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Messages - BaronBalloon

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61
DF Gameplay Questions / fishing zones 2010
« on: September 19, 2010, 03:39:07 am »
so ive caught fish (turtles) in aquifer holes, but they dont show up as fishable when zoning. does placing the zone have any benefit in this instance?

62
DF Gameplay Questions / Re: gravity defying rock?
« on: September 19, 2010, 12:10:28 am »
actually it was resting on top of a door. i was just testing you...eheh. >.>

63
DF Gameplay Questions / gravity defying rock?
« on: September 18, 2010, 11:59:55 pm »
guys i have a piece of chalk over open space. HOW COULD THIS HAPPEN?! D:

64
DF Gameplay Questions / Re: lots of potential fun
« on: September 18, 2010, 11:26:37 pm »
FALSE ALARM, THERE IS NO TITAN, ONLY A MUTILATED CORPSE

65
DF Gameplay Questions / Re: lots of potential fun
« on: September 18, 2010, 11:24:42 pm »
HAH. my militia is kicking its ass. this is a totally unexpected, delicious turn of events

66
DF Gameplay Questions / Re: lots of potential fun
« on: September 18, 2010, 11:00:52 pm »
the plan is to send out my 8 militia dorves and then brick the surface off while the titan kills them

67
DF Gameplay Questions / Re: lots of potential fun
« on: September 18, 2010, 10:51:57 pm »
no this is exactly what i expected before i was fooled into a false sense of security by his lethargy and reassuring from the forums! (lawl) my embark is freezing cold, and i was building an ice palace, thats why, but now it will be just a lump of ice indicating the burial site of 80 or so dwarves D: i figured it was safe, since i never saw anything flying in this biome. actually i am hoping that i can buy some time and seal him outside. we shall see.

68
DF Gameplay Questions / Re: lots of potential fun
« on: September 18, 2010, 10:43:23 pm »
OH GAWD HE TOTALLY JUST FLEW UP ONTO MY RAMPARTS. WHY DIDNT YOU WARN ME D: WERE ALL GOING TO DIEEEE

69
DF Gameplay Questions / Re: lots of potential fun
« on: September 18, 2010, 04:51:19 pm »
or maybe ill just put him on display...i could start a collection

70
DF Gameplay Questions / Re: lots of potential fun
« on: September 18, 2010, 04:48:50 pm »
so if there's no wings, he's just a poser pterosaur, and actually a pretty wimpy looking landlubbering wuss who i can proceed to encase in ice?

71
DF Gameplay Questions / Re: How to get dwarves swimming?
« on: September 18, 2010, 04:47:28 pm »
a hatch would work too right?

72
DF Gameplay Questions / Re: ice 2010
« on: September 18, 2010, 04:45:49 pm »
well, im going to have to try it i guess. perfect refrigeration would be ever so nice

73
DF Gameplay Questions / lots of potential fun
« on: September 18, 2010, 04:43:46 pm »
the hill titan Salul Zedotkithin Kasbenuzar has come!
he's a pterosaur, i assumed this meant he could fly, but the fact that my dwarves are still alive puts that into question.
is there any way i can check?

74
DF Gameplay Questions / Re: Are Invincible Creatures Gone?
« on: September 18, 2010, 02:26:38 pm »
hard to kill maybe, but not hard to make a mockery of, with a little forethought :)

75
DF Gameplay Questions / ice 2010
« on: September 18, 2010, 02:21:18 pm »
will objects encased in ice rot? i was thinking of dumping a ton of food onto 1 square on the surface and pouring a couple buckets of freezing water onto it.

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