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Messages - Jaylow

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16
Quote from: Armeleon on Today at 02:07:46 am
"So please correct me those of you who create visualizers and mods, but would this be only a matter of creating a mirror program? If you can read enough data from DF to create something like Stonesense, wouldn't it only be a simple matter to add a command that follows the coordinates of a single dwarf?"

so would this be possible?

17
DF Suggestions / Re: "Follow Dwarf" in Fortress Mode
« on: January 17, 2012, 09:03:26 am »


also take a loot at this topic,
http://www.bay12forums.com/smf/index.php?topic=98901.msg2899032#msg2899032
its about agent-sims and Follow mode

only if i got to his sugenstion post i get
"An Error Has Occurred!
The topic or board you are looking for appears to be either missing or off limits to you."

18
DF Suggestions / Re: "Follow Dwarf" in Fortress Mode
« on: January 17, 2012, 08:59:48 am »
knutor, you are aware that this would be a toggle-able extra rather than an alternative UI right. You can still command others by (judging by the games this feature is used in) doing basically anything while following.
Yeah, that's just what I'm worried about.  If I happen to see something fun in passing, great.  If not, oh well, then what I missed this time around, will surprise me the next.  It'll give me something to uncover and observe in the next embark.  This, as a toggle or as a feature, is unnecessary. 
you don't have to use the it if you don't like it

Constant unraveling of games like DF, ruin them.  This is an unraveling request.  If this were added, the SCIENCE threads would leap 100 fold.  I'd only want Toady stalking Dorfs, its a god mode tool, IMO. Its bad enough we live in a Surveillance Society, please don't make the Dworfs.
there is nothing this would unravel  that would be unravel anyway  in a few minutes.( or a bit longer )
because you can all ready follow dworf, you just need to stop the game all the time when they move a Z-lvl up/down

What benefit does it serve the gamer Other than to produce more stressful observations, of course.  Sure it'd be fun to zoom in on a fitful Dworf, picking fights in the meeting areas.  But what are you going to see?  Its a graphic less game.  Think ahead on this, did you? 

in roller coaster tycoon  the only thing you see you dude do is jump when he is happy, and if it rains he has a umbrella, ow and sometime he had a balloon, But that's not the point

its for me not the seeing part, But the more personal part of his/her live line and just feeling proud my dworf growing up
i could imagine that i would be one dwarf (give it my name) and follow me around see what i would do, it would make the imagine  part easier
and its just fun to see who he marries,  how many children he gets,

after 10 years in a fort most things work  pretty automated and i don't need to arrange so much anymore but train more soldiers and make bigger orders of  booze
maybe  kill some dwarf so something new happen and some go berserk for some fun

so my thinking ahead would be  to personalizes some, so there is more to look at and keep my head busy with

the benefits would be maybe not new game play or more crafts and what not, but a more personal felling to some of the dwarf



So please correct me those of you who create visualizers and mods, but would this be only a matter of creating a mirror program? If you can read enough data from DF to create something like Stonesense, wouldn't it only be a simple matter to add a command that follows the coordinates of a single dwarf? You wouldn't be able to do any of the other commands at the same time, but you could have a second 'follow' program that you could bring up whenever you wanted to follow someone. Then pause the game when you saw something interesting.
its good that you say this,
because i asked if there was a mod out there that did this
and i got  the answer that its was impossible to do,
maybe i should ask if a mirror program would be possible in the mod forum,  then knutor and same minded people would be happy and me to
I would also be nice to be able to focus on foes and other units.
i would not like that..  and i would agree that that would be too much a dev-tool
"we could also say lets follow 1 tree, and see when its chopped"


19
Why is that in the happy thread?

because i am happy i  scared them away :)

20
drop-out at 14 years old, lived on the street for few years afther that, now have a small house in east europe from wood  and a bit of land (only forrest).
trying to home school my self in html/css/php/javascript/mysql
poor as hell but  enjoying my self :)

if i get some money i will try to join some  school and see if i can get some kind of paper and learn some more programing stuff

21
DF Gameplay Questions / Re: The DF2010 Little Questions Thread
« on: January 16, 2012, 05:54:25 pm »
how can i make a pasture (field for animal's) so i can breed more goats

22
DF General Discussion / Re: Mayan artifacts like DF
« on: January 16, 2012, 04:57:42 pm »
wow that's super!
i wish i could make something like that
last time i tryed to make some wood craft  i stabed my self very deep in the finger 
still have a big scare

23
i wanted to kick the dog out to let her pee, but then i though meh i will walk her
so i went outside (21:30, dark and snow) and heard some people talk so i turn of my light whent in silent mode
and walked slowly there way, they heard the dog and me,  and stared running..... stupid illegal hunters...
loser Poachers running away from me hehehe

lucky i  did not kick the dog out alone  cause then there would be a big change she  would got shot   :(
see likes to run around the forrest here and in the fields  for like 45 minuts before she come's back normaly


this is the second time  in 2 months
last time i was walking the dog and they shined a fucking big light on the field were i was walking  right in my face
they kill a lot of dog this way here.. thinking its a wild pig and small deer or are just very drunk and dont care....
its a shame i cant have guns  and shoot people  sometimes :-\

24
Other Games / Re: Free Game List
« on: January 16, 2012, 03:01:54 pm »

Great list! :)

http://fleet.sylfex.com/account.php  <--fleet
a mmo~browser space game  in open-beta stage 
free, with option to pay for some not really needed stuff "building pop up trade screen,some other crap"
good game only  needs more players.. 

i a playing from when there was only one sector and no combat, but now its a full univers with lost of stuff to do, no bug.
need help ingame then you can always bug some one in chat

25
Other Games / Re: Hard-Core RPG
« on: January 16, 2012, 02:38:59 pm »
i always like to play might and might 7, but its  if i now think about it not to hardcore
and yeah baldurs gate 2 is great to play

26
DF Gameplay Questions / Re: The DF2010 Little Questions Thread
« on: January 15, 2012, 08:07:54 pm »
kalphoenix >i am wondering the same...

but ihad a other Q.
i dont get BABY_CHILD_CAP   100 ~ 1000 thing
how do i stop them from having so much baby's

i changed it a bit but they are still  making babys like rabbits

27
General Discussion / Re: Things that made you sad today thread.
« on: January 15, 2012, 04:41:17 pm »
from the +400 games i have for the PC  i have nothing to play
finished all the games...
if i play one  for 5 minuts i remember most of the story...
and dont feel like playing it anymore...

and i have a internet conection that downloads 1 mb in +/- 8 minuts.. so online playing has no sens..

28
DF Gameplay Questions / Re: The DF2010 Little Questions Thread
« on: January 15, 2012, 04:13:02 pm »
how can i  close a tunnel full of water, without caveins?
could i dig  i channel above it  dump some rock in it? 

29
DF Gameplay Questions / Re: The DF2010 Little Questions Thread
« on: January 15, 2012, 02:09:49 pm »
i breached the river  but the water only flows a 110 tiles to a room and then stops, and all tiles are  like 1 or 2 deep at that point
is this normal?

i was thinking, if i breach a river  it will flow  as much as it has room and fill up everthing to 7/7

30
DF Suggestions / Re: "Follow Dwarf" in Fortress Mode
« on: January 15, 2012, 12:23:10 pm »
yeah it has not to much use
only a lot of fun 
and wel fun is the main thing a game should be (not that DF is not fun, i love dieing all the time)

and it sayed if it was aready posted i needed to bump it.
"Search for an existing thread. If you find a thread similar to your idea, you can bump it to expand on the suggestion, even if the thread is old"

i just hope something like this will be added in the future

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