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Messages - Rexfelum

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166
Wow.  Step away for a few days, and the illustrious admiral Delta Blu re-enters the plot.  With weaponry and a baguette (read: with weaponry).

(Since we also have Gamma Magenta somewhere else in the universe, I'm wondering which other Greek letter personalities we will meet on this adventure.)


I love it!  Pick some squeaky plants for use as emergency moral boost items and/or hat decorations.   . . . Conveniently ducking to do so and allowing any projectile attacks to fly over your head just like in the cartoons.

Also, Robocorn, you are awesome.  Get some sleep.  That's what all the cool kids are doing.

Zzz.

--Rexfelum

167
This is really quite simple.

All things considered you kind of like the shower.

So, just stand there.  Enjoy getting damp.  Sing in the rain.  Duh.

Or, to be more specific: stay in this location and watch carefully for the source of the assault.  Remove those shoulder pad thingies so we look less like a target, just in case Alpha Rauthaz is to blame.  And is trigger-happy.  And we know she is, but whatever.

--Rexfelum

168
Off topic: Whatever happened to Leanne? Is she in our wrist inventory thing?

The answer to your question is SPACEOr this.

badguys . . . Pretend to join them . . .

The answers to the questions you didn't ask are Alpha Rauthaz and we already did.

The thing that bothers me, though, is the high amount of fire and the low amount of visual cues that there's poison involved.  (Because, of course, poison gas is identifiable on sight.)  If TP-Whatserface has, in fact, been detonated, then cleaning machines must be highly explosive.

--Rexfelum

169
First things first.  Indulge in pyromaniacal cackling.

Look, sometimes you just have to go with tradition.  It worked for dancing

--Rexfelum

170
I like the eye-narrowing progression.  I also like how off-the-wall the suggestions keep being.  Lacking anything else to say, I support:

Get space coffee

There's a chance this might get us out of the atrium before the massive and/or toxic explosion from the entry of Alpha Rauthaz.  (Read: not a chance, we'll be interrupted instead, thus advancing the plot.)

--Rexfelum

171
Who's to say this isn't a challenging physical task?

Uh . . .


I must confess that I had not completely explored this option.

--Rexfelum

172
Oh, the obligatory "Stop fooling around and do it already." yeah, we could have done that, but why? It's just a more complex version of Tic-Tac-Toe...

And the last time we tried that, it failed:

You totally just solve the puzzle out of nowhere.
Because you're great at puzzles.
It just gets up and solved in  marriage of efficiency and creativity.
Everything resolves itself in your favor.

Oh, Wait
You can't just solve the puzzle without context or  instruction because you're actually pretty terrible at these kinds of puzzles, and you just kind of stare at the puzzle for a few minutes.

TQ-01 is good at challenging physical tasks, not at puzzles.

--Rexfelum

173
It's also possible that flipping a tile requires the player to first control a certain number of adjacent tiles (e.g., 4)

. . . In which case the first player is even more guaranteed to win.  Does anybody else have a persecution complex yet?

--Rexfelum

174
Can we pass? That would give us the first move after the board is full.

Oh, great.  That's a third factor.  Combinatorics hurt.

And another thing I've been wondering is whether there were, say, a limited number of "special moves" (like swapping a tile color or passing a turn) per player.  It wouldn't impact the color swap thing, because TE-8897765443 still should have won on his third move if swapping were possible, so something's up.

I guess I'm just rambling . . . so, passing.  If we can do it, we'd want to do it at a good point in time so TE-8897765443 doesn't pass as well later on and negate our pass:

Select the bottom tile.  Prepare to select the leftmost red, for a shot at victory, on the next turn.  If we cannot select the leftmost red, attempt to pass on the next turn (in preparation for any hypothetical board expansion).  If we cannot select an opponent's tile, and we cannot pass, discover new depths of eye-narrowing.

--Rexfelum

175
Set a hexagon at the bottom.

Pick the center.



Okay, there's something going on here.  See:

Let's assume Cerol's suggestion won't work.  Then, if you count the tiles, the play sequence will be us, him, us, and the board will be filled.  Then let's assume the board expands when it fills.  Upon expansion, the opponent will easily and immediately win due to the pinwheel of two-in-a-row tiles available for a third tile.

So we get to Cerol's suggestion.  If it does work, then it's the only thing to prevent this pinwheel-based victory, as it will break up the pattern.  But if you could do this at any time, why didn't TE-8897765443 win on his third move by doing that to us?  The only possibility is that he's toying with us.

Then . . . we really, really want the tile at the bottom.  It gives us two-in-a-row for the first time.  The opponent will keep up his charade as long as possible, meaning he will just pick some other unimportant tile on his next turn.  And then we'll have him.

In sum: if Cerol is wrong, and the board doesn't expand, we draw.  If Cerol is wrong, and the board expands, we lose.  If Cerol is right, and we tip our hand by using that information, we lose.  If Cerol is right, and we use psychology, we win.

Select the bottom tile.  Prepare to select the leftmost red, for a shot at victory, on the next turn.

--Rexfelum

Edited P.S.: I recognize that there are multiple alternative tiles that would achieve the same victory for us.  These are my suggestion.

176
I'm waiting for the trick, where he declares victory on turn three, having contructed a curved line from three contiguous hexes.

That's what I thought was going to happen, since he said continuous and not straight.

Same here, hence the accusations at the start that player 1 would always win.

the other sectoid's a dolt, he could've won by moving the other way

No, follow the logic.  If he moved the other way (i.e., where Andux is proposing we now go), he would be guaranteed to lose.

Prediction: In the event of a tie, the board expands.

Oh, no!  This seems terrifyingly possible!


Look at all the spare space!

--Rexfelum

177
Forum Games and Roleplaying / Re: Elves of Amanereli - Paint adventure
« on: November 11, 2011, 02:45:09 pm »
The art!  It is fantastic!  The being sick, not so much.  Feel better.

And now that I have told you to feel better, of course, there will be a sudden change in your health and you'll be up to drawing me that plump helmet like I requested.  This is how logic works.

--Rexfelum

178
Truly this is the excitement of a spekli match.

Yes, and apparently all these moves are well-known enough to be named (as per the prior update).  I approve of our narrowed-eyed look across the table.  Our esteemed opponent is surely getting more thrills out this than we are, and he knows it's about to be a draw.

Hang on.  Maybe there's a reason.  Maybe there's some unstated rule that "ties pay the dealer," as it were, and TE-8897765443 will presently be lording his fantastic "victory" over us.  Jerk!

Regardless . . .

Do the only blocking move, i.e., claim the tile to the right of the initial tile.  Display a sarcastic facial expression while doing so.

--Rexfelum

179
I just checked out all his countermoves if we go with that "tile to the bottom-left of the original tile."  Which we should.  If he follows by claiming a tile contiguous with his others along the right rim, we will win with a line along the left rim.  He will not be dumb enough to do so, and will instead block us along the left rim.  Then we will pinwheel around the middle until we draw.

--Rexfelum

180
Now that we're on the move again, I've finished updating that guide thing.  And this is a different sort of "page count," but TQ-04 died on page 200 in standard forum view.  So, you realize that this forum game has now passed 200 pages, right?  And is almost a year old?  And is awesome?

In other news, I'm really getting X-COM plantlife vibes from the atrium.  Funny how Robocorn disavows all knowledge of X-COM.

In other other news, in my quest to get us to become Alpha Rauthaz, I totally knew that we were going to meet up in the atrium.  Totally knew it.

In other other other news, we want to attain a state of Sectoid zen by meditating within a lotus position, within an alien lotus.

--Rexfelum

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