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Messages - V-Norrec

Pages: 1 ... 36 37 [38] 39 40 ... 241
556
Bumping for Ochita

557
Quote from: wolfchild
Rest up, while planing a way to light all the candles really quickly

[6]  You regain your strength quite quickly, and think on the problem set in front of you.  The more you think about it, the more certain you are that the solution is not attempting to light all the candles, but rather the right combination of candles.  [5]  With a sudden burst of brilliant insight you know which candles to light.  It was so simple, this whole time.

((I was going to make you guys puzzle it out, but I figured that approach doesn't work very well with this format and will be abandoning it.))

Quote from: Malgun
Malgun considered the mark on his hand. I don't know if I can risk opening a portal. It might not lead back home; it would be more reliable to kill the demon maintaining this illusion. What I should do is give myself the ability to kill this demon, and possibly more in the future. I need strength to do that... strength to protect everyone. He clenched his fist and focused on the demon energy. I need to hit harder, react quicker, absorb more punishment... He tried to spread it throughout his body, to concentrate it until his muscles and boost his natural abilities.

[5]  You feel yourself falling. . . the air around you, it's different somehow.  You try to move, but you can't.  You hear a voice, you recognize it somehow, but it's not saying anything you can make out.

"Oooonnn yeeeh sii'juuusterall. Oooonnn justitarl.  Oooonnn justisoon."  It makes absolutely no sense to you, but then the voice morphs into something you recognize.  "You know me to hide my friend, because I'm just like you."  It's definitely the voice of one of your few childhood friends.  Before you can do anything else, you wake up.  You look down at yourself, you don't really feel all that different, but somehow you can feel the power of the demon souls running through your veins, dormant, but definitely there.

Quote from: Frelock
Give myself a quick healing, then run to the fortress to inform someone in power about Light's betrayal.

[2]  You can't focus on magic right now, not after this.  Somebody must know!  [6] You run to Abelcroft Fortress, faster than you ever knew possible and burst straight through the doors to the Main Chamber.  At the top of your voice you yell "We have been betrayed!  Marshall Light has sabotaged the island and the airships!  We must secure the city as fast as possible!"  Soon the entire fortress is in an uproar, soldiers rushing down the stairs and contracted mages and priests rushing around, doing who knows what.  It strikes you suddenly, this is chaos, just the chance you need to get in and take care of your little problem.

Quote from: Zako
If I find a empty store or distracted shopkeeper, pocket something valuable or two on the way.

[1]  You try to make your way to an empty stall, but find yourself caught up in a crown of people unable to make much progress in any direction.  [4]  You take the opportunity to lift a coinpurse though.

+18 Silver

Quote from: Ochita
Find the nearest doctor, and help with the wounded, using anything clean enough as bandages.

[3]  You look around and easily find a doctor.  The wounded are just now beginning to come in, most of them will never make it though, washed out to sea, or engulfed in the liquid iron.  [2]  You do what you can to help but you find yourself overwhelmed by everything that just happened.  You manage to mildly improve the doctor's speed though so he lets you keep helping out.

Quote from: CoughDrop
Yes! He stares slightly at Malgun and studies his concentration techniques as they wait for Havor'e to hurry up.

[4]  You stare at Malgun.  It looks like he's going to pass out but he comes out of it soon enough.  All-in-all, it really doesn't look like much happened.

Status Changes:

Spoiler: Ochita (click to show/hide)

Spoiler: Frelock (click to show/hide)

Spoiler: Zako (click to show/hide)

Spoiler: Malgun (click to show/hide)

Spoiler: Dor’lek (click to show/hide)

Spoiler: wolfchild (click to show/hide)

558
Roll To Dodge / Re: Roll to Alter Someone's Life Round 5: Reboot
« on: November 15, 2011, 08:21:13 pm »
FEMAIM gets into the secure networks of the Chinese and American "houses of government" and directs several messages, employees, and funds into creating world peace.

OBJECTION!:  FEMAIM IS FAR TOO EMO TO CARE ABOUT WORLD PEACE, IT'S JUST A FAR OFF DREAM THAT HUMANITY CAN NEVER ATTAIN!  HE INSTEAD FIRES ALL THE EMPLOYEES TO MAKE THEM FEEL HIS PAIN!

