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Messages - Tamren

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286
DF General Discussion / Re: Ultimate DF computer
« on: July 27, 2008, 03:02:50 pm »
Thank you for describing it in a way worthy of Dell. Seriously if you're going to be this vague, just post a picture showing the general size. A couple years ago when AGP still had a decent share of the market, this would have just confused people.

hehe, dell. I thought that listing a bunch of acronyms would have confused the issue. With motherboard form factors its more obvious because the three variants are just 3 different sizes. Unless you plan to put a computer together with years old parts then the slots should not be confusing at all. Any modern motherboard will have about 2 PCI-E slots, one or two PCI-E 16x and "maybe" a legacy PCI slot. All 3 of those are quite distinct from each other.

287
DF General Discussion / Re: Dwarf Fortress: The Game: The Poster
« on: July 27, 2008, 01:29:11 am »
Oh shit.  I just read the original post... the badges have to depict death.  Ooops. 


Not a problem. Mount a cat skull up front. ::)

288
DF General Discussion / Re: Ultimate DF computer
« on: July 27, 2008, 01:28:29 am »
Really I think it boils down to most people being against switching to something new. They go into some kind of mode where one tiny issue keeps them from wanting to consider the OS. Everything is suddenly blown out of proportion.

I know I tend to vista bash a lot. But there ARE problems and those problems, while mostly specific and incidental, can very often be completely crippling to the person who relies on the computer. Things like drivers are not as much of an issue if you have mainstream hardware. Lots of people use nvidia cards including me, so putting out working drivers for vista and 64 bit is a high priority.

But peripherals and software in particular can run into problems. I read a post a long time ago written by a graphic designer who dumped vista in 3 days simply because he couldn't get it to work with his Wacom tablet. Since then the problem has very likely been fixed. But with computers meant for work its not a matter of things being fixable, things don't work RIGHT FRICKEN NOW and I can't put up with your buggy OS.

--
For a power supply don't skimp and get a cheap one. I have an antec 650watt PSU and it serves me pretty well. The high end CPUs and graphics cards are the major power generators. Peripherals such as hard drives and the like don't use much power. However you will want to have a PSU with a comfortable margin. All PSUs, the cheap ones in particular, degrade over time and the capacitors inside wear out and transfer less power.

Couple tips:
- If you can afford one, get a PSU with modular cables. You can remove the ones you don't need instead of packing them into some empty corner of the case.
- If you have a case that mounts the PSU on the bottom like the antec 900, then check to see if the PSU has right angle Sata connectors. Right angle connectors assume that the PSU is mounted at the top and if you mount them at the bottom they will face the wrong way.
- High end graphics cards require very specific power cables, make sure that the PSU you choose has them available if you plan to buy one or upgrade to one in the future.

For a motherboard there are some important things to look for: (with simplified terms)
- CPU socket, decide on a CPU first and ignore all motherboards with the wrong socket.
- FSB or front side bus speed. This is the inner "highway" that the components of your computer use to talk to each other. This usually supports a selection of speeds like 800 1066 or 1333. Its very important to pick a board that supports the same speed as your CPU
- RAM slots: Most motherboards have 4. What you wan't is 4 slots to support two pairs of DDR2 ram. To start with a pair of 1gb sticks is enough, if you run into performance issues then just pop in another pair. Its helpful to match the ram speed to the FSB speed but not critical. Newer DDR2 modules are clocked at 1066, but 800 will work just fine even if your motherboard runs at 1333. The difference between the two is almost insignificant.
- Peripheral slots: Generally you will have a plug for the old IDE cables, a plug for a floppy drive and about 4-8 SATA slots for newer hard drives. Make sure you have enough for the hardware you plan to get.
- Expansion slots: These are the big slots you put things like graphics cards into. Unless you plan to do something like SLI you will only need one or two of the long slots.
- The formfactor of the motherboard. ATX is the current standard. BTX is designed to be more efficent but is poorly supported and considered "Abandoned". ATX comes in 3 flavours, normal, E-ATX or extended and Micro-ATX. Most cases support ATX and MIcro atx. IF you get a micro ATX case then you need the smaller formfactor. E-ATX boards are generally super performance or meant for server use.

That should help with general questions. For specific stuff you should ask around some better tech heads than me. I would recommend NCIX.com. They have helpful forums and you can post questions about hardware on the same product page.

289
DF General Discussion / Re: Ultimate DF computer
« on: July 26, 2008, 02:40:50 pm »
did you dust your computer? you would be suprised how much gets caught in there.

290
DF General Discussion / Re: Dwarf Fortress: The Game: The Poster
« on: July 26, 2008, 02:39:11 pm »
speaking of the end of worlds, there should be one for permaflooding.

A big tsunamy wave with the infinity symbol on it would do. But make sure it has a drowning dwarf or two in it.

Such a morbid thread, and all for profit :D! This is why i love DF.

291
DF General Discussion / Re: Ultimate DF computer
« on: July 26, 2008, 12:11:37 am »
nephalem is tasty cake I'll admit. But the problem with it and stuff like DDR3 is that hardware of that tech level is beyond the price curve. Basically, hardware increases in performance per $ spend pretty steadily. But there comes a point where the curve takes a hike and you start to pay out the nose for slight increases in performance. This is very apparent in CPUs and GPUs.

