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Messages - Vibhor

Pages: 1 ... 13 14 [15] 16 17 ... 31
211
Other Games / Re: Elder scrolls V: Skyrim
« on: July 09, 2011, 09:40:46 am »
Speaking about Daggerfall, this looks great.

Meh,I have been following that for ages. It is going to take atleast 3 full years to get it working the way he wants to.
What I really want is a remake of daggerfall with modern capabilities. Mod support, 3d polygonal graphics, better randomly generated worlds etc with the gameplay intact(minorly updated to go with modern systems like smoother mouse movement, better controls. Thats it)
The combat system would do surprisingly well in this day because of the whole analog stick thingy

212
Other Games / Re: Stalker Series
« on: July 08, 2011, 09:36:38 pm »
Have any of you even been raped by a controller and a Pseudogiant? It HURTS.

Not that hard. Have you ever experienced 6 bloodsuckers attacking you at the same time?
I did. I friggin panicked and shot everywhere. I suck at firing guns at close quarters(for the record, I could snipe people with my AK from half a mile across. Yeah when they are small tiny blips on the horizon)

213
Other Games / Re: Real survival games?
« on: July 08, 2011, 08:31:48 am »
You don't deserve to classify games as survival or not until you have played Robinson's Requiem and Deus

214
Other Games / Re: Stalker Series
« on: July 08, 2011, 03:56:53 am »
You guys getting 'fraid of your first controller? meh.
When I encountered it, I stabbed it in the face. RIGHT IN THE FACE!

215
Curses / Re: Help with disguises
« on: July 07, 2011, 10:17:28 am »
Disguise has some advantages over stealth. For example, if against all odds you get spotted with high stealth and a Ninja Suit, you're going to get shot to all hell. If against all odds you get spotted with high disguise and LCS/Police/SWAT/Army/Heavy Body Armor, you're going to get shot all to hell and be covered in bulletproof material as it happens.

Uhhh, with 15 sneak skill I can successfully sneak everywhere. Even past tanks.

216
Curses / Re: Help with disguises
« on: July 07, 2011, 09:05:08 am »
Does anybody even spends time training disguise?
Ninja suit works everywhere.

217
Other Games / Re: Stalker Series
« on: July 06, 2011, 10:26:10 am »
I wouldn't put it past an anomaly to catch the slug in mid air and lob it at what you were aiming for giggles. They seem like trolls as it is. Always making me mad.

Sure, a pet anomaly that travels faster than a bullet and follows anything that is fired from a shotgun with a scope. Makes perfect sense.

Because I was being totally serious and not sarcastic in the slightest

MY GOD!!!!
Someone saw through my seriousness barrier. I must retreat back to some obscure forums on the internet.
Vibhor awaaaaayyyy!

218
Other Games / Re: Stalker Series
« on: July 06, 2011, 10:12:42 am »
Ah, I see.

That said, I still don't find it too unrealistic in the context of a giant monster filled Chernobyl exclusion zone with anomalies fueling new scientific discovery. I'm willing to forgive a lot here.

Radiation mutates the animals into something unnatural. What it doesn't do is make a shotgun into a sniper rifle.
The technology that's being created from the anomalies recovered from the zone could well be.

But then, that's not actually in the backstory and never will be, because it's not a detail that's going to bring suspension of disbelief crashing down.

Yes it is a detail to bring suspension of disbelief crashing down.
Stalker is known for its realistic ballistics. I don't know what that actually means but for me it means the gunplay is much more entertaining than most of the FPS I have played.(I haven't played GRAW) Its the only game in which I liked using iron sights. The weapon may have been fun to play with but it feels out of place and is better off in a game like bulletstorm or painkiller.

219
Other Games / Re: Stalker Series
« on: July 06, 2011, 09:34:58 am »
I wouldn't put it past an anomaly to catch the slug in mid air and lob it at what you were aiming for giggles. They seem like trolls as it is. Always making me mad.

Sure, a pet anomaly that travels faster than a bullet and follows anything that is fired from a shotgun with a scope. Makes perfect sense.

220
Other Games / Re: Elder scrolls V: Skyrim
« on: July 06, 2011, 09:32:19 am »
I really hope this game will be a bit easier to play with mods. I have been installing (major) mods for morowind, oblivion and new vegas for hours and it never actually worked...

Never really worked as in?
Huge mods which change the same thing never work. Like OOO won't work with MMM unless you have downloaded a compilation. The mod loader that is with the game is very softcore. You need to download external utilities to get the full effect.

221
Other Games / Re: Mount and Blade
« on: July 06, 2011, 05:01:37 am »
Games with the "Pay for Beta" type of business models usually pull that one out.
Minecraft seems to be doing that now. It completely fucks over the "indie" tag.

222
Other Games / Re: Stalker Series
« on: July 06, 2011, 04:56:49 am »
Ah, I see.

That said, I still don't find it too unrealistic in the context of a giant monster filled Chernobyl exclusion zone with anomalies fueling new scientific discovery. I'm willing to forgive a lot here.

Radiation mutates the animals into something unnatural. What it doesn't do is make a shotgun into a sniper rifle.

223
Other Games / Re: Elder scrolls V: Skyrim
« on: July 06, 2011, 04:53:41 am »
Wow reading the few posts made me realize bethsoft are best in killing the hype.
The only thing I am relieved to here is the modding tools. Otherwise the game is still Oblivion 2.0

224
Play With Your Buddies / Re: Let's Play Elona
« on: June 24, 2011, 10:46:33 am »
I suggest you choose Lich

225
Other Games / Re: Team Fortress 2: Über update! "Danke, Dummkopfs!"
« on: June 23, 2011, 11:46:44 pm »
I ned HALP!
Game not install.
It stuck "finishing installation".
HALP!

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