559
Yeah just gave it to you.  Oh happy day.

560
Errr, you did hit it already and the demon is dead.

561
Forum Games and Roleplaying / Re: Young Coven: A Hag Adventure!
« on: November 07, 2011, 10:08:24 am »
Just slit the hobo's throat before going and collecting a book on dragons to study.  Since we have a little bit of time to kill go collect and deliver the cattle as well.  Also get a bit of information on the men we're going to be killing for Stanton if time permits.

I still stand by this suggestion :P

562
Quote from: Zako
Tell the troll to take us down to the bay. Sit down and have a drink in sorrow with Frelock to mourn those lost.

[automatic success]  You take a drink out of your flask as you head down.  It does nothing to drown out the screams of the those about to lose their lives, but with enough, you might yet forget that this ever happened, at least for a time.

Quote from: Frelock
Help get the ship down to the city, and then proceed to spread the rumor that a group of demons is behind this.

[5]  You direct the ship down into a safe part of town, the Market District intact and make sort of a rough landing.  Jumping off you head towards the nearest group of humans.  [1] And see they are completely uninterested in talking or listening to anything, they just stand their awestruck, seeing the very symbol of the city disappearing before their very eyes.

Quote from: SeriousConcentrate
Malgun absorbed the demon's soul into the mark. Just one more and then we're safe... maybe with their power I can rip a hole in this spell and get us back to safety. He worked the lever, ejecting the spent shell, and took aim at the spine demon's chest. He wasn't certain its heart was there, but perhaps he would be lucky...

[6]You try to finish off the demon with a quick shot to the chest but the demon unexpectedly turns around and starts running away.  Needless to say your shot misses the demon.

Quote from: wolfchild

"See, deamons are just that, they are not invulnerable"
Havor'e attempts to comfort the villagers, and fires a righteous strike at the spine daemon

[6]  You too fall pray to the same unexpected movements of Malgun and mis with your spell.  Damn that demon.

Quote from: CoughDrop
Prepare another Just Retribution!

[4] [2+4=6 damage]  Where the others have failed, you have succeeded.  PRAISE BE TO . . . erm. . . YOUR SKILL!!!

Quote from: Ochita
Get people to safety. And by that, I mean, take the floating enchantments off the fallen island, and use it to repell all of the falling fire and molten steel. Order people to start to get hospitals ready, and do it now.

[2-1]  The enchantment is far too frayed to be of any more use now, not to mention that the crystal appears to be less effective if used to soon after the first.

Enemy Status

Spine Demon
Health:  *dead*

Status Changes:

Spoiler: Ochita (click to show/hide)

Spoiler: Frelock (click to show/hide)

Spoiler: Zako (click to show/hide)

Spoiler: Malgun (click to show/hide)

Spoiler: Dor'lek (click to show/hide)

Spoiler: wolfchild (click to show/hide)

I'm so tired right now.  Graveyard shift blows, just in case you guys were wondering.  Going to sleep now.  I'm sure I made some mistake somewhere, just correct me plox.

563
Roll To Dodge / Re: Roll to Alter Someone's Life Round 5: Reboot
« on: November 02, 2011, 06:00:03 am »
Hipster A.I. is the subject of much ridicule and turns into Emo A.I.

564
I eagerly await the end of this year, very fun.

565
Roll To Dodge / Re: Zealots and Demons RTD Turn 143: Where be mah rolls?
« on: October 23, 2011, 02:29:43 pm »
Ochita, you and everyone around you are quite safe.  The people on the docks got washed away though and are now either struggling to get back to land, being scalded to death by steam, or having molten steel rain down on them.

566
Roll To Dodge / Re: Roll to Alter Someone's Life Round 5: Reboot
« on: October 23, 2011, 04:29:55 am »
The bitter, uncaring, unsympathetic A.I. does nothing to help the United States in it's time of need, dashing any hope the A.I. might of had of being granted personhood in the United States, and probably Russia for that matter.