When those new cores come out they will be at a ridiculous price. But luckily for us that means the price of everything else will drop dramatically.

292
DF General Discussion / Re: Dwarf Fortress: The Game: The Poster
« on: July 25, 2008, 07:52:49 pm »
Best of luck to your project, its awesome!

I only have one recommended change that hasn't already been mentioned. Behind the dwarf at the top there should be a pair of crossed pickaxes. Its currently missing a "digger" element.

293
DF General Discussion / Re: Ultimate DF computer
« on: July 25, 2008, 11:57:28 am »
Aha! Thanks very much, thats exactly the kinda info I`m looking for.
So what do you think...I can run 64 bit if I use vista, but vista is a famous resource hog.  Would I be better off running vista with 4 gig or 2000 with 4 gig?

Ugh vista. Everyone says that vista sucks because its true. Lots of crashing, incompatibility problems. And a huge resource hog to boot. Talk about bloatware. Half of the problem is 64-bit. It generally doesn't make things faster at all and there is a lot of imcompatibility issues with drivers and software. A lot of people stick with 32 bit simply because 64bit rejects their peripherals like scanners, printers and cameras.

I would just go with XP home. Vista is like a quad core, and probably needs one. Unless you have a reason and a use that can tap all of that power, then there is no point.

294
DF General Discussion / Re: Ultimate DF computer
« on: July 25, 2008, 10:07:24 am »
I just built a computer not too long ago so I can give you some advice.

- Pick a motherboard before anything else. Research all the components so that you know what you need and don't need. Clock speed is especially important.

- Get a 3ghz processor at least. Its a bit more expensive but an intel e8400 is a great investment. If you can get a xeon 3110 cpu for cheaper, get it instead. Its the exact same cpu.
- Dual core minimum, the efficiency increase over single core is huge. Don't get suckered into paying for a quad core unless you actually need one. Very few programs can take full advantage of four cores and almost no games. (the only one I know of is crysis) So unless you edit videos or do a lot of heavy duty 3d graphic and animation work then give it a pass.
- If you go multi core, make very sure that your intended motherboard can support your cpu, some must be updated before they will recognize newer cpus.

- 2gigs of ram to start. If you use 32-bit xp, if you add another 2 gigs you will only get about 3.5gigs. This is due to some architecture limitations in 32-bit software. (to oversimplify things). I have 2 gigs and my computer has never topped 85% load, even with DF. If and when you max out 2 gigs then its a simple matter to put in another 2. RAM is dirt cheap these days.
- 800 speed ram is just fine. The difference between 800 and 1066 is not noticeable.
- Don't get ram with blinky LEDs on them, while they look cool they also run a lot hotter than vanilla ram.

For DF alone thats really all you need. If you get a good motherboard then the onboard sound and video hardware will serve just fine.

EDIT: Unless you are playing Crysis, rendering toy story two and searching the universe for alien life in the background while running DF, then you will not need a quad core.

295
Its hollow. In the final design I could add floors and recover that rather large amount of floor space. Now that we can build in large rectangles, placing walls and the like is no longer as painful. Right now its at the design stage. I work out designs using paint and then build it in DF. Using 3dwarf to render it I then refine the shape until it looks right.

When complete it will look like the starship Tempest from a webcomic that I like. The webcomic itself is Outsider which you can find here:
http://well-of-souls.com/outsider/

The forum thread where you can watch the progress is located here: (the relevant stuff starts on page 7)
http://www.digitalwebbing.com/forums/showthread.php?t=122876&page=7&pp=15

Right now the complete statue would be possible with the current DF engine, but so impractical that I wouldn't even try yet. For one thing the whole statue would require around 120 Z levels and a 9X12 map. While you CAN find maps like that, they slow down the computer to the point where it is unworkable.

My hope is that one day Toady will add adjustable Z levels to the game. To make the statue really come alive, it would be epic madness to have a visualizer that takes into account colour. Either the official incarnation of the 3dwarf utility or an updated 3dwarf itself.

297
DF General Discussion / Re: DF and SP3?
« on: July 17, 2008, 02:27:19 pm »
Uhhh...

Why would it?
The first time I upgraded to SP2 it curb stomped my computer.

298
DF General Discussion / DF and SP3?
« on: July 17, 2008, 01:50:30 pm »
Just got the notification. Service pack 3 is out for windows XP.

Anyone have problems while upgrading? I just wan't to make sure it doesn't interfere with DF.

299
he he, when I was a little kid I used to eat frozen Gorton's fish sticks straight out of the freezer, and mustard sandwiches.
..... didn't you break your teeth? o_O

Also, awesome work.

300
DF General Discussion / Re: Dwarf Fortress's learning curve
« on: July 15, 2008, 12:05:14 am »
Wrong! The learning curve of dwarf fortress isn't actually a curve, its a square!  ;D Mwahahahaha.

But really, thats good. Only a few things missing:
1. The elephant needs red eyes.
2. Consider making it a zombie or skeletal elephant.
3. Needs a floodgate and either water (with carp in it) or magma. Biggest killer of newbie fortresses.
4. It needs a WoW curve at the very bottom which takes the shape of a flat line with a penis and balls outline in the middle. I know thats kind of immature but its ENTIRELY true.

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