Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Urist McNewb

Pages: [1] 2 3
1
DF Gameplay Questions / Re: War Cows.
« on: August 22, 2010, 08:49:19 am »
I bring two war grizzly's on embark :P, they frequently tear apart my enemies

2
DF Gameplay Questions / Re: axe glued to hand?
« on: August 22, 2010, 08:43:02 am »
thanks

3
DF Gameplay Questions / axe glued to hand?
« on: August 22, 2010, 08:32:34 am »
ok, so my woodcutter has a coper battleaxe that was intended for my militia, and there's a training axe in my wagon for him. I've tried forbidding the axe from his hand, andive tried to dump it. How in hell do i get him to drop that damned axe? >:(

4
Mod Releases / Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.03 ϟ] - ents
« on: August 20, 2010, 01:53:46 pm »
so, an ent spawned near my place. Is it like, hardwired to go after wooden stills? he's killed 3 of mine, and nothing else >.<

5
DF Gameplay Questions / Re: Need More Fighting!
« on: August 20, 2010, 07:30:37 am »
The genesis mod adds a lot of hostile races, and a few friendlies. It also give more variety to the creatures you'll encounter :D

6
Creative Projects / Re: Bay12 Writers Guild
« on: August 19, 2010, 09:15:41 am »
Nice stories guys, I won't be posting a story today, as i didn't sleep last night after seeing that movie (I HIGHLY recommend Scott Pilgrim to EVERYONE that plays DF, as they're likely to spot the memes, and simply enjoy the theme) Basically the busses had changed schedules, so me and a few friends ended up walking there, waiting two hours (until 10:10) for the next showing, then walking 3 hours home afterwords. Needless to say i'm sleeping very soon.

7
Creative Projects / Re: Bay12 Writers Guild
« on: August 18, 2010, 02:37:02 pm »
Thanks, it was nice to read the feedback, i'll probably try another story tomorrow, as i'm going to a movie tonight (Scott pilgrim vs the world) and that should give me some nicely creative dreams, which is what i base my stories off. That one was from playing Fallout 3 for a good 8 hours yesterday.

8
Creative Projects / Re: Bay12 Writers Guild
« on: August 18, 2010, 01:04:47 pm »
I don't know if this is the spot, buti'll post. This is my first try at a story :P
Spoiler (click to show/hide)

9
Creative Projects / First attempt at a story..."At a Glance"
« on: August 18, 2010, 12:19:22 pm »
At a Glance


   Author’s note: Hello, I’m writing this story as a solution to my summertime boredom. I’m a fifteen year old kid attending grade ten in several weeks, but until then, I’m stumped for ideas on what to do, so I decided to write something. As this is simply a remedy to boredom, it probably won’t have superb grammar, or amazing spelling, if you spot something, please point it out.


   Sam was wondering the streets, it was Saturday afternoon, and he had nothing to do, and nowhere to go. He hated the city, absolutely despised it. He didn’t like how the vast skyscrapers boxed you in, he didn’t like the noise, the hustle and bustle, and he didn’t like the crowding, god, the crowding. People had been flocking to the city for years now, but he had just begun to realize the extent of it, people we’re literally everywhere you looked. He stopped into a local coffee store to buy a quick fix to his boredom, “A paper and some Joe,” he thought to himself, a splendid idea. He went to sit down with his coffee, but couldn’t seem to find a spot, so he walked himself outside and looked around, sipping on his coffee and watching the planes fly overhead, the buses filled with people rush by, the taxis and cars honking furiously in the rush hour traffic as they hurried home for their wives, children, or whatever else they had. Sam sat against the wall and sipped again, they had made his coffee wrong, they always did, teenagers working for minimum wage had no reason to work hard he guessed, and put the coffee down. He looked at the nearby building, it was an office tower, probably filled with people working, chatting, and simply passing the time. He looked up again at the sky, the colours were a rainbow of green and red hues, pollution had been getting worse too. He decided to open up his newspaper; he had bought it after-all. The front page headings which were always filled with titles exclaiming the high (and rising) prices of oil, the migration statistics, the exchange, and the doings of all the rich. Today, not much had changed, so he flipped through the pages covering the war, to the little-read section of the paper, and his favourite part; the opinion page. On that page he read about the thoughts people had on mundane issues, such as the cities public bathrooms, and the size of manhole grates. The stupidity of some folks suggestions, and topics always amused him.

   It was evening by the time he had put the paper down, and the buzz had died down a little bit. He slipped from his trance, sipping his coffee and then spitting it out at the realization that it was cold. He looked around, and at the offices across the street. The people in there had probably packed up for the day and went home to their families, lucky them. He looked at the sky too. There were fewer planes in the sky, good riddance he thought, though, now that he thought about it, there were no planes to be seen, and looking at the street, there were only a few homeless people covered in their blankets. Where was everyone? He looked back at the sky again, the hues had begun to glow even brighter, oh well, it would be nice to sleep under. He stood up and walked a little ways to the nearest doorway, and curled up under the awning, the weather was awfully warm, he thought. “No need to go find a blanket,” he thought. Looking up again, the sky was really quite red, and the wind was quite strong. He thought he saw a mushroom cloud on the horizon (or what he could see past the buildings), but what nonsense was that? So he closed his eyes.

   By Chris.

10
DF Gameplay Questions / Re: dwarves not dumping anything
« on: August 18, 2010, 10:54:35 am »
where's the ignore refuse outside option?

11
DF Gameplay Questions / Re: dwarves not dumping anything
« on: August 18, 2010, 10:47:58 am »
yes

12
DF Gameplay Questions / dwarves not dumping anything
« on: August 18, 2010, 10:27:35 am »
dwarves aren't dumping anything aboveground, I have a dump, and do designate it for dumping >.<

13
DF General Discussion / Re: How realistic worldgen really is
« on: August 18, 2010, 09:56:07 am »
Could someone do a map of Ontario? i'm quite horrible with the program myself, but would love having a fort near where i live :P

14
DF Gameplay Questions / Re: Multiplying sand
« on: August 17, 2010, 11:41:29 am »
YES, thank you, it shall be done!

15
DF Gameplay Questions / Re: Multiplying sand
« on: August 17, 2010, 10:58:33 am »
The traffic designations will be implemented soon, the glorious grass grows green soon!

Pages: [1] 2 3