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Roll To Dodge / Re: Zealots and Demons RTD Turn 17: BURNING BLOOD SWORD!
« on: October 18, 2010, 06:50:28 pm »
Not all demons are considered undead, this one would be considered aberrant for example.
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QuoteHealth: 2
Mana: 4 - 2 = 2
Resistances: +2 fire, -1 WaterQuoteHealth: 8 of 8
Mana: 2 of 2
Location: Demon's Lair (outside of the Gibberer's room)
I enchant some of my bullets to be freezing cold.
.
Attempt to release the lock or mechanism on the cage to help free Ochita and ask him if he is hurt.
Enchant my sword so that when it touches blood it bursts into flames, searing any cuts it makes and lighting enemies on fire.
Search for any more traps before continuing on
I'll try to figure out which way the dart came from. Once I determine that, I'll cautiously enter the hallway, try to locate the mechanism, and disable it.

Sit down and calm down so the poison spreads more slowly, cast heal wound on myself, and make a small cut where the dart struck to help bleed out some of the poison.
"Hello. I was expecting maybe a priestess and rouge but you'll do. I'm Ochita, a demon hunter, thanks."
I just try to get my equipment after I have been freed.
Stride boldly through the door, decapitating any goblins/undead/demons I happen to come across.
Follow Frelock and keep him covered
MY action is to weaken the chains on me by pulling, until when I can swing it out at a moments notice
I use some of the leather straps from construction to make a sling for the trap-box, so it'll fit my shoulders like a backpack. Afterwards, I follow, taking the rearguard position since Flintus is covering Frelock out in front.
Take the tears, then ask the demon hunter his name and tell him about the unusual voice I hear, attempt to destroy the enchantments keeping the tortured souls alive, in a merciful act, though avoid using more then half my current mana.
Decide that I will ease the pain of those suffering on our way out as I need to conserve my mana for the very possible fight ahead. Continue to follow Khan and the Demon Hunter.
Go insane.
Activate my ring of light, unsheathe my claymore and jump down after the hunter.
Unfortunately there's nothing I want, and nothing valuable to sell. I'll search the room for additional exits, looking specifically for one that goes deeper underground. It seems to me that goblins would want to hole up somewhere deep and dark, anyway. If I can't find one leading deeper, I'll take one that heads to the right.
Drop down as quietly as possible and take a good look around.
Investigate the crystal I had placed in my pocket.
Scan this room for anything that went unnoticed (hidden doors, et. ced.) If nothing is found, walk back the the fork, and try to restore myself physically and mana...ly
appear
Send a necrophyte bolt at the remaining goblins.
Lift a small item from the surroundings and quickly enchant it to give off a flame like light, hand it to the demon hunter and if there's time make another one for myself and Coughdrop.
Mighty Cleave right through the zombie hoard, righteous fury any remaining, then examine the rest of the room for other exits.
"What do you see?"
I tip my hat to the zombies with a smirk as thanks for testing my trap for me, eject the spent shell, and look around the battlefield. It looks like Frelock is getting swarmed, so I'll try to thin the horde for him. If he and Flintus manage to kill them all before I can fire, though, I'll just pack up my trap, put it away, and search the area/bodies for loot.[5] You tip your hats to the now dead zombies with a smirk on your face as you close your trap box and move it into the room, closing and barring the door behind you with a random piece of wood, preventing people from following behind you and getting in any cheap attacks. [3] You take an inventory of the loot in the room, of course the crystal in Frelock's pocket still needs to be examined as it's still making an odd pulsating, rhythmic sound.
Do something useful.