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Tilesets and Graphics / Re: Ironhand's Graphics Set (OOPS)
« on: April 07, 2011, 06:59:02 pm »
Alright, I have to know-- What did you do to the DF files to make the colors all acid-trip like that?
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walling equals to thisWonderful read also I got a fool proof plan for when I see cotton candy(explore the forums more you'll understand what that means) When I find the sweet cotton candy I will make stone piles each level down when I open up the Circus I have my miner dwarf run to the stone and make a wall preventing the clowns from making ballon animals. That is mah plan
They're a bit faster than you realize.
See, what you do is this-- Wall a miner in the unrevealed tube, and have him dig out a level. If no hollow is found, unwall him and take the candy up to a stockpile. Wall him back in, dig the next level, if no hollow, let him out, and repeat. This way, if HFS is discovered, they'll already be walled in, with no worries of them getting out.they will also harm you psychologically if they can't reach you physically... the fps drop will drive you mad
I've been trying to gen a random world with peaceful goblins for the longest time now.
/:-l
how do you kill things in a cage?
letting em out and send your military after them
Wonderful read also I got a fool proof plan for when I see cotton candy(explore the forums more you'll understand what that means) When I find the sweet cotton candy I will make stone piles each level down when I open up the Circus I have my miner dwarf run to the stone and make a wall preventing the clowns from making ballon animals. That is mah plan
They're a bit faster than you realize.
So, for some inexplainable reason, i found myself at peace with goblins, even after they sent a snatcher.
What gives? I thought goblins and dorfs were mortal enemies. How can i piss them off enough that they start attacking me?
No, it's justified if you're defending yourself from elves.
Where have you been for thr past few beard-decades?(is that the unit for time or length?)
Badgers are the new Magma!
I edited their tag to read just [PET] instead of [PET_EXOTIC] so I can tame them but I cannot figure out how the hell to make them trainable I am trying to add [TRAINABLE] after [PET] and it isn't working.Instead of:
[PET][TRAINABLE]
Try:
[PET]
[TRAINABLE]
[JUSTIFIED_IF_ELF_DEFENSE]
Why don't you stop people that entered before from getting hundreds of animals while we can only get 30? No offense.
When you say "occurs one fifth as often" did you mean you changed the frequency number underlined here:
[ENVIRONMENT:SEDIMENTARY:VEIN:100]
Because if so I am sorry to inform you that that number doesn't actually change frequency; it's been busted since at least .31 was released.