((Zig is a reference to Zero Wing, which is the basis for AYBABTU))

567
Roll To Dodge / Zealots and Demons RTD Turn 143: Where be mah rolls?
« on: October 23, 2011, 04:08:05 am »
Zako and Frelock's Turn

"Son of a bitch. . ." the cloaked man whispered.  The noise of the engine insured nobody heard him.  The sight of the rival family was clearly an ill omen, and that he had thrown in with Frelock's corrupted mentor was even worse.  Frelock emerged from the hold and urged the Troll onwards.  "Frelock, I do hate to complain, but I do not think it would be so wise to. . . engage.  We need to get out of here with our necks still intact."

"What, and let the traitors get away?  You may not give a damn about the Zealots, or even about Sareesa but there is no way we can let them get away with this.  The blood of hundreds, if not thousands, of people are on their hands, and we must stop them."  Frelock said.  His feelings aside though he could see the ship was getting away, and there weren't enough supplies on-board for a long term chase anyhow.  Still, they had to try though.

"Frelock, the people on-board that other ship, they are far stronger than we are.  We are still alive, and we have many friends.  When we are stronger and our friends are with us, we will pick them apart, one by one.  Until then though, we need to continue living."  You turn around and look at the doomed airships, they are just sort of milling around, clearly uncertain about what to do under the circumstances when the first of them begins to. . . melt.  It looks like those bombs were no ordinary bombs.  The entire ship is turning into molten steel and iron.  On board you can just barely make out some human figures as they are absorbed into the ball of molten steel.  Slowly as the Engines dissolve the ship begins to melt into the bay, creating clouds of steam.  Soon the other ships begin to glow bright orange as well.  Both Frelock and Zack both turn away hardly able to stomach the sight.

"Sareesa, have mercy, this can't get any worse can it?

Ochita's turn

You look at the crystal expectantly.  "DO SOMETHING YOU DAMN THING.  EVERYBODY IS GOING TO DIE IF WE CAN'T STOP THIS MADNESS!"  The crystal is completely unchanged though.  You quickly stash is in your back pack and start running away.  You don't really need to, but you don't want to look at the people as they are swept out to sea.  Looking backwards you see the ships beginning to rain molten steel down on the bay.  You stop in horror, "From this, there can be no recovery.  We will be lucky if this entire city isn't wiped out."  Looking around you, you see several people running away, and others standing there, unmoving.

Malgun, Dor'lek, and Havor'e's Turn

Malgun quickly clicks the safety off and looks down the sights of his rifle.  He lines the shot up and takes his opportunity.  The demon goes flying backwards with a fresh hole in it's head.  "I am going to make you bleed like a pig!"  As the the demon recovers Havor'e manages to conjure up some acid and launches the caustic ball towards the demons.  It splatters all over both of them destroying much of the their outer layers.  The Demon Hand melts away completely leaving nary a trace behind him.  The Spine Demon still represents a threat however.

Dor'lek steps up and attempts to silence this final threat, but the spine demon quickly changes it's attention from Malgun to Dor'lek.  Roaring it's bestial fury, it launches several spines at Dor'lek,  Forced to get out of the way Dor'lek badly misses the Just Retribution.  "A curse upon yah, demon.  Yah be dead soon, and yah won't be comin' back from 'dis one."

With all this havoc going on the Sister manages to work out a blessing for the entire group.  Whenever somebody gets hit next, a blinding flash will go off, allowing for escape, or for a cheap shot.

Enemy Status

Spine Demon
Health:  4 of 20

Spoiler: Ochita (click to show/hide)

Spoiler: Frelock (click to show/hide)

Spoiler: Zako (click to show/hide)

Spoiler: Malgun (click to show/hide)

Spoiler: Dor'lek (click to show/hide)

Spoiler: Havor'e (click to show/hide)

((In order to make this more cinematic and such I've hidden the dice rolls, I don't think this will be a permanent change, I just wanted to make it a little special since you had to wait so long for this turn))

Also, I'm almost finished with the back-story for Sareesa and Sentinel.  It's going to be pretty cool, I have a feeling.

