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Messages - Aramco

Pages: 1 ... 13 14 [15] 16 17 ... 121
211
DF Dwarf Mode Discussion / Re: those damn traders. -.-
« on: April 06, 2011, 10:16:32 pm »
Just slaughter them and take all the stuff. That's what I usually do, anyways.

212
DF Dwarf Mode Discussion / Re: A New Way to Kill Useless Dwarves
« on: April 06, 2011, 08:55:15 pm »
Yeah, and you know what you get? A tantrum

vortex.

Now, would you rather have a tantrum spiral, or a tantrum vortex?

213
DF Modding / Re: Does "SPEED:0" affect combat at all?
« on: April 06, 2011, 08:47:03 pm »
Well, you'll be able to attack ~15 times for every one of their attacks, so, yes.

214
DF Modding / Re: Community Mods and utilities list.
« on: April 06, 2011, 08:22:36 pm »
I just released a mod.  Like, just now.

http://www.bay12forums.com/smf/index.php?topic=81647.0

215
DF Dwarf Mode Discussion / Re: those damn traders. -.-
« on: April 06, 2011, 08:14:33 pm »
Oh, I only trade with the elves! They're so nice. I just trade some rocky junk to the humans and dwarves. Booze from the dwarves, something from humans.

But, man, those elves. Dat elf, man. Dat elf...

Heretic.

216
Oh yeah, and... The workshop will look just like the soap maker's shop, because I don't know how to change the appearance. If anyone could help me to make one, that'd be awesome.

Use this : http://www.bay12forums.com/smf/index.php?topic=54004.0

Awesome, thanks.

Any suggestions on what I should do next? My creativity limits me to ~3 ideas a month.

EDIT: Introducing, the newest member of the Bridge Mod team, Xanthogen! Xanthogen is, well, to put it bluntly, pretty pathetic for weapons and armor. It's value, though-- seems Dwarves really like that eye-wrenching color. It is the most valueable material in the game, and slightly rarer than Dextronium.

217
Yeah good choices.

Looks like Dextronium is the "right" metal for the job.

No?

Yes, it is extremely good. Like the effect from Pokemon green.

218
Oh yeah, and... The workshop will look just like the soap maker's shop, because I don't know how to change the appearance. If anyone could help me to make one, that'd be awesome.

219
Mmm yes.  Credit should probably go to Seventh Sanctum.  I use them all the time for "procedurally generated ideas" when I'm stuck on something.

But yeah this sounds awesome.  I'll be using some of it in my next fort. I might forego the Bridge Workshop since I'm using a lot of Genesis in my raw files and I already have quite-a-few workshops already.  But the minerals? Most deffinitely.

Well, you kind of need the workshop. You can't smelt it normally, and the reactions to smelt go to that workshop, so...

220
DF Community Games & Stories / Re: Crazy Cow's Arena
« on: April 06, 2011, 07:34:49 pm »
That's what they look like? My team just got ten times awesomer.

221
RESERVED

222
DF Modding / You ready for this? Aramco's next ridiculously named mod!
« on: April 06, 2011, 07:32:12 pm »
Are you ready for my next mod? It has a ridiculous name, as is my custom. It is called...

The Bridge of Power Mod

Now, these alleged bridges are not the type you have set up to atomsmash things-- but, rather, one to bridge the gap, no, the chasm that exists between steel and adamantine. Sort of like that mithril mod, but that is just easier to make steel. Now, if you know anything about adamantine, you'll know that one, single, material could not possibly bridge that gap. That's why this mod has four materials to bridge the gap. These materials are unusable in their raw form (And worthless, so don't bother selling it). In order to get a usable material, you'll have to combine two of the raw stuff, one useless stone, and fuel at a Bridge Workshop. Or, alternatively, two ores, one useless stone, and no fuel at a magma bridge workshop.

Also, you can combine two Aurontine, two Lithesium, and to Dextronium to make adamantine (Though I don't see why you'd want to). Wondering what they're called, and how they perform? Well, the first one, Aurontine (Kudos to Jeousha for the material generator), occurs in sedimentary and metamorphic stone layers, about a third as often as standard materials, in small clusters. The second, Lithesium (Once again, credits to Jeousha), occurs in the same exact way as Aurontine. The third, Dextronium (Once again), occurs in the same way, but only occurs one fifth as often as standard materials.  And the last, Xanthogen. Xanthogen is, well, to put it bluntly, pretty pathetic for weapons and armor. It's value, though-- seems Dwarves really like that eye-wrenching color. It is the most valuable material in the game, and slightly rarer than Dextronium.

And the performace? Aurontine out performs silver for blunt weapons, but is terrible for edged weapons. Lithesium is the opposite-- Great for edged weapons, but terrible for blunt. And the last, Dextronium, is better than any other material in the game (Save maybe adamantine itself) for edged weapons and blunt weapons.

I wouldn't be surprised if this turned into a total overhaul mod, so don't expect this to be it.

This is probably the longest post I've ever made.

EDIT: Heh... Forgot the download link.

http://dffd.wimbli.com/file.php?id=4140

Oh, one more thing-- I take no responsibility for you if the extreme colors burn the eyes out of your sockets.

223
DF Community Games & Stories / Re: Crazy Cow's Arena
« on: April 06, 2011, 07:07:15 pm »
Their strength is not from numbers-- But, rather, from the harsh training I set them through in 100 times gravity. These Cavies are champions. One of them could've taken on that jaguar. The numbers, they are to incite fear in our enemies.

224
DF Modding / Re: [ITEM_X]
« on: April 06, 2011, 03:43:50 pm »
One more question-- Is it possible to make a custom workshop require magma? (Like the magma workshops in vanilla)

225
DF Modding / Re: [ITEM_X]
« on: April 06, 2011, 02:44:40 pm »
Try this for the names:

Material Generator
Substance Generator

Good god, the substance generator just gave me Adamantium
Quote
This unreflective material is sapphire. This substance has a waxy texture in solid form. This substance's melting point is very high. It acts as an excellent insulator against temperature changes. This substance has a strong odor of candy.

Oh snap, you just made my day.

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