOOL:ITEM_TOOL_BOTTLE_MAGMA:GET_MATERIAL_FROM_REAGENT:B:NONE]
   [SKILL:ALCHEMY]   

[REACTION:MAKE_BOTTLE_MAGMA]
   [NAME:Fill magma bottle]
   [BUILDING:MAGMA_CRUCIBLE:CUSTOM_M]
   [BUILDING:MAGMA_SMELTER:CUSTOM_M]
   [BUILDING:MAGMA_STEAM_ENGINE:CUSTOM_M]
   [BUILDING:MAGMA_ARC_FURNACE:CUSTOM_M]
   [BUILDING:BLAST_FURNACE_MAGMA:CUSTOM_M]
   [REAGENT:A:1:FLASK:NONE:NONE:NONE]
   [PRODUCT:100:1:TOOL:ITEM_TOOL_BOTTLE_MAGMA:GET_MATERIAL_FROM_REAGENT:A:NONE]

*Facepalm* I didn't link my coke.

And it was a flask! I knew I wasn't completely insane!

So, when I break a spawn location in order to release magma, does it flow straight down, or does it spread out? For example, if I channel a whole, place a support pillar at the bottom, and then a spawn location on top, when I break the pillar, will the magma fall right into the hole?

18
fuel?

I have plenty of coke.

And I must be going insane. I know I filled magmabottles in my last game, but now I can't for the life of me remember if it required me to make some sort of container. Do I need vials, jugs, or something? Because I'm not getting the option to fill bottles at my magma smelter/metallurgist. x.x

19
Just make a weapons stockpile that only accepts certain types of weapons (ie steel battleaxes) and have it (t)ake from your main weapon stockpile. Then make it (g)ive to your Rune Weaponry. You'll also need to set up a stockpile to (g)ive metal bars for the runes to the weaponry as it will now only take from those stockpiles.

It's about the best way I've found to use all the rune/non rune armoury and weaponry buildings. So it means you'll only turn steel breastplates into steel platemail and not every shitty large gold breastplate from an ogre. Actually not sure if that's a big deal but you can use wrong size items in those buildings and get dwarf sized plate out of them, although invaders usually have crap material armour so it's not usually worth it. It is a nice way of making caravan armour and weapons useful though, I never used to bother buying it after the first year as it's low quality.

Hm. I have a stockpile with my weapons set to give to the Rune Armory. I also have a stockpile of bars set to give to it. All options for creating runes are redded out now, and I can't choose any. =/

20
So, I just saved my game, then started it back up. It gave me a fatal error. Missing creature definition CULTMEMB. Any ideas what this is?

I'm assuming it has something to do with the cult? I've had it turned off this entire game though, so I have no clue what went wrong with my game. And, of course, reverting back to my last save does work, but it'll cost me a year's worth of progress.

Blaaaaaaah.

21
So, I just saved my game, then started it back up. It gave me a fatal error. Missing creature definition CULTMEMB. Any ideas what this is?

22
Is there a way to pick out specific weapons to be used in the Rune Weaponry?

23
DF Gameplay Questions / Re: assigning pets?
« on: April 11, 2013, 06:38:41 pm »
Is there a way to unassign a work animal once its been assigned?

24
DF Gameplay Questions / Re: Melting Stocks
« on: April 11, 2013, 11:31:03 am »
I wish there was a way to select "Go to item" on the stock screen so I knew where the heck stuff was.
There is. You switched to the advanced view that lists individual items, pick one, then zoom to location.

You know, I've played this game for, oh, I dunno how long. And I've never noticed the fact I can hit 'tab' and actually view the individual items until you mentioned it just now. I am both astounded and ashamed.

Apparently some of my dwarfs are holding the stuff I'm attempting to melt and a bit more is at the bottom of a pond.

25
DF Gameplay Questions / Re: So how does Dwarven "JUSTICE" work?
« on: April 11, 2013, 11:16:26 am »
An adamantine hammer and an unskilled hammerer tend help things, albeit it's a bit of a waste of adamantine.


26
DF Gameplay Questions / Re: Melting Stocks
« on: April 11, 2013, 09:41:45 am »
See, some of the stuff I had designated obviously got melted, since I have a bunch of bars of various types now. And I'm pretty sure some of the stuff is no longer on the stocks screen. But I have utterly no idea where other things are and why they aren't being smelted down. I checked the only vanilla stockpile of weapons I have, and there are no silver great axes in it, yet 2 show up on my stock screen. I've checked all over the map for where people/goblins have died, but there are none there either.

I wish there was a way to select "Go to item" on the stock screen so I knew where the heck stuff was.

27
Whoops. Double post.

28
Also, what are the requirements to make the new metals? Mithril I see you get from silver, but how do you make cobalt, deep bornze and whatnot? (Never mind. I think I figured it out. Deep Bronze you get from Expeditions, it seems. And to get stuff like Titanium, I have to grind it into a powder first and then smelt the powder. Is that right?) And what do you need to make it patterned welded? (Aaaand nevermind on this too. Finally found the stuff in the raws. It just requires mixing the main ingredient with other metals.)

And is it worth it making obsidian and slade?

29
DF Gameplay Questions / Melting Stocks
« on: April 10, 2013, 06:30:30 pm »
Anyone else have the issue where you designate items for melting, but they remain on your stocks screen even after you smelters say there are no objects left to melt? I have a ton of weapons, armor, ect... with the little red M symbol by them, and yet my dwarfs are telling me I have no more meltable items, so I'm assuming they've all been smelted back down into ingots. But they're all still on the stocks list.

30
@Crioca: Did you check your burrows? For more info have a look at the known bugs section. It might also be that the pots/barrels are assigned to stockpiles and are not available for reactions.

@Billy Jack: That post was just about changes I have to do for the new Orc Fortress version. ;)

@smakemupagus: Alright then. I have everything I need in that case. I have a closer look at the entity files. It cant hurt too much to add them into the main mod, the tradegoods do not appear if they are your enemy anyway.

@Stargazer: There is a huge table in the manual, under Inorganics. All metals are in there, except volcanic/bifrost. These are better then the rest, but less good then adamantine. All others are listed with all values :)

@Vendayn: I dont even know what to say. First of all: What tileset do you use, which mod version, what operating system do you use, and no, you shouldnt download/install the normal DF anywhere inside the Masterwork folder. Sounds like the .exe has a problem, either the binary patches or the large adress aware patcher, OR dfhack. Did you try starting the game without dfhack? Because when you start the game it does not load the raws, you should be able to at least get to the menu... raws only come in effect once you gen a world/go to the arena.

Well yeah, I just didn't know what the values actually meant. =p

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