568
Roll To Dodge / Re: Roll to Alter Someone's Life Round 5: Reboot
« on: October 16, 2011, 04:55:08 pm »
The A.I. witnesses "all yor base r blong 2 us" and accidentally told the Russian military that.  THEY BELIEVED HIM AND WANT HIM DEAD.  Launch every Zig, and godspeed dear Russians.

569
Quote from: Zako
Tell the troll to take us away from the chapel right away, and reload my gun while in transit. Keep an eye on the Marshall.

[4]  You reload your gun as Frelock tells the Troll where to go.  Looking towards the Marshall you see there are six people on the deck, all of them look pretty deadly.  You instantly regret this decision as you see a member of your rival "family" on the deck of the ship.

Quote from: Frelock
Pointing at the marshall's airship, Frelock says to the troll, "Follow that airship, don't let them get away!  They're the ones responsible for all this."  Then he goes down into the hold to search for any explosives.

[6] You direct the Troll to follow the airship.  You look around for explosives, but clearly this ship wasn't a target, the tiny hold carries nothing more than a table, chair, and what you're guess was the Troll's lunch.

Quote from: SeriousConcentrate
Malgun sighed and pressed his fingertips against his forehead, rubbing it slightly. Goddamnit. He turned around and looked at the other three. "Sareesa is... busy. I spoke to her but she's having a lot of trouble right now; if I had to guess I'd say some kind of spell is taking up all of her concentration. Anyway, God helps those who help themselves, or so I've heard, and if we're going to get out of here we're going to have to do it on our own." He checked his ammo count, but kept the safety on for the moment; he didn't need a repeat of what happened the last time he had it off around a priestess.

Havor'e asked about the 37. "Honestly I've no clue, and I doubt the answer is in here. The building may be safe but all that waits for us here is a slow death for starvation. We should go out and find the answers, maybe kill the demon and end this curse. It's our only chance. Whenever you're ready, let me know." He leaned on the wall and pulled the brim of his hat down slightly.

[auto-success]  You wait around very successfully, providing your limited knowledge on the subject.

Quote from: wolfchild
For a start, gently ignite all the candles, starting from the centre-most group and working out

[4]  You begin to ignite all the candles but sometime in the middle of it they all exhaust themselves and a couple "minor" demons show up to investigate the light they saw.

Quote from: Ochita
Okay... This is quite bad. Draw power from the crystal to stabilise the island, and then run for cover from the waves.

[3] Through the stone you can see the enchantments Sareesa originally put in place.  They are completely frayed now and the island is rapidly falling.  It's too late to save the island but you manage to somehow slow the descent by repairing some of the enchantments.  That should save anybody left on the island, hopefully.  [4]  Seeing the waves, you get out of the area.  As you run you can hear some of the waves blasting through buildings.  You chance a look back and see another wave incoming, this one even bigger than the last.

Quote from: CoughDrop
Speaking to Frelock: "No, I don't think I could do that in mah current situation... Perhaps ya could throw tha stone on the ship and give me tha name of that captain instead? It'd be worth tha shot if you're in range."

He turns to his comrades and replies to Malgun. "Yes, I think it'd be a good idea to exchange pleasantries with dis demon." He helps Havor'e with the lighting of the candles before deciding to join Malgun.

[3] You helped with the igniting, but now it appears you are in for a fight. 

Enemy Turns

Blade-Hand Demon:  [2]  The blade-hand attempts to get in range to attack but the Spine Demon is blocking it's way.  Get out o' the way!

Spine Demon:  [6] The spine demon shoots some spines at Malgun but Malgun manages to roll out of the way. He tries to shoot but the damn safety is on!

Enemy Status

Blade-Hand Demon: 
Health:  25

Spine Demon:
Health:  20

Status Changes:

Spoiler: Ochita (click to show/hide)

Spoiler: Frelock (click to show/hide)

Spoiler: Zako (click to show/hide)

Spoiler: Malgun (click to show/hide)

Spoiler: Dor’lek (click to show/hide)

Spoiler: wolfchild (click to show/hide)

570
Roll To Dodge / Re: Roll to Alter Someone's Life Round 5: Reboot
« on: October 16, 2011, 01:20:36 pm »
I'm trying to think of something good still, I'll get to it on my break at work today though, working on Zealots and Demons right now.

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