Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - V-Norrec

Pages: 1 ... 203 204 [205] 206 207 ... 241
3061
Stealthily make my way towards the warehouses.  See if I can identify any of the dwarves there. 

OR

If I resemble the crazed murderer dwarf enough, make my way to the warehouses and bluff my way through to see if I can get in on what the plot is.

Edit:  Because I'm actively role-playing in the Mountain Home at this point I'm going to go ahead and make a full profile.

Spoiler: Profile (click to show/hide)

3062
Read the note.  erm... my next action really depends on what it says so that's all I got :P

3063
LONG LIVE THE EVOLUTION!!!

3064
Roll To Dodge / Re: Zealots and Demons RTD Turn 36: The North Gate
« on: November 09, 2010, 02:00:07 pm »
OK to answer questions.

1)  Well if the rolls are good enough you can technically defeat it.  Much more likely, you hold out until the Zealot Representative arrives with a group of knights and then finish off whatever is left of the siege. 
2)  Just go grab it from the Market district, everyone is a bit busy hiding or fighting the zombies right now.
3)  Ochita, I'd like to point out, you can't use the sword or your gun until you disenchant your bar-stool.

I think that's all for now.

3065
Go up to the corpse attempted murder victim, if he is conscious ask him how he is doing, followed by the question "Who did I just kill?".  In either case, take my shirt off and wrap it around his wounds to try and help stabilize him.  Then pick him up and try to find a hospital/doctor to take him to.

Edit:  Oh and steal the crazy murderer's knife.  Wipe the blood off on his clothes.

Edit2:  Also get any money off the crazy murderer, he has no use for it.

3066
I'm going up, it's just a good old fashioned bar fight, nothing to worry about.  Do so carefully though and avoid making eye contact for too long with anyone.

3067
Let's see. . . I guess I'll head to the slums, and try to make a few contacts among the local thugs and see what the price would be for them to come to Iron with the first group of migrants.

3068
Roll To Dodge / Re: Zealots and Demons RTD Turn 36: The North Gate
« on: November 09, 2010, 02:52:21 am »
Dor'lek gets a point in. . . ANYTHING.

Also, I re-did the calculations and I found out I gave Frelock his level up one skill-up too soon, but I'm not going to take it away, he'll just have to wait longer for the next level up.

People I need to know how many skill-ups they've received:  Ochita and Flintus.  I'm asking because I want you all to be level 2 by the time you leave Zaludthur so I need to make a plan for how quick you guys level up.

Quote from: SeriousConcentrate
Looking at Khan through the scope, I recognize him as one of the other people here to meet the representative. A quick sweep of the battlefield also shows that Frelock, Ochita, and Dor'lek are outside. Frelock looks like he's handling himself very well, and he and Ochita are headed towards Khan, so I figure the three of them can hold their own and look towards the priest. A mob of zombies is heading towards him... definitely not good.

I lean out of the window. "Stay down! I'll cover you!" I yell, hoping he hears me, and aim at the zombies. Here's hoping my luck stays up, for his sake. I fire at the zombies and eject the spent shell. That probably drew their attention. I should take another shot, then retreat; that priest'll need some time to get to a better location himself, but this room's not going to be easy to defend if they get inside.

[5] [(3+2+1)x2=12 damage]  Taking aim, you let loose another shot.  Six zombies drop down, dead.  As you straighten up and eject the cartridge, you realize, that this hotel isn't the easiest defended position.  Grabbing your Trap Box and all your other gear you prepare to leave.


(I swear if you take a feat and it is anything other than "destroy all zombies" I'm going to RAAAAGGGEEE!  J/K  but seriously, you have gotten so lucky with the zombie slaying.  Also, forced Gun Use skill up and level two.)

Quote from: Flintus10
The guards seem to be holding fine for now so I will head back into town and rally every able-bodied citizen I can find and try to get them equipped.

[6]  No need to go through the streets you think to yourself.  You run up to the horn at the gate and let out 3 short howls to let the town's militia know they are needed.  They should be here soon.  [5]  You need some more bullets though you think to yourself.  You run to the market district and find an abandoned stall with several bags of bullets.  You grab one, figuring defense of the town is payment enough.  Time to head back to the south gate.

