1
DF Suggestions / Some suggestions for mechanisms
« on: October 26, 2010, 09:27:01 am »
Firstly, letting them be made out of other materials than stone, like glass, wood and metal. To make a mechanism out of glass, the mechanic would require a glass block, a metal bar for a metal mechanism and a log for a wooden mechanism.
Secondly, leveling up the appropiate skill somewhat in addition to the mechanic skill. If you were to make a ton of glass mechanisms, you wouldn't just have a legendary mechanic but also a fairly proficient glassmaker. (Or mason/carpenter/blacksmith)
Thirdly, allowing mechanisms to be used as a weapon in traps. They'd spin and do blunt damage to anything caught between the cogwheels, breaking bones in the process.
Secondly, leveling up the appropiate skill somewhat in addition to the mechanic skill. If you were to make a ton of glass mechanisms, you wouldn't just have a legendary mechanic but also a fairly proficient glassmaker. (Or mason/carpenter/blacksmith)
Thirdly, allowing mechanisms to be used as a weapon in traps. They'd spin and do blunt damage to anything caught between the cogwheels, breaking bones in the process.