Would having a large number(971) deceased units affect my FPS? I remember someone mentioning a tool that could remove those, but i don't remember what it was called. I'm still on 31.12, so stuff should still work.
Probably not so much them being dead as all their items still being around and their blood, vomit and water being around said items and still multiplying through smears and such.
Although, recent Dorf Science suggests, or gives reason to the suspicion, that the FPS loss may also be due to other factors, perhaps some invisible vermin getting way too common as opposed to catsplosion?
[CREATURE:FLY]
How do I make them all magically die by editing creature_insects.txt ? Might be worth to test out vermin theory too by mass-destroying them all somehow. Ideas how to accomplish this easily?
Similar way of getting rid of vomit, though much more
dangerous dwarfy.
Go into the raws and edit all your vermins' [HOMEOTHERM] to a retardedly high number. 12000 = magma, as far as I can tell. So....way higher than that.
When you load up your game again, every single one of them *should* explode into a fireball instantaneously. And every one that ever comes on the map after that will also instantly explode. I have no idea how this will affect dwarves though. Judging by how the thermonuclear catsplosion thing went, probably badly. It'd be an easy way to see exactly how much of them are on the map though.
On the other hand, you could also try freezing them out, setting [HOMEOTHERM] below 10000, however i have no idea if this will actually work. All insects except dragonflies have the biome restriction NOT_FREEZING, so i would hope that they'd die.
However, the thing that really makes me wonder if it's actually vermin is they seem to all have a MAXAGE of 1. Er, actually 1:1, which is *probably* 1 year baby 1 year adult, but i don't actually know because i just started messing with this stuff. They could be reproducing on a massive scale to offset their small age, but overdoing it because they are required to have 1 year as a baby and then 1 as an adult rather than a more realistic year or much, much, much less for the whole process, that would easily cause it i suppose.