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« on: August 21, 2008, 03:23:22 am »
Hows this as an idea for a simple bathhouse/bathing system.
For cleaning up, the only thing dwarves need is access to water and or sand. Sand can be used to take a bath by abrading the dirt off your skin. This works a lot better than it sounds. Dry sand is good for removing gunky liquids or encrusted solids. A good tip for the beach which should also work in DF is that you can remove wet sand stuck to your body by rubbing it with dry sand.
If you have water then dwarves can use it to wash up. Having sand as well helps in removing tough gunk. The quality of the water has an effect. Murky stagnant water will not clean as much and will give dwarves an unhappy though. Hot water will make them happy, especially if the climate is very cold.
Because washing at a river can be very dangerous what with all the hippos around, to say nothing of the carp. It would be good if we could give dwarves bathhouses. A simple version:
Requirements:
1. A source of water, the cleaner the better. This must be pressurized so a pump is needed if the source of water is lower than the bath itself. Otherwise tapping a river or using a gravity feed is good enough.
2. At least 2 Floodgates, 1 lever, 2 sets of metal bars or grates.
3. Enough generic building material to construct a big enough bath. (stone, metal, glass, wood etc)
This is how it works:
- You pick a locations and place down a blueprint for a bath. This is just like building a bridge or trade depot. The architect comes along, the workers haul and build and so on. The size and shape of the bath can be designated instead of being sized by X and Y.
- Next you must configure the bath. To do this you designate tiles within to bath to do different jobs. Drains can be put in the floor or walls of the bath. This is where the dirty water is drained from the bath. The tile you choose is replaced by a grate or set of vertical bars with a floodgate behind them. The "spout" is the tile where water comes into the bath. This works just like the drain except the bars are places outside of the floodgate, after it is installed you connect a source of water to that tile. Multiple drains and spouts can be included, you are not limited to one of each. This aids filling and draining very large baths.
- The last part is installing a pair of levers somewhere convenient and linking them to the bath.
Now how it works is very simple. When you connect the water source to the "spout" end, you flip the lever and the bath fills up with water. This water is limited to a level where dwarves can move around freely and also swim. When the water gets dirty the dwarves will automatically que up a "refresh water" job on the two levers. First the drain is opened to empty the bath, then the drain is closed and the bath is filled again.
Some added useful stuff:
- Baths are constructed so that the floor slopes sightly towards the drain. This ensures that all of the water will drain out and not pool on the floor.
- "Nozzles" Are constructions that limit the flow of water that passes through them. If you dammed a river with nozzles for example, the water downriver would never rise above a set level such as 3/7. You can configure nozzles to different levels of water, allowing you to make a bath with flowing water, or to render a river safe for swimming. Nozzles would also pressurize water that passes through them. This could have very interesting uses. However the liquid pressure issue is a whole other kettle of fish.
- Soap pollutes the bath water faster but speeds up cleaning and makes dwarves happy.
- The grate attached to the spout goes on the outside because it would prevent fish and other undesirables from coming into the bath. If you route magma to the tile under the grate you can heat up the water that comes into the bath. Instant hot tub! Since the bars are sealed away from the bath by the floodgate the water would never overheat.
Thoughts?