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DF Gameplay Questions / Re: Dwarf Therapist labelling dwarf surnames as unknownunknown?
« on: October 19, 2012, 10:39:55 pm »
Thanks! I thought this was a linux memory issue, reloading solved the problem instantly
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
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Ah so the game doesn't have to tell me to advance a step by pressing "the ground tile". That would indeed be good.QuoteSo what's the point of TrueType?
Would allow virtually any font windows can display to be used in DF. A lot of other effects can be laid into TT too.
Unfortunately it's still not quite ready for DF primetime.
Quote from: Toady OneOne more day with this stuff and I shouldn't have to mention the sponsorship stuff again before the release.Quote from: Toady Onethe sponsorship stuff again before the release.
Won't be tomorrow. A few days, a week, we may never know
HURRY, LOCK THE THREAD! THE NECROMANCERS ARE COMMIN-NO STAY BACK! AAAAAAAAAAAAHHHHHHHHh!!!If the upcoming version of DF tells us anything, it's that Toady loves necromancers!
I'm more impressed with the perfectly straight volcano wall. That is a fairly nice embark you've got there.
This happens sometimes. Desert and other biomes don't have grass, but one next to it can, so that's why part of your embark has grass. Channeling, or other methods, will cause grass to grow on proper squares. The best method for getting grazers to survive in the desert is to channel out a huge grazing pit; it's an odd mechanic.Does this apply to embarking in any desert or must there be an overlapping biome with grass?
This is normal. Don't worry. If you want more grass, just dig some channels, and it'll sprout up in the pits before too long.

I don't understand why everyone is getting so worked up about this. For some, maybe even most people it is an incredibly useful change, and for everyone else it isn't hurting anything. I believe that it was said in the livestream that implementing 3D designation would take "One line of code", so unless it causes any unforeseen bugs it shouldn't be delaying anything else. I agree that designation style construction would also be a very useful feature, but that shouldn't do anything to detract from the value of 3D designations.I do agree, I just got a bit carried away with my pet peeve issue of construction designations. 3D designations are definately the right way to go and make more sense considering the 3D environment.
So Toady's gotten a 300k offer to license DF?I think that was an offer for the name alone. Tarn turning it down to protect his life work as selling the dwarf fortress name would impact the game negatively.
Damn. That's a lot of cash. I know I would have probably caved in, because hey, 300k.
Good for him to stay strong though. He's got balls.
Just be happy we still have Ironmen. Ironmen who were built in a cave! WITH A BOX OF SCRAPS!But they are bugged and missing the [FLIER] tag.