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Messages - billybobfred

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301
... Guitar Voldemort?

Well, I'm fucked.

302
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: July 22, 2011, 11:38:20 am »
Granted. You no longer corrupt wishes. Kinda makes it hard to play "corrupt a wish".

I wish for cake that isn't a lie.

303
Mafia / Re: Newbie mafia question
« on: July 22, 2011, 09:25:50 am »
I thought it was...

gold.
B)
yeahhhhhhhhhh

304
I would be terrible at distractions.

Not to say I wouldn't try them. But it wouldn't come out until I was desperate.

305
The point of asking questions in RVS is supposed to be to get a feel for the other players.

I am pretty terrible at that in the best circumstances! (reminder: these are not the best circumstances) I don't think my questions are completely useless in that department, though.

306
Mafia / Re: Roguelike Mafia 2 - Double Kill [Day 2]
« on: July 21, 2011, 10:37:41 pm »
Also there are definitely two scum, this was explicitly stated.

307
Mafia / Re: Roguelike Mafia 2 - Double Kill [Day 2]
« on: July 21, 2011, 10:37:15 pm »
We can try it, but I don't think it'll work. The sole distinguishing feature of the scum is that they are scum.

308
Yeah, and I told you, I don't see any WIFOM in my questions. Your response to this statement was the "possible situations that may or may not happen", also known as "hypothetical".

If you see circular logic in my questions, please explain it so that I can ask non-sucky questions instead, instead of just saying "WIFOM is bad" over and over. I know WIFOM is bad! Don't tell me what is bad about WIFOM, tell me what is WIFOM about my questions!

309
Forum Games and Roleplaying / Re: You are King!
« on: July 21, 2011, 09:34:12 pm »
Out of the frying pan and into the fire! Silas looks around the room quickly.

>Quick! Hide under the bed!

310
So right after my last post, I put together yet another response. But then I thought "Whoa, maybe you're reacting too quickly!" So I let it sit there until now, and you know what? It still looks good. So here it is.

I was trying to get something resembling real numbers on the ratio of hypothetical to non-hypothetical scumhunting questions, and I saw something that I had somehow missed before:

Useful RVS questions are generally hypothetical

So now I'm wondering, Bdthemag, why you went after me for, let's go with your exact words,
talking about possible situations that may or may not happen
when it has been explicitly stated (by an IC, no less!) that asking hypothetical questions is a good thing.

@billybob: same question as above.
At the risk of putting everything I've said so far under suspicion, if I were scum, I would ask questions that I think are useful and press anyone who gave what I saw as a strange answer. In short, my first priority during the day would be to act just the same as town!billybobfred would.

311
Though when I scrolled through the topic to count just how many questions were hypothetical I noticed that there were nowhere near as many questions of any kind as I thought there were.

Like, I was sure everyone but me had asked about six of them each.

312
Simple: You're a cop. Three people left. An innocent read on both. Therefore, one of them has to be a godfather. One is attacking the other, the other is attacking you. What do?
Punch you. No, really. This situation should never happen. The day before it was this situation i would claim. Because at this point my role would be useless.
... *facepalm* People who think things through better than I do count: +1
times about a million for the sheer "holy shit how did i not see that this scenario is literally impossible" factor.

I would like to replace that with a non-sucky question, but everything I have thought of is either fantastically unlikely, dripping with WIFOM, or irrelevant to this game. (questions: did i mention i suck at them?)

Billybob first of your talking about possible situations that may or may not happen, then your start talking about night actions WHICH YOU SHOULD NEVER DO. Those kind of questions are stupid and won't help the town at all.
For the first part, you may have noticed that a lot of these questions are hypothetical.
To the second part... well, I didn't know that talking about night actions is terrible and wrong. =/

313
Unvote Twig Vote Billybob

Those questions are extremely WIFOMy, especially since your talking about night actions. Are you trying to distract the town with a few worthless questions to make it seem like your scumhunting?
No matter how hard I look at my questions, I can't see any WIFOM in them. Care to point it out?

WIFOM is still the "but what if that's what he wanted me to think" logic, right? Because that is the thing I don't see.

(also, mandatory "my scumhunting what" joke poking fun at your incorrect grammar goes here)

That doesn't sound like learning anything, though. That sounds like being given a potential cue to some of the next day's activities.
This did occur to me.

... That by itself is not much of a response but I can't actually think of anything to add to it. bluh.

314
Warning - while you were typing 7 new replies have been posted. You may wish to review your post.
Warning - while you were typing 5 new replies have been posted. You may wish to review your post.
Warning - while you were typing 9 new replies have been posted. You may wish to review your post.
Warning - while you were typing 3 new replies have been posted. You may wish to review your post.

This game isn't exactly slow, is it? (i actually get a bizarre thrill out of seeing that message.)

billybobfred, what do you think we'll learn from the NK?
Exactly what we learn would depend on what happens during the day, but depending on who they had previously interacted with and the nature of the interactions, it would give us a place to start investigating. Or continue investigating, if you're not me and therefore are not entirely awful at day 1.

Billybob what role would you rather have in the game, cop or doctor?
Cop. All the way.

A mafiascum essay says that it's best to investigate someone who can lead town if they're cleared. (i'm oversimplifying, but the actual essay is right there)

There is no equivalent "how to doctor" essay (that I could find, anyway), but I'd guess they want to protect those who not only look towny, but also look like a good target for scum to kill. That is a little harder to work out! And wine logic comes into it too.

So, yeah, cop, because it's easier and I'm lazy.

So you say we should give up trying and just lynch random person ?
Of course not, we'll learn even less that way.
is what i would have said before Vector came in and pointed out that day 1 is super important and can effect the whole game. I'm assuming he knows what he's talking about.

What I'm saying after the fact is still "no that is even worse", but without the undertone of "day 1 sucks and is useless anyway".

if you don't ask questions during RVS, you're not helping the game move forward
So on this note, I may as well try something that isn't completely pointless.

Questions!
scriver: If you're a cop and (somehow) know the mafia have exactly one power role, would you rather it be godfather or roleblocker?
Twiggie: If you're a roleblocker and (somehow) know the town have exactly one power role, would you rather it be doctor or cop?
Simple: You're a cop. Three people left. An innocent read on both. Therefore, one of them has to be a godfather. One is attacking the other, the other is attacking you. What do?

I was going to ask everyone a question, but I could only come up with three. Oh well maybe with moar caffeine I can ask the rest of you some things.

315
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: July 21, 2011, 04:58:24 pm »
Granted. But the only way to corrupt it will work out horribly for you as well.

I wish for a turkey sandwich, on rye bread, with lettuce and mustard, and, and I don't want any zombie turkeys, I don't want to turn into a turkey myself, and I don't want any other weird surprises. And the turkey had better not be dry!

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