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« on: September 02, 2010, 05:50:55 pm »
Regarding goblin defences, if you really really want to make a fort last from invasion, make a moat as close to the edge of the map as possible. Make a single 1-tile entry way as far from your main entrance as possible, extrapolate a path between your fort's entrance and the moat's entryway, and fill it up with cage traps. Build a massive execution tower with steel spikes at the bottom to dispose of captured scallywags. Honestly, I have about 200 cage traps set up like this, although poor planning means they aren't all hit reliably. The downside is that this is quite cheap, to the point that some regard it as an exploit.
If you do use it, however, it means that you will never see an ambush popping up at your front door, and will almost never see a thief or snatcher being caught in the middle of your fortress. In my experience, captured prisoners of ambushes or sieges can be dragged around with ease, and you don't need to worry about them breaking free from a dwarf's grip on their way to the top of the execution tower. Thieves and snatchers are slippery like soap, and cannot safely be dragged around. Also trap-avoid or flying things will have to be taken on by your military or a more complex defense system.