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Messages - fivex

Pages: 1 ... 10 11 [12] 13 14 ... 51
166
We decided to fuck EU III and try CK II Broken Kingdoms mod instead guys.
It was mostly because Twiggie got so powerful that he could stop everyone else from doing anything.

167
Other Games / Re: Minecraft - Major Mods Thread
« on: July 07, 2012, 06:15:46 pm »
Same with the jetpack. I have played with nano-sabers (why is it saber when you have glass fibre?) and nano armour which I'd say was pretty OP; Mobs and lava really should be dangerous.

Why would they disable the jetpack? It also gives a fairly good reason to NOT wear Nano/Quantum bodyarmor which provides a significant portion of damage absorption; enough to make creepers, at least, fairly dangerous.

168
Other Games / Re: Forsaken's B12 Minecraft Server
« on: July 07, 2012, 05:57:50 am »
Turns out the reactor wasnt out far enough.
And that leaving it on without letting it drain creates extra heat.

169
Other Games / Re: Europa Universalis III
« on: July 06, 2012, 05:10:58 am »
high mobility cavalry armies,


You're still playing EU3 unexpanded? because cavalry speed got nerfed in one of the early ones. so going over your tactics limit isnt generally a good idea, especially when attacking into terrain.

Divine Wind.
Cavalry isn't any faster than infantry in DW.

170
Other Games / Re: Forsaken's B12 Minecraft Server
« on: July 06, 2012, 03:53:44 am »
i hope you havent destroyed my hole...
Even tough the plan was basically "if there is a mob, shoot it"
The hole has been blown up like 50 times already by creepers that fell into star fissures.

171
Other Games / Re: Minecraft - Major Mods Thread
« on: July 06, 2012, 03:32:49 am »
Secretly, mystcraft is extremely OP.
Especially with decay turned off.

172
Other Games / Re: Forsaken's B12 Minecraft Server
« on: July 06, 2012, 03:29:42 am »
   I was tired of spawn being destroyed so I put some blocks there that I think are blast proof. I hope it works.
It's not a big deal if the blocks aren't actually blastproof, either. They're somewhat cheap.

173
Other Games / Re: Forsaken's B12 Minecraft Server
« on: July 05, 2012, 05:23:43 am »
Is there any way to keep a mystcraft age private, as in nobody can follow you? I've tried:

-Store the book in a personal safe using a transposer (Transposer won't put things in a personal safe)
-Make a portal to the overworld at the spawn point/original entry point, and just activate the portal whenever you're there (but then how do you unlock it when you want to return to the age?)

I would say many many linking books, and timed tnt traps before you change worlds.
Or just stand in water when you change worlds.

174
Other Games / Re: Forsaken's B12 Minecraft Server
« on: July 05, 2012, 02:19:40 am »
Forsaken, you forgot to put buildcraft-client-C-silicon-3.1.5.zip in the modpack!

edit: there doesn't appear to be a server version?
Problematic.

175
Other Games / Re: Minecraft - Major Mods Thread
« on: July 03, 2012, 03:35:08 pm »
   If you want to use solar panels then I advise using a flat desert only world and a MFsomthing cart to move power from that age through a mystcraft portal to the main world. That way we always have power being generated.
Only works if someone stays in that age. They unload when nobody is there.
Wouldn't it work if you used chunkloaders?

176
Other Games / Re: Minecraft - Major Mods Thread
« on: July 03, 2012, 01:59:46 pm »
nevermind

177
Other Games / Re: Minecraft - Major Mods Thread
« on: July 03, 2012, 02:55:12 am »
I'm also interested in joining the server.

178
SON OF A BITCH I FORGOT. I think I've missed too many games to continue now.
Only two people actually turned up today.

179
Other Games / Re: Crusader Kings 2 is released.
« on: June 30, 2012, 09:39:25 pm »
I thought that giving them lands would stop the decadence, but that apparently doesn't work.

You have to make them a tier under you; If you are a emir, you have to make your sons sheiks, if you are a sultan you have to make your son a emir. If you are an emperor, you have to make your kids sultans!

180
Other Games / Re: Crusader Kings 2 is released.
« on: June 23, 2012, 01:59:52 pm »
As you may know, Paradox games have a wonderful tradition of allowing conversion into the next game, though these days they're just fan projects. They seem to have released a working CK2-to-EU3 converter, so I've decided to start a conversion game megacampaign.

The EU3-to-Vicky converter seems to be Revolutions-only, which I don't have, so I'll have to buy Vicky 2. Oh well. I also can't locate a Vicky2-to-HoI2 converter so I probably won't continue it there.

In any case, I'm here for ideas! I may even make an AAR out of it!

World conquest, while easy with 800+ years to work with, is very dull for AAR purposes, so I'll probably set down my own in-character nefarious guidelines and goals. But who should I play? Starting as a lowly count seems best for such a long time period, preferably one in an interesting position for the future.
The CK2 to EU3 converter is very much in incomplete right now and probably won't result in anything playable.

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