Inventory:  36 bullets

Quote from: CoughDrop
Seeing the mob of zombies coming for him, Dor'lek turns his attention away from the infestor to look out for his own safety. "Back to Oblivion!", he yells as he casts Destroy Undead upon the encroaching Zombie Mob 3.

[1]  You look at the zombies as they run towards you.  What on earth are you going to do?  [2]  RUNNNNNNNNNNNN!!!!  [5]  And run you do, all the way back to the market district.  You see Flintus there picking up some bullets.  You stop and catch your breath.  You think you lost the zombies now.

Quote from: kilakan
Focus my spell through my ruby necklace(+2 to fire damage) and cast fire-shield upon myself, drink the mana potion, then continue attacking the zombies at the temples steps.  Guys, I could use some help, my defenses are gonna fall soon!!

[1] OH GOD, ZOMBIES!  [2]  RUN!  RUN!  RUN!  RUN!  RUN!  RUN!  [2]  Unfortunately you trip over a gravestone as you run. 

(No joke same result twice in a row.)

Quote from: Ochita
Swing! at that plague infestor.

[4] [5+2=7 damage]  Running forwards, you swing your make-shift two-handed mace towards the Plague Infestor.  With a thud the Plague Infestor quivers with pain, about to collapse.

Quote from: Frelock
Just Retribution to the plague infestor if Ochita doesn't kill him.  If he did, then use the spell on zombie mob 3.  Then attack zombie mob 3.

[4] [3 damage] With a blast of holy energy you hit the Infestor as Ochita beats on it with his bar stool.  Running towards the mob of zombies you ready your sword and swing.  [1]  Unfortunately you misjudge the speed of the zombies and miss.

Quote from: Gardios Sorrowsworn
Get Weapons, head towards Town Hall.
[6]  Quickly Gardios breaks out of his stupor and runs to the Town Hall.  He finds it empty of everything but the Plague Infestor when he arrives.  "Oh, this can't be good."

[FEAT ACTIVATED!  Blade Tempest]  Taking his sword out of his sheath Gardios runs towards the Infestor.  His bade begins to glow yellow as the power of air courses through him and into his sword.  Performing a complicated set of moves Guy slices of several pieces of the Infestor before jumping back and shooting it.  [35 damage]

Spoiler: Enemy Turns (click to show/hide)

Spoiler: Enemy Status (click to show/hide)

Status Changes:

Spoiler: Ochita (click to show/hide)

Spoiler: Frelock (click to show/hide)

Spoiler: Flintus (click to show/hide)

Spoiler: Malgun (click to show/hide)

Spoiler: Dor'lek (click to show/hide)

Spoiler: Khan (click to show/hide)

Status of Zaludthur:
Temple:  1 turn until forced open (paused)
Town Hall: 2 turns to stop fire
Civilians Alive: 514 (5 dead, 31 undead)
Houses Intact:  62/64
Graveyard:  100/250 graves intact, 125/250 graves immune, 25/250 graves defiled *safe*

I'll give you a hint to what is at the North Gate, BAD!

3069
Can we back-up dwarfs post our stuff yet or mess around in the mountain home, or what?

3070
Is it really necessary to doom all canyons, can't we just threaten them a bit?  (J/K Doom of Canyons is fine.)

I'm going to go with an eclipse.

3071
Forum Games and Roleplaying / Re: Rate the avatar of the person above you!
« on: November 08, 2010, 11:37:28 pm »
10/10  I approve of electric white men in white suits with no faces :D

3072
It is in the middle of a mountain cliff, with a waterfall and river.  It is also cold.  I'm fairly certain that disqualifies mermaids.

3073
There are so many ways that can go bad *imagines turning self into a pile of scrap metal*

3074
Forum Games and Roleplaying / Re: AI B.A.T.M.A.N. Rebooted! - War!
« on: November 08, 2010, 06:51:26 pm »
I don't suppose we're getting an update today so we can continue war?

3075
Tears of the Penitent are cure-alls, they get rid of poison disease and curses, all at once!  Also, if anybody had a good potion making skill, You could make some BAD ASS healing potions with them.

Pages: 1 ... 203 204 [205] 206 207 